Player Matchup

Izanami
Izanami
TFG CROW
Izanami
Level 46
God Stats
2W - 0L
1,559 SR
Queue Stats
29W - 26L
1,369 Elo+
Party 1
Xing Tian
Xing Tian
The Duckling1
Xing Tian
Level 45
God Stats
18W - 18L
1,387 SR
Queue Stats
44W - 34L
1,366 Elo+
Party 1
Bacchus
Bacchus
heenasaurus
Bacchus
Level 39
God Stats
2W - 3L
1,218 SR
Queue Stats
57W - 72L
1,180 Elo+
Solo
Team Averages
Level 43
1,388 SR
1,305 Elo+

VS

Team Averages
Level 46
1,500 SR
1,229 Elo+
Danzaburou
Danzaburou
ConstantGold994
Danzaburou
Level 75
God Stats
15W - 8L
1,410 SR
Queue Stats
39W - 35L
1,251 Elo+
Party 2
Sobek
Sobek
Keaper-of-wolfs
Sobek
Level 38
God Stats
2W - 3L
1,864 SR
Queue Stats
37W - 55L
1,344 Elo+
Solo
Anubis
Anubis
am_negann
Anubis
Level 24
God Stats
0W - 1L
1,227 SR
Queue Stats
3W - 14L
1,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TFG CROW
Izanami
11
1 / 0 / 3
8,323
757
7,730
6,028
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
The Duckling1
Xing Tian
12
2 / 1 / 4
8,470
770
5,635
14,508
10,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
heenasaurus
Bacchus
11
3 / 0 / 3
8,616
783
5,808
7,648
5,089
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ConstantGold994
Danzaburou
11
1 / 1 / 0
7,988
726
7,664
7,508
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
7,326
666
4,391
11,429
9,604
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
am_negann
Anubis
10
0 / 2 / 1
7,347
668
7,035
4,879
2,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ConstantGold994
Danzaburou
1
1
0
1
L
0
3
1
0.17
W
Izanami
TFG CROW
Izanami
1
0
3
2.5
W
Xing Tian
The Duckling1
Xing Tian
2
1
4
4
L
Anubis
am_negann
Anubis
0
2
1
0.25
W
Bacchus
heenasaurus
Bacchus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,173
Damage
19,090
28,184
Taken
23,816
17,246
Mitigated
15,179
8,319
Healing
3,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ConstantGold994
Danzaburou
7,664
2,876
0
2,324
7,508
3,269
0
4,404
3,104
0
34,795
L
4,391
159
0
599
11,429
9,604
0
4,485
6,944
13,920
0
W
Izanami
TFG CROW
Izanami
7,730
5,125
0
998
6,028
2,035
1,372
4,058
1,970
0
44,811
W
Xing Tian
The Duckling1
Xing Tian
5,635
425
353
4,240
14,508
10,122
0
4,807
9,701
14,832
0
L
Anubis
am_negann
Anubis
7,035
1,090
0
1,044
4,879
2,306
0
2,904
1,975
24,388
0
W
Bacchus
heenasaurus
Bacchus
5,808
294
253
2,475
7,648
5,089
45
2,746
4,902
16,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,409
Gold Earned
22,661
90
Minions Killed
91
0
Camps Cleared
0
616,865
Distance Traveled
608,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,988
726
51
5
0
196,907
0
L
Sobek
7,326
666
17
2
0
222,512
0
W
Izanami
8,323
757
64
6
0
197,482
0
W
Xing Tian
8,470
770
9
1
0
225,119
0
L
Anubis
7,347
668
23
2
0
189,137
0
W
Bacchus
8,616
783
17
2
0
194,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role