Player Matchup

Ishtar
Ishtar
BasedFuzzball63
Ishtar
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,647 Elo+
Party 1
Chiron
Chiron
Fwappuccino
Chiron
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,576 Elo+
Party 1
Sun Wukong
Sun Wukong
LetMeBack
Sun Wukong
Level 107
God Stats
12W - 10L
1,505 SR
Queue Stats
184W - 225L
1,510 Elo+
Party 3
Zeus
Zeus
N1nja405
Zeus
Level 129
God Stats
2W - 0L
1,757 SR
Queue Stats
60W - 59L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
wyd_stepbro699
Kuzenbo
Level 140
God Stats
26W - 43L
1,455 SR
Queue Stats
1,455W - 1,416L
1,508 Elo+
Party 3
Team Averages
Level 100
1,543 SR
1,557 Elo+

VS

Team Averages
Level 105
1,649 SR
1,520 Elo+
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Your2DWaifu
Osiris
Level 111
God Stats
6W - 5L
1,577 SR
Queue Stats
72W - 58L
1,532 Elo+
Party 2
Thor
Thor
ZeroSkillWill
Thor
Level 139
God Stats
1W - 1L
1,724 SR
Queue Stats
55W - 54L
1,529 Elo+
Party 2
Cernunnos
Cernunnos
redmask565
Cernunnos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,525 Elo+
Party 2
Ah Puch
Ah Puch
zGxlien
Ah Puch
Level 65
God Stats
21W - 8L
1,946 SR
Queue Stats
224W - 200L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,552
655
4,776
3,758
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
10
2 / 0 / 1
6,087
609
5,014
6,767
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
LetMeBack
Sun Wukong
11
0 / 0 / 0
6,295
630
3,070
7,078
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
11
4 / 0 / 1
6,581
658
4,444
5,021
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 2
5,121
512
2,630
5,369
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 2 / 0
4,631
463
1,876
7,114
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
11
0 / 0 / 0
6,242
624
2,506
6,673
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 0
4,936
494
828
8,310
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
redmask565
Cernunnos
8
0 / 3 / 0
4,900
490
2,022
7,979
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
zGxlien
Ah Puch
10
0 / 1 / 0
5,572
557
5,776
4,592
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
0
0
W
1
0
3
2.5
W
Chiron
2
0
1
2.5
W
Sun Wukong
LetMeBack
Sun Wukong
0
0
0
0
W
Zeus
4
0
1
4.5
L
Osiris
0
0
0
0
L
0
1
0
0
L
Cernunnos
redmask565
Cernunnos
0
3
0
0
W
0
0
2
1
L
Ah Puch
zGxlien
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,934
Damage
13,008
27,993
Taken
34,668
15,468
Mitigated
16,249
8,493
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,876
22
0
2,636
7,114
4,588
0
1,909
5,205
11,325
0
W
4,776
3,096
0
1,715
3,758
1,336
585
266
3,492
0
49,264
W
Chiron
5,014
2,022
49
2,131
6,767
2,556
0
4,591
2,176
0
39,400
W
Sun Wukong
LetMeBack
Sun Wukong
3,070
789
0
1,790
7,078
5,283
0
0
7,078
0
43,921
W
Zeus
4,444
686
0
1,430
5,021
1,641
0
376
4,645
55,389
0
L
Osiris
2,506
599
0
3,524
6,673
4,150
0
0
6,673
0
48,605
L
828
285
0
3,756
8,310
3,012
0
1,414
6,896
0
30,761
L
Cernunnos
redmask565
Cernunnos
2,022
921
0
2,460
7,979
2,837
0
2,523
5,456
0
30,287
W
2,630
1,450
0
1,378
5,369
4,652
0
2,419
2,950
9,881
0
L
Ah Puch
zGxlien
Ah Puch
5,776
303
0
1,943
4,592
1,662
0
1,228
3,364
49,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,636
Gold Earned
26,281
369
Minions Killed
304
0
Camps Cleared
0
969,915
Distance Traveled
884,794
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,631
463
11
1
0
154,555
2
W
Ishtar
6,552
655
86
9
0
160,687
0
W
Chiron
6,087
609
82
8
0
188,240
0
W
Sun Wukong
6,295
630
93
9
0
175,557
2
W
Zeus
6,581
658
94
9
0
230,344
4
L
Osiris
6,242
624
92
9
0
158,533
0
L
Thor
4,936
494
54
5
0
205,848
0
L
Cernunnos
4,900
490
54
5
0
161,418
0
W
Kuzenbo
5,121
512
14
1
0
215,087
4
L
Ah Puch
5,572
557
93
9
0
204,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role