Player Matchup

Arachne
Arachne
ChumBucketStaff
Arachne
Level 181
God Stats
2W - 2L
1,596 SR
Queue Stats
132W - 132L
1,489 Elo+
Solo
Janus
Janus
Dathomiraa
Janus
Level 126
God Stats
21W - 21L
1,540 SR
Queue Stats
776W - 738L
1,430 Elo+
Party 1
Izanami
Izanami
ICYFallDamage
Izanami
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 65L
1,489 Elo+
Party 3
Horus
Horus
Kongoou
Horus
Level 129
God Stats
13W - 8L
1,606 SR
Queue Stats
782W - 742L
1,433 Elo+
Party 1
Xing Tian
Xing Tian
XoMEECHoX
Xing Tian
Level 59
God Stats
18W - 18L
1,483 SR
Queue Stats
220W - 247L
1,493 Elo+
Party 3
Team Averages
Level 121
1,545 SR
1,467 Elo+

VS

Team Averages
Level 123
1,433 SR
1,521 Elo+
King Arthur
King Arthur
BlackGerog
King Arthur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,563 Elo+
Party 2
Ne Zha
Ne Zha
DiezToDiez
Ne Zha
Level 157
God Stats
0W - 2L
1,309 SR
Queue Stats
103W - 106L
1,515 Elo+
Party 2
Scylla
Scylla
DubC415
Scylla
Level 123
God Stats
0W - 3L
1,305 SR
Queue Stats
148W - 132L
1,477 Elo+
Solo
Martichoras
Martichoras
GPMJoseuzOlive
Martichoras
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,515 Elo+
Party 2
Ao Kuang
Ao Kuang
xNiratu
Ao Kuang
Level 113
God Stats
0W - 2L
1,552 SR
Queue Stats
36W - 33L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,049
605
3,380
7,336
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Janus
10
1 / 0 / 3
5,893
589
2,126
2,107
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
2 / 0 / 0
5,747
575
2,488
2,314
675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Kongoou
Horus
12
4 / 0 / 1
7,386
739
6,353
4,642
2,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
XoMEECHoX
Xing Tian
9
0 / 0 / 2
5,244
524
3,687
6,468
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackGerog
King Arthur
9
0 / 3 / 0
5,062
506
1,566
7,900
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
DiezToDiez
Ne Zha
7
0 / 2 / 0
4,827
483
1,943
6,993
3,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
DubC415
Scylla
9
0 / 0 / 0
4,988
499
2,486
3,890
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
GPMJoseuzOlive
Martichoras
6
0 / 2 / 0
3,957
396
1,598
4,388
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
xNiratu
Ao Kuang
9
0 / 3 / 0
4,958
496
2,850
9,158
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlackGerog
King Arthur
0
3
0
0
W
3
0
2
4
W
Janus
1
0
3
2.5
L
Ne Zha
DiezToDiez
Ne Zha
0
2
0
0
L
Scylla
DubC415
Scylla
0
0
0
0
L
Martichoras
GPMJoseuzOlive
Martichoras
0
2
0
0
W
Izanami
2
0
0
2
W
Horus
Kongoou
Horus
4
0
1
4.5
W
Xing Tian
XoMEECHoX
Xing Tian
0
0
2
1
L
Ao Kuang
xNiratu
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,034
Damage
10,443
22,867
Taken
32,329
9,585
Mitigated
11,882
6,451
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlackGerog
King Arthur
1,566
360
0
438
7,900
2,964
0
0
7,484
0
28,309
W
3,380
2,440
0
1,547
7,336
2,763
0
1,746
5,544
0
45,278
W
Janus
2,126
0
0
750
2,107
613
0
963
1,024
39,750
0
L
Ne Zha
DiezToDiez
Ne Zha
1,943
595
0
1,654
6,993
3,184
0
2,330
4,612
0
15,715
L
Scylla
DubC415
Scylla
2,486
341
0
729
3,890
1,156
0
1,487
2,403
33,425
0
L
Martichoras
GPMJoseuzOlive
Martichoras
1,598
531
0
267
4,388
1,564
0
939
3,449
0
15,341
W
Izanami
2,488
1,755
0
761
2,314
675
232
292
1,982
0
38,732
W
Horus
Kongoou
Horus
6,353
2,625
0
2,411
4,642
2,572
0
529
4,113
0
46,802
W
Xing Tian
XoMEECHoX
Xing Tian
3,687
342
0
982
6,468
2,962
0
1,494
4,868
26,487
0
L
Ao Kuang
xNiratu
Ao Kuang
2,850
764
0
1,150
9,158
3,014
0
1,057
8,101
44,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,319
Gold Earned
23,792
332
Minions Killed
252
0
Camps Cleared
0
1,053,154
Distance Traveled
980,596
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,062
506
63
6
0
205,400
0
W
Arachne
6,049
605
76
8
0
233,141
0
W
Janus
5,893
589
75
8
0
228,040
2
L
Ne Zha
4,827
483
25
3
0
214,694
0
L
Scylla
4,988
499
73
7
0
201,123
0
L
Martichoras
3,957
396
23
2
0
135,086
0
W
Izanami
5,747
575
67
7
0
177,832
3
W
Horus
7,386
739
69
7
0
198,501
0
W
Xing Tian
5,244
524
45
5
0
215,640
0
L
Ao Kuang
4,958
496
68
7
0
224,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role