Player Matchup

Chaac
Chaac
ArmedSammy
Chaac
Level 145
God Stats
1W - 1L
1,652 SR
Queue Stats
29W - 42L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
Diemolis
Ne Zha
Level 119
God Stats
16W - 18L
1,403 SR
Queue Stats
654W - 634L
1,460 Elo+
Party 1
Chiron
Chiron
DrianBayton
Chiron
Level 101
God Stats
5W - 4L
1,704 SR
Queue Stats
67W - 70L
1,563 Elo+
Party 1
Maui
Maui
Pyruvic
Maui
Level 108
God Stats
1W - 5L
1,535 SR
Queue Stats
20W - 30L
1,458 Elo+
Party 1
Ra
Ra
thelonestrayer
Ra
Level 86
God Stats
3W - 3L
1,437 SR
Queue Stats
50W - 65L
1,478 Elo+
Party 1
Team Averages
Level 112
1,546 SR
1,486 Elo+

VS

Team Averages
Level 139
1,564 SR
1,549 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Eskuanchi
Jormungandr
Level 145
God Stats
2W - 2L
1,698 SR
Queue Stats
87W - 78L
1,520 Elo+
Party 2
Cliodhna
Cliodhna
F1LTH UNLEASHED
Cliodhna
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 148L
1,559 Elo+
Solo
Ullr
Ullr
MrPuremoney
Ullr
Level 111
God Stats
12W - 15L
1,565 SR
Queue Stats
401W - 362L
1,594 Elo+
Solo
Persephone
Persephone
Tankcola
Persephone
Level 142
God Stats
8W - 5L
1,555 SR
Queue Stats
183W - 151L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
5
0 / 1 / 1
4,085
409
329
3,001
1,835
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
Diemolis
Ne Zha
11
1 / 2 / 3
5,876
588
6,533
8,493
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
9
1 / 3 / 0
5,005
501
6,968
7,845
2,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Maui
Pyruvic
Maui
8
0 / 0 / 2
4,978
498
1,207
7,843
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 3 / 0
5,930
593
3,828
6,571
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 1 / 0
6,134
613
3,909
7,037
5,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
Eskuanchi
Jormungandr
8
0 / 0 / 2
4,964
496
4,952
8,268
4,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
11
5 / 1 / 1
6,447
645
4,047
8,705
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 2 / 1
5,515
552
5,327
6,214
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Tankcola
Persephone
11
1 / 2 / 3
6,668
667
3,542
4,706
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
9
9
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
1
0
2
L
Chaac
0
1
1
0.5
L
Ne Zha
Diemolis
Ne Zha
1
2
3
1.25
L
Chiron
1
3
0
0.33
W
Jormungandr
Eskuanchi
Jormungandr
0
0
2
1
W
Cliodhna
5
1
1
5.5
W
1
2
1
0.75
L
Maui
Pyruvic
Maui
0
0
2
1
W
Persephone
Tankcola
Persephone
1
2
3
1.25
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,865
Damage
21,777
33,753
Taken
34,930
14,965
Mitigated
16,077
6,944
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,909
702
0
1,014
7,037
5,227
0
345
6,692
0
37,684
L
Chaac
329
62
0
0
3,001
1,835
0
0
3,001
0
6,593
L
Ne Zha
Diemolis
Ne Zha
6,533
2,643
0
1,016
8,493
3,559
0
717
7,776
0
42,049
L
Chiron
6,968
3,355
327
2,112
7,845
2,688
0
2,068
5,777
0
31,897
W
Jormungandr
Eskuanchi
Jormungandr
4,952
1,212
85
3,369
8,268
4,162
0
1,523
6,745
20,049
0
W
Cliodhna
4,047
492
0
4,330
8,705
3,027
0
579
8,126
0
44,118
W
5,327
1,441
0
500
6,214
2,187
0
672
5,542
0
36,874
L
Maui
Pyruvic
Maui
1,207
319
0
2,099
7,843
4,228
0
3,023
4,820
15,773
0
W
Persephone
Tankcola
Persephone
3,542
88
0
1,284
4,706
1,474
0
1,871
2,790
46,138
0
L
3,828
259
60
1,330
6,571
2,655
0
2,686
3,885
37,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
29,728
219
Minions Killed
302
0
Camps Cleared
0
875,433
Distance Traveled
963,803
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,134
613
51
5
0
158,468
0
L
Chaac
4,085
409
11
1
0
83,784
0
L
Ne Zha
5,876
588
69
7
0
196,608
0
L
Chiron
5,005
501
44
4
0
188,285
0
W
Jormungandr
4,964
496
26
3
0
187,579
0
W
Cliodhna
6,447
645
70
7
0
230,927
0
W
Ullr
5,515
552
72
7
0
192,372
0
L
Maui
4,978
498
32
3
0
202,658
3
W
Persephone
6,668
667
83
8
0
194,457
0
L
Ra
5,930
593
63
6
0
204,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role