Player Matchup

Nike
Nike
Dadalorian08
Nike
Level 54
God Stats
0W - 1L
1,456 SR
Queue Stats
9W - 11L
1,475 Elo+
Party 2
Vulcan
Vulcan
Dustyjohn18
Vulcan
Level 87
God Stats
2W - 5L
1,678 SR
Queue Stats
129W - 148L
1,563 Elo+
Party 2
Geb
Geb
GitKhumDhan
Geb
Level 114
God Stats
0W - 1L
1,365 SR
Queue Stats
333W - 343L
1,538 Elo+
Party 2
Medusa
Medusa
MrGeorgeWKush
Medusa
Level 117
God Stats
7W - 5L
1,639 SR
Queue Stats
201W - 190L
1,511 Elo+
Party 2
Serqet
Serqet
TheThanMain
Serqet
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,524 Elo+
Party 2
Team Averages
Level 105
1,528 SR
1,522 Elo+

VS

Team Averages
Level 138
1,579 SR
1,491 Elo+
Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
HittyMountainDew
Zhong Kui
Level 82
God Stats
25W - 17L
1,589 SR
Queue Stats
247W - 215L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
KSI Chaotic2897
Sun Wukong
Level 129
God Stats
2W - 6L
1,682 SR
Queue Stats
95W - 135L
1,434 Elo+
Solo
Thor
Thor
luckycharms92
Thor
Level 159
God Stats
15W - 14L
1,622 SR
Queue Stats
441W - 472L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,375
538
3,473
8,637
6,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
10
0 / 1 / 0
5,546
555
1,531
5,999
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 0 / 2
5,313
531
3,411
7,092
5,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 2 / 2
5,210
521
5,106
6,451
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
9
2 / 4 / 2
5,416
542
3,209
9,619
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 1 / 1
7,014
701
6,436
9,754
10,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
 
Ah Puch
11
1 / 0 / 3
6,496
650
5,161
3,099
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
10
1 / 3 / 2
5,617
562
4,008
5,575
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
KSI Chaotic2897
Sun Wukong
8
0 / 2 / 3
4,777
478
5,402
8,891
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 0 / 0
6,602
660
3,399
7,065
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
10
10
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
1
1
3.5
W
Ah Puch
 
Ah Puch
1
0
3
2.5
L
1
3
1
0.5
L
Vulcan
0
1
0
0
L
2
0
2
3
W
Zhong Kui
1
3
2
0.67
W
Sun Wukong
KSI Chaotic2897
Sun Wukong
0
2
3
0.75
L
1
2
2
1
L
Serqet
2
4
2
0.75
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,730
Damage
24,406
37,798
Taken
34,384
19,748
Mitigated
23,137
5,542
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,436
1,645
0
2,498
9,754
10,296
0
112
9,450
1,052
50,672
W
Ah Puch
 
Ah Puch
5,161
93
0
1,729
3,099
1,104
235
959
2,140
47,304
0
L
3,473
274
0
350
8,637
6,561
0
255
8,382
0
31,012
L
Vulcan
1,531
736
0
1,111
5,999
1,987
0
2,246
3,585
41,188
0
L
3,411
457
0
1,479
7,092
5,583
0
2,180
4,816
11,437
0
W
Zhong Kui
4,008
1,149
0
1,161
5,575
4,718
26
612
4,858
32,062
4,829
W
Sun Wukong
KSI Chaotic2897
Sun Wukong
5,402
1,633
0
1,748
8,891
4,472
0
1,950
6,749
0
29,856
L
5,106
2,281
0
1,887
6,451
2,151
0
2,136
4,315
0
38,863
L
Serqet
3,209
871
0
715
9,619
3,466
0
2,032
7,493
0
33,119
W
3,399
303
0
3,824
7,065
2,547
250
1,309
5,756
0
39,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,860
Gold Earned
30,506
251
Minions Killed
335
0
Camps Cleared
0
1,020,287
Distance Traveled
1,028,674
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,014
701
84
8
0
188,406
5
W
Ah Puch
6,496
650
83
8
0
204,681
4
L
Nike
5,375
538
49
5
0
190,973
1
L
Vulcan
5,546
555
78
8
0
212,235
3
L
Geb
5,313
531
8
1
0
208,782
1
W
Zhong Kui
5,617
562
70
7
0
194,599
0
W
Sun Wukong
4,777
478
30
3
0
208,023
0
L
Medusa
5,210
521
62
6
0
184,521
0
L
Serqet
5,416
542
54
5
0
223,776
0
W
Thor
6,602
660
68
7
0
232,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role