Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Biggestmunch420
Thoth
Level 93
God Stats
1W - 0L
1,280 SR
Queue Stats
19W - 23L
1,448 Elo+
Party 1
Terra
Terra
Legal Assassins
Terra
Level 160
God Stats
1W - 1L
1,701 SR
Queue Stats
66W - 78L
1,491 Elo+
Party 1
Chronos
Chronos
Luv Xenovia
Chronos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,726 Elo+
Party 1
Odin
Odin
ToasterBath69
Odin
Level 148
God Stats
1W - 1L
1,333 SR
Queue Stats
37W - 28L
1,534 Elo+
Party 1
Team Averages
Level 114
1,463 SR
1,540 Elo+

VS

Team Averages
Level 51
1,540 SR
1,384 Elo+
Shiva
Shiva
Fl3sh 3at3r4694
Shiva
Level 148
God Stats
1W - 1L
1,591 SR
Queue Stats
66W - 53L
1,557 Elo+
Party 2
Xing Tian
Xing Tian
Himiny-BriCKet
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Pandaboiepic
Cernunnos
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 20L
1,178 Elo+
Solo
Charon
Charon
WatchThisGreen24
Charon
Level 59
God Stats
0W - 1L
1,608 SR
Queue Stats
128W - 107L
1,527 Elo+
Party 2
Horus
Horus
Yosari5
Horus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 2 / 19
10,726
894
22,137
12,687
5,989
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 23
10,464
872
16,045
10,557
5,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 1 / 20
9,515
793
11,322
14,582
13,666
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Luv Xenovia
Chronos
16
10 / 3 / 13
10,461
872
12,167
10,648
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 1 / 19
10,805
900
20,712
12,357
15,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
7,885
657
14,350
21,691
14,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Himiny-BriCKet
Xing Tian
12
0 / 9 / 2
7,725
644
4,035
20,949
24,985
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Pandaboiepic
Cernunnos
15
1 / 8 / 2
8,449
704
9,309
14,872
7,006
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 3
9,558
797
16,848
14,972
14,680
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Yosari5
Horus
14
1 / 4 / 2
7,910
659
4,711
15,502
15,158
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
19
33
Kills
8
10
Deaths
33
94
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
19
8.25
W
5
3
23
5.5
L
2
6
2
0.5
L
Xing Tian
Himiny-BriCKet
Xing Tian
0
9
2
0.11
W
1
1
20
11
W
Chronos
Luv Xenovia
Chronos
10
3
13
5.5
L
Cernunnos
Pandaboiepic
Cernunnos
1
8
2
0.25
W
10
1
19
19.5
L
4
6
3
0.92
L
Horus
Yosari5
Horus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,383
Damage
49,253
60,831
Taken
87,986
46,465
Mitigated
75,938
31,416
Healing
16,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,137
11,818
1,219
5,801
12,687
5,989
4,496
4,154
8,354
45,776
0
W
16,045
1,339
1,226
3,154
10,557
5,427
933
4,994
5,380
28,308
0
L
14,350
2,567
1,466
5,036
21,691
14,109
0
14,914
6,493
0
22,048
L
Xing Tian
Himiny-BriCKet
Xing Tian
4,035
319
747
1,044
20,949
24,985
0
14,586
6,073
7,019
0
W
11,322
1,240
6,142
7,069
14,582
13,666
560
4,098
10,083
16,872
0
W
Chronos
Luv Xenovia
Chronos
12,167
3,920
762
1,295
10,648
5,891
1,300
3,687
6,916
23,358
0
L
Cernunnos
Pandaboiepic
Cernunnos
9,309
3,919
0
570
14,872
7,006
0
10,789
3,753
0
24,666
W
20,712
4,515
1,804
2,944
12,357
15,492
675
3,950
7,999
0
27,742
L
16,848
1,956
742
1,265
14,972
14,680
0
9,532
5,026
30,595
0
L
Horus
Yosari5
Horus
4,711
1,756
2,443
3,488
15,502
15,158
0
11,850
3,337
0
8,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,971
Gold Earned
41,527
123
Minions Killed
96
0
Camps Cleared
0
1,119,901
Distance Traveled
929,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,726
894
41
3
0
200,597
0
W
Thoth
10,464
872
35
3
0
225,282
0
L
Shiva
7,885
657
9
1
0
186,334
0
L
Xing Tian
7,725
644
13
1
0
191,964
0
W
Terra
9,515
793
10
1
0
211,563
0
W
Chronos
10,461
872
21
2
0
223,344
0
L
Cernunnos
8,449
704
40
3
0
155,389
0
W
Odin
10,805
900
16
1
0
259,115
0
L
Charon
9,558
797
28
2
0
178,487
0
L
Horus
7,910
659
6
1
0
217,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role