Player Matchup

Kali
Kali
Silver I
 
Kali
Silver I
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver V
Adverze7
Chaac
Silver V
Level 159
God Stats
9W - 8L
1,435 SR
Queue Stats
19W - 30L
806 MMR
Solo
Yemoja
Yemoja
Silver II
RicoFearNun
Yemoja
Silver II
Level 144
God Stats
17W - 24L
1,441 SR
Queue Stats
332W - 346L
1,056 MMR
Solo
Ishtar
Ishtar
Silver IV
Stormweb720
Ishtar
Silver IV
Level 97
God Stats
7W - 18L
1,257 SR
Queue Stats
112W - 152L
801 MMR
Solo
Anubis
Anubis
Silver II
richie0off
Anubis
Silver II
Level 120
God Stats
7W - 7L
1,577 SR
Queue Stats
262W - 278L
1,060 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,442 SR
1,045 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,727 SR
952 MMR
Pele
Pele
Silver II
ALWAYSKILLZ
Pele
Silver II
Level 125
God Stats
6W - 4L
1,748 SR
Queue Stats
114W - 138L
1,084 MMR
Solo
Nu Wa
Nu Wa
Silver I
CapitanBlake
Nu Wa
Silver I
Level 145
God Stats
10W - 3L
1,895 SR
Queue Stats
323W - 349L
1,091 MMR
Solo
Artemis
Artemis
Silver II
Thuggoz-
Artemis
Silver II
Level 113
God Stats
3W - 2L
1,766 SR
Queue Stats
204W - 213L
1,071 MMR
Solo
Serqet
Serqet
Silver III
psycozee_
Serqet
Silver III
Level 132
God Stats
1W - 2L
1,621 SR
Queue Stats
76W - 111L
819 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
yLowyal
Kuzenbo
Silver IV
Level 99
God Stats
23W - 16L
1,606 SR
Queue Stats
260W - 294L
692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
7 / 2 / 4
8,092
622
6,550
14,849
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Adverze7
Chaac
14
3 / 1 / 2
8,496
654
6,713
9,415
5,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
9
1 / 1 / 4
6,729
518
4,860
6,630
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ishtar
11
1 / 4 / 3
6,869
528
6,119
10,567
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
richie0off
Anubis
15
4 / 2 / 4
8,812
678
10,626
10,642
5,144
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CamazotzBakasuraArachneSurtr

VS

Bans
ThanatosMerlinAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,169
551
6,782
11,806
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 5 / 1
6,941
534
4,896
7,673
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Thuggoz-
Artemis
12
3 / 5 / 0
7,038
541
8,194
9,539
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
psycozee_
Serqet
11
2 / 3 / 0
6,216
478
2,740
9,113
7,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
yLowyal
Kuzenbo
11
2 / 1 / 2
6,843
526
4,950
11,611
13,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
10
10
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
2
4
4.5
L
3
2
1
1.75
W
Chaac
Adverze7
Chaac
3
1
2
4
L
0
5
1
0.1
W
Yemoja
1
1
4
3
W
Ishtar
1
4
3
0.63
L
Artemis
Thuggoz-
Artemis
3
5
0
0.6
L
Serqet
psycozee_
Serqet
2
3
0
0.67
W
Anubis
richie0off
Anubis
4
2
4
3
L
Kuzenbo
yLowyal
Kuzenbo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,868
Damage
27,562
52,103
Taken
49,742
25,726
Mitigated
31,305
21,207
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,550
3,016
0
6,596
14,849
6,098
0
1,596
13,206
0
57,922
L
6,782
2,547
0
2,011
11,806
4,065
0
3,913
7,893
26
49,850
W
Chaac
Adverze7
Chaac
6,713
409
0
3,207
9,415
5,765
340
835
7,933
0
61,412
L
4,896
1,731
0
500
7,673
2,139
0
4,811
2,862
54,352
0
W
Yemoja
4,860
543
698
2,097
6,630
4,877
0
1,811
4,819
19,460
0
W
Ishtar
6,119
4,049
0
1,879
10,567
3,842
0
1,944
8,623
0
47,806
L
Artemis
Thuggoz-
Artemis
8,194
3,015
0
2,546
9,539
3,542
0
1,958
7,581
0
47,458
L
Serqet
psycozee_
Serqet
2,740
288
0
2,080
9,113
7,847
0
619
8,494
352
26,307
W
Anubis
richie0off
Anubis
10,626
518
0
6,730
10,642
5,144
523
3,838
6,804
87,971
0
L
Kuzenbo
yLowyal
Kuzenbo
4,950
1,943
0
2,166
11,611
13,712
0
4,185
7,426
22,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
34,207
432
Minions Killed
312
0
Camps Cleared
0
1,252,984
Distance Traveled
1,304,730
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,092
622
82
6
0
287,076
3
L
Pele
7,169
551
76
6
0
302,021
0
W
Chaac
8,496
654
97
7
0
255,237
0
L
Nu Wa
6,941
534
107
8
0
234,633
3
W
Yemoja
6,729
518
22
2
0
258,440
5
W
Ishtar
6,869
528
88
7
0
228,132
0
L
Artemis
7,038
541
67
5
0
227,769
2
L
Serqet
6,216
478
38
3
0
279,614
1
W
Anubis
8,812
678
143
11
0
224,099
6
L
Kuzenbo
6,843
526
24
2
0
260,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role