Player Matchup

Odin
Odin
 
Odin
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GamerFenix77
Vulcan
Level 43
God Stats
46W - 49L
1,459 SR
Queue Stats
192W - 245L
1,273 Elo+
Party 1
Ao Kuang
Ao Kuang
P4ND1LLA
Ao Kuang
Level 29
God Stats
7W - 9L
1,437 SR
Queue Stats
188W - 251L
1,249 Elo+
Party 1
Team Averages
Level 42
1,465 SR
1,340 Elo+

VS

Team Averages
Level 56
1,287 SR
1,231 Elo+
Set
Set
Aeioluz
Set
Level 65
God Stats
0W - 5L
1,228 SR
Queue Stats
185W - 193L
1,303 Elo+
Solo
Kukulkan
Kukulkan
Lite Gold Angel
Kukulkan
Level 62
God Stats
14W - 16L
1,259 SR
Queue Stats
50W - 69L
1,187 Elo+
Solo
Ymir
Ymir
Nestor11
Ymir
Level 41
God Stats
40W - 33L
1,373 SR
Queue Stats
55W - 50L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
2 / 1 / 11
8,819
802
4,127
8,659
6,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
13
10 / 1 / 4
10,562
960
18,113
6,810
2,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
P4ND1LLA
Ao Kuang
11
6 / 1 / 9
9,733
885
5,214
6,713
2,731
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
9
2 / 7 / 1
7,899
718
4,468
11,072
4,940
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
11
0 / 5 / 2
7,899
718
5,490
7,735
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
9
1 / 6 / 1
7,837
712
5,549
16,466
12,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
3
3
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
11
7.5
L
Set
2
7
1
0.36
W
Vulcan
10
1
4
12
L
Kukulkan
0
5
2
0.2
L
Ymir
1
6
1
0.25
W
Ao Kuang
P4ND1LLA
Ao Kuang
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,454
Damage
15,507
22,182
Taken
35,273
12,244
Mitigated
20,381
2,612
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,127
1,031
230
1,466
8,659
6,779
543
4,710
3,949
0
18,980
L
Set
4,468
2,523
0
1,360
11,072
4,940
0
7,570
3,502
0
19,762
W
Vulcan
18,113
7,450
0
0
6,810
2,734
1,067
2,906
3,904
57,469
0
L
Kukulkan
5,490
374
261
356
7,735
2,806
0
6,383
1,352
36,435
0
L
Ymir
5,549
1,344
0
588
16,466
12,635
0
10,466
6,000
18,868
0
W
Ao Kuang
P4ND1LLA
Ao Kuang
5,214
2,171
0
916
6,713
2,731
627
3,683
3,030
16,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
23,635
111
Minions Killed
93
0
Camps Cleared
0
622,972
Distance Traveled
511,304
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,819
802
16
1
0
204,610
0
L
Set
7,899
718
19
2
0
162,366
2
W
Vulcan
10,562
960
72
7
0
212,969
0
L
Kukulkan
7,899
718
53
5
0
164,407
2
L
Ymir
7,837
712
21
2
0
184,531
0
W
Ao Kuang
9,733
885
23
2
0
205,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role