Player Matchup

Mulan
Mulan
MarinaraSaucee
Mulan
Level 46
God Stats
4W - 16L
1,004 SR
Queue Stats
123W - 121L
1,162 Elo+
Solo
Kumbhakarna
Kumbhakarna
RomanKarma75095
Kumbhakarna
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
7W - 34L
1,147 Elo+
Party 1
Merlin
Merlin
Sir Milo2304
Merlin
Level 29
God Stats
0W - 7L
985 SR
Queue Stats
12W - 39L
920 Elo+
Party 1
Thor
Thor
StoutishAce9969
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,053 Elo+
Party 1
Anhur
Anhur
StrayGinger5229
Anhur
Level 27
God Stats
0W - 3L
1,057 SR
Queue Stats
6W - 31L
901 Elo+
Party 1
Team Averages
Level 47
1,209 SR
1,036 Elo+

VS

Team Averages
Level 66
1,409 SR
1,374 Elo+
Sol
Sol
Bratphobiaa
Sol
Level 106
God Stats
9W - 3L
1,368 SR
Queue Stats
97W - 84L
1,482 Elo+
Solo
Chang'e
Chang'e
BrawnDong
Chang'e
Level 53
God Stats
9W - 3L
1,607 SR
Queue Stats
53W - 68L
1,380 Elo+
Party 2
Serqet
Serqet
ClrRED117
Serqet
Level 32
God Stats
7W - 6L
1,283 SR
Queue Stats
112W - 111L
1,248 Elo+
Solo
Tyr
Tyr
cdogg666187
Tyr
Level 79
God Stats
5W - 3L
1,609 SR
Queue Stats
91W - 95L
1,399 Elo+
Party 2
Heimdallr
Heimdallr
ratedxhdx
Heimdallr
Level 61
God Stats
2W - 2L
1,178 SR
Queue Stats
28W - 35L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,282
528
2,579
7,527
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
RomanKarma75095
Kumbhakarna
8
0 / 0 / 2
4,946
495
2,742
9,519
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
8
0 / 3 / 0
4,793
479
774
5,931
2,145
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
2 / 3 / 0
5,017
502
2,597
7,640
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 2
4,773
477
3,698
7,443
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,505
651
6,729
2,901
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
BrawnDong
Chang'e
8
0 / 1 / 2
5,041
504
3,941
8,012
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Serqet
ClrRED117
Serqet
9
3 / 0 / 0
5,636
564
2,964
6,342
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 0
6,682
668
3,464
6,125
3,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
ratedxhdx
Heimdallr
9
2 / 1 / 1
5,339
534
5,625
5,559
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
10
11
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Chang'e
BrawnDong
Chang'e
0
1
2
1
W
Serqet
ClrRED117
Serqet
3
0
0
3
L
0
2
0
0
L
Kumbhakarna
RomanKarma75095
Kumbhakarna
0
0
2
1
L
Merlin
0
3
0
0
L
2
3
0
0.67
L
0
3
2
0.33
W
2
0
0
2
W
Heimdallr
ratedxhdx
Heimdallr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,390
Damage
22,723
38,060
Taken
28,939
17,494
Mitigated
10,606
9,824
Healing
13,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,729
2,670
0
2,160
2,901
851
1,490
481
2,420
38,831
0
W
Chang'e
BrawnDong
Chang'e
3,941
820
1,650
4,539
8,012
1,875
261
1,271
6,741
23,360
0
W
Serqet
ClrRED117
Serqet
2,964
731
0
750
6,342
2,252
0
673
5,669
0
30,885
L
2,579
643
0
1,916
7,527
4,672
0
0
7,527
1,825
30,336
L
Kumbhakarna
RomanKarma75095
Kumbhakarna
2,742
364
322
2,934
9,519
5,801
0
2,606
6,732
20,683
0
L
Merlin
774
86
0
1,721
5,931
2,145
291
3,936
1,995
29,203
0
L
2,597
667
0
928
7,640
2,492
0
1,960
5,580
0
27,195
L
3,698
2,682
0
2,003
7,443
2,384
0
2,168
5,275
0
27,014
W
3,464
815
0
2,743
6,125
3,731
0
349
5,776
0
41,221
W
Heimdallr
ratedxhdx
Heimdallr
5,625
2,301
0
1,605
5,559
1,897
236
1,091
4,468
0
29,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,811
Gold Earned
29,203
204
Minions Killed
244
0
Camps Cleared
0
1,014,087
Distance Traveled
959,504
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,505
651
54
5
0
193,311
1
W
Chang'e
5,041
504
28
3
0
174,689
0
W
Serqet
5,636
564
45
5
0
218,078
0
L
Mulan
5,282
528
53
5
0
201,362
0
L
Kumbhakarna
4,946
495
12
1
0
216,314
0
L
Merlin
4,793
479
41
4
0
181,969
0
L
Thor
5,017
502
46
5
0
253,854
0
L
Anhur
4,773
477
52
5
0
160,588
0
W
Tyr
6,682
668
71
7
0
214,230
0
W
Heimdallr
5,339
534
46
5
0
159,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role