Player Matchup

Discordia
Discordia
NovaMorningstarr
Discordia
Level 136
God Stats
3W - 2L
1,389 SR
Queue Stats
78W - 106L
1,469 Elo+
Solo
Apollo
Apollo
The Edgy Muffin
Apollo
Level 141
God Stats
4W - 2L
1,651 SR
Queue Stats
99W - 101L
1,470 Elo+
Solo
Lancelot
Lancelot
iYogy
Lancelot
Level 129
God Stats
26W - 25L
1,547 SR
Queue Stats
635W - 569L
1,559 Elo+
Solo
Nike
Nike
mcnugglesyo
Nike
Level 156
God Stats
6W - 5L
1,593 SR
Queue Stats
259W - 254L
1,512 Elo+
Solo
Cernunnos
Cernunnos
xXDJ_GANGDAMXx
Cernunnos
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,572 Elo+
Solo
Team Averages
Level 131
1,536 SR
1,516 Elo+

VS

Team Averages
Level 131
1,548 SR
1,513 Elo+
Thor
Thor
 
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Cashhungrybandit
Kukulkan
Level 146
God Stats
18W - 21L
1,501 SR
Queue Stats
453W - 465L
1,502 Elo+
Solo
Danzaburou
Danzaburou
TheKo0ts
Danzaburou
Level 105
God Stats
3W - 2L
1,740 SR
Queue Stats
37W - 34L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
0 / 0 / 2
6,695
1,116
3,689
2,205
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 2
6,828
1,138
2,287
2,747
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
iYogy
Lancelot
12
7 / 2 / 2
8,530
1,422
12,210
5,943
3,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 0 / 5
7,375
1,229
5,616
3,791
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
xXDJ_GANGDAMXx
Cernunnos
12
0 / 1 / 3
6,785
1,131
3,405
5,823
2,490
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

353

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 1 / 1
6,975
1,163
5,824
5,397
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sobek
 
Sobek
11
0 / 0 / 2
6,478
1,080
786
4,007
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
 
Ix Chel
11
0 / 2 / 1
6,022
1,004
1,330
2,901
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 2
6,979
1,163
3,889
7,352
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
TheKo0ts
Danzaburou
12
0 / 2 / 2
7,065
1,178
4,590
9,310
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
9
Kills
3
3
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
1
2.5
L
Sobek
 
Sobek
0
0
2
1
L
Ix Chel
 
Ix Chel
0
2
1
0.25
L
1
4
2
0.5
W
Discordia
0
0
2
1
W
0
0
2
1
L
Danzaburou
TheKo0ts
Danzaburou
0
2
2
0.5
W
Lancelot
iYogy
Lancelot
7
2
2
4
W
2
0
5
4.5
W
Cernunnos
xXDJ_GANGDAMXx
Cernunnos
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,207
Damage
16,419
20,509
Taken
28,967
10,753
Mitigated
13,796
3,389
Healing
1,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,824
485
0
0
5,397
3,676
0
705
4,542
0
15,581
L
Sobek
 
Sobek
786
45
0
539
4,007
3,564
0
756
3,251
2,125
0
L
Ix Chel
 
Ix Chel
1,330
86
0
0
2,901
779
0
242
2,659
4,053
0
L
3,889
535
0
0
7,352
2,467
0
386
6,816
18,588
0
W
Discordia
3,689
222
0
430
2,205
803
0
465
1,740
20,644
0
W
2,287
1,217
0
27
2,747
1,341
0
694
2,053
0
18,874
L
Danzaburou
TheKo0ts
Danzaburou
4,590
2,342
0
1,096
9,310
3,310
0
1,300
8,010
0
25,953
W
Lancelot
iYogy
Lancelot
12,210
3,630
0
556
5,943
3,907
0
1,159
4,784
0
17,890
W
5,616
0
334
550
3,791
2,212
0
1,760
2,031
0
10,572
W
Cernunnos
xXDJ_GANGDAMXx
Cernunnos
3,405
997
0
1,492
5,823
2,490
0
1,927
3,896
0
12,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,213
Gold Earned
33,519
150
Minions Killed
128
9
Camps Cleared
2
659,813
Distance Traveled
444,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,975
1,163
16
3
0
106,737
0
L
Sobek
6,478
1,080
7
1
0
64,882
0
L
Ix Chel
6,022
1,004
3
1
0
52,880
0
L
Kukulkan
6,979
1,163
43
7
0
103,075
0
W
Discordia
6,695
1,116
44
7
0
129,747
0
W
Apollo
6,828
1,138
46
8
3
131,561
0
L
Danzaburou
7,065
1,178
59
10
2
117,384
0
W
Lancelot
8,530
1,422
22
4
2
144,915
0
W
Nike
7,375
1,229
12
2
0
135,099
0
W
Cernunnos
6,785
1,131
26
4
4
118,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role