Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Shilolight
Xbalanque
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 81L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
barboza2023
Sun Wukong
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,726 Elo+
Solo
Baba Yaga
Baba Yaga
malcie
Baba Yaga
Level 139
God Stats
17W - 9L
1,485 SR
Queue Stats
464W - 441L
1,424 Elo+
Party 2
Ymir
Ymir
uuu44444444
Ymir
Level 109
God Stats
2W - 2L
1,417 SR
Queue Stats
48W - 57L
1,410 Elo+
Party 3
Team Averages
Level 111
1,480 SR
1,495 Elo+

VS

Team Averages
Level 56
1,417 SR
1,351 Elo+
He Bo
He Bo
Kealoras
He Bo
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 41L
1,296 Elo+
Party 1
Jing Wei
Jing Wei
Mossy4ever
Jing Wei
Level 109
God Stats
4W - 5L
1,137 SR
Queue Stats
575W - 612L
1,404 Elo+
Solo
Set
Set
Toshirou77
Set
Level 31
God Stats
0W - 1L
1,251 SR
Queue Stats
10W - 18L
1,377 Elo+
Solo
Atlas
Atlas
colefloflo
Atlas
Level 69
God Stats
6W - 4L
1,697 SR
Queue Stats
255W - 263L
1,348 Elo+
Solo
Bacchus
Bacchus
useraces
Bacchus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 55L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 1 / 12
7,160
796
4,032
13,865
10,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Xbalanque
Shilolight
Xbalanque
15
10 / 3 / 4
8,893
988
11,373
6,245
2,701
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
barboza2023
Sun Wukong
11
0 / 2 / 6
6,742
749
3,369
7,196
7,170
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
malcie
Baba Yaga
15
5 / 0 / 7
8,513
946
10,425
8,281
3,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

12
0 / 2 / 14
7,033
781
2,677
9,404
7,439
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kealoras
He Bo
11
0 / 5 / 7
6,414
713
5,966
7,797
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Mossy4ever
Jing Wei
10
2 / 0 / 1
6,476
720
3,345
2,348
1,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 5 / 3
6,777
753
6,690
9,373
6,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
13
1 / 2 / 3
7,024
780
6,864
8,933
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
useraces
Bacchus
12
4 / 3 / 0
7,834
870
6,574
8,426
10,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
15
Kills
8
8
Deaths
15
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
12
6
L
He Bo
Kealoras
He Bo
0
5
7
0.7
L
Jing Wei
Mossy4ever
Jing Wei
2
0
1
2.5
W
Xbalanque
Shilolight
Xbalanque
10
3
4
4
L
1
5
3
0.5
W
Sun Wukong
barboza2023
Sun Wukong
0
2
6
1.5
L
Atlas
1
2
3
1.25
W
Baba Yaga
malcie
Baba Yaga
5
0
7
8.5
L
Bacchus
useraces
Bacchus
4
3
0
1.33
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,876
Damage
29,439
44,991
Taken
36,877
31,646
Mitigated
30,438
19,885
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,032
1,811
2,663
6,943
13,865
10,436
985
5,267
8,570
9,724
0
L
He Bo
Kealoras
He Bo
5,966
805
157
262
7,797
3,726
0
4,045
3,752
11,035
0
L
Jing Wei
Mossy4ever
Jing Wei
3,345
2,177
719
734
2,348
1,357
0
1,778
570
0
7,421
W
Xbalanque
Shilolight
Xbalanque
11,373
8,225
0
0
6,245
2,701
1,520
2,203
4,036
0
21,542
L
6,690
2,923
379
801
9,373
6,173
0
3,386
5,987
0
13,628
W
Sun Wukong
barboza2023
Sun Wukong
3,369
703
400
1,967
7,196
7,170
363
3,236
3,921
0
7,250
L
Atlas
6,864
3,301
497
1,568
8,933
8,920
0
4,187
4,746
14,712
0
W
Baba Yaga
malcie
Baba Yaga
10,425
778
1,167
2,815
8,281
3,900
432
3,014
5,264
24,974
0
L
Bacchus
useraces
Bacchus
6,574
318
1,253
2,005
8,426
10,262
0
3,738
4,688
13,340
0
W
2,677
140
1,133
2,797
9,404
7,439
128
5,584
3,796
6,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,341
Gold Earned
34,525
79
Minions Killed
65
0
Camps Cleared
0
924,157
Distance Traveled
694,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,160
796
11
1
0
181,390
0
L
He Bo
6,414
713
9
1
0
145,834
0
L
Jing Wei
6,476
720
9
1
0
87,984
0
W
Xbalanque
8,893
988
31
3
0
167,268
0
L
Set
6,777
753
26
3
0
170,911
0
W
Sun Wukong
6,742
749
6
1
0
204,687
0
L
Atlas
7,024
780
15
2
0
164,813
0
W
Baba Yaga
8,513
946
27
3
0
204,835
0
L
Bacchus
7,834
870
6
1
0
125,451
0
W
Ymir
7,033
781
4
0
0
165,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role