Player Matchup

Poseidon
Poseidon
CedanoRelaxZone
Poseidon
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
CrazyCashew
Sol
Level 86
God Stats
8W - 3L
1,794 SR
Queue Stats
183W - 176L
1,519 Elo+
Solo
Thor
Thor
YUMADBRO_GiGy
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,529 Elo+
Party 1
Neith
Neith
YvngRM_
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Horus
Horus
mjgcomputer
Horus
Level 115
God Stats
4W - 3L
1,519 SR
Queue Stats
216W - 181L
1,537 Elo+
Party 1
Team Averages
Level 66
1,563 SR
1,517 Elo+

VS

Team Averages
Level 105
1,482 SR
1,489 Elo+
Agni
Agni
SawzyBonk
Agni
Level 127
God Stats
7W - 2L
1,776 SR
Queue Stats
71W - 48L
1,598 Elo+
Party 2
Cthulhu
Cthulhu
Scalelessfish
Cthulhu
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 161L
1,526 Elo+
Party 2
Ao Kuang
Ao Kuang
Schweizguy
Ao Kuang
Level 139
God Stats
5W - 6L
1,399 SR
Queue Stats
335W - 324L
1,454 Elo+
Solo
Hachiman
Hachiman
ToteBlume
Hachiman
Level 63
God Stats
3W - 1L
1,501 SR
Queue Stats
42W - 42L
1,420 Elo+
Solo
Yemoja
Yemoja
Zaphine
Yemoja
Level 147
God Stats
6W - 6L
1,232 SR
Queue Stats
150W - 130L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
0 / 6 / 0
5,128
466
1,363
6,095
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 0
6,647
604
3,648
8,873
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 6 / 0
4,955
450
1,382
12,072
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
YvngRM_
Neith
8
0 / 1 / 1
4,885
444
4,007
6,412
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 1 / 0
5,348
486
3,186
7,668
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 0 / 5
7,166
651
6,188
4,012
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
12
5 / 0 / 1
7,759
705
4,545
5,111
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Schweizguy
Ao Kuang
13
9 / 1 / 1
7,872
716
5,626
7,928
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
ToteBlume
Hachiman
10
1 / 1 / 0
6,054
550
5,984
5,705
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Zaphine
Yemoja
10
0 / 0 / 5
6,113
556
2,995
6,653
4,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
16
17
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
6
0
0
L
1
3
0
0.33
W
Agni
1
0
5
3.5
W
Cthulhu
5
0
1
5.5
W
Ao Kuang
Schweizguy
Ao Kuang
9
1
1
9.5
W
Hachiman
ToteBlume
Hachiman
1
1
0
1
L
0
6
0
0
L
Neith
YvngRM_
Neith
0
1
1
0.5
W
Yemoja
Zaphine
Yemoja
0
0
5
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,586
Damage
25,338
41,120
Taken
29,409
17,139
Mitigated
13,376
6,547
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
1,363
379
0
0
6,095
2,018
8
4,165
1,502
18,578
0
L
3,648
1,721
0
2,870
8,873
3,099
0
6,279
2,594
57,861
421
W
Agni
6,188
411
0
938
4,012
1,470
48
2,327
1,685
53,834
0
W
Cthulhu
4,545
360
0
3,038
5,111
2,769
0
1,191
3,748
45,874
0
W
Ao Kuang
Schweizguy
Ao Kuang
5,626
1,160
0
2,988
7,928
2,999
713
1,321
6,607
51,830
1,449
W
Hachiman
ToteBlume
Hachiman
5,984
3,088
0
1,638
5,705
1,811
156
0
5,705
0
36,018
L
1,382
494
0
348
12,072
4,587
0
4,065
7,967
0
33,643
L
Neith
YvngRM_
Neith
4,007
1,754
0
458
6,412
2,258
240
1,374
5,038
0
28,774
W
Yemoja
Zaphine
Yemoja
2,995
563
1,961
2,520
6,653
4,327
0
0
6,653
23,303
0
L
3,186
1,454
427
2,444
7,668
5,177
0
2,767
4,901
0
13,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,963
Gold Earned
34,964
262
Minions Killed
359
0
Camps Cleared
0
1,092,188
Distance Traveled
1,163,491
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,128
466
34
3
0
197,188
0
L
Sol
6,647
604
111
10
0
207,998
0
W
Agni
7,166
651
103
9
0
230,904
0
W
Cthulhu
7,759
705
88
8
0
234,763
0
W
Ao Kuang
7,872
716
80
7
0
287,630
0
W
Hachiman
6,054
550
71
6
0
203,445
0
L
Thor
4,955
450
52
5
0
247,302
2
L
Neith
4,885
444
45
4
0
203,505
0
W
Yemoja
6,113
556
17
2
0
206,749
2
L
Horus
5,348
486
20
2
0
236,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role