Player Matchup

Arachne
Arachne
BMORE_Chaos
Arachne
Level 158
God Stats
10W - 9L
1,708 SR
Queue Stats
436W - 413L
1,499 Elo+
Party 3
Anubis
Anubis
DropThaSoap
Anubis
Level 129
God Stats
36W - 14L
1,768 SR
Queue Stats
81W - 86L
1,515 Elo+
Party 2
Khepri
Khepri
JaredX328
Khepri
Level 129
God Stats
11W - 5L
1,732 SR
Queue Stats
133W - 137L
1,516 Elo+
Party 2
Ishtar
Ishtar
Redsniper23
Ishtar
Level 128
God Stats
16W - 17L
1,502 SR
Queue Stats
214W - 204L
1,483 Elo+
Party 3
Hou Yi
Hou Yi
pvejungle
Hou Yi
Level 53
God Stats
6W - 10L
1,682 SR
Queue Stats
120W - 121L
1,584 Elo+
Party 3
Team Averages
Level 119
1,679 SR
1,519 Elo+

VS

Team Averages
Level 113
1,637 SR
1,555 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
SaweetCheeks
Thoth
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 52L
1,507 Elo+
Party 4
Sol
Sol
Toxemicfall
Sol
Level 138
God Stats
9W - 3L
1,761 SR
Queue Stats
171W - 121L
1,618 Elo+
Party 1
Ne Zha
Ne Zha
TrulyyTragic
Ne Zha
Level 108
God Stats
42W - 34L
1,569 SR
Queue Stats
107W - 90L
1,525 Elo+
Party 4
Sun Wukong
Sun Wukong
webdoonger9994
Sun Wukong
Level 86
God Stats
3W - 0L
1,854 SR
Queue Stats
70W - 49L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BMORE_Chaos
Arachne
6
0 / 0 / 0
3,550
710
515
2,517
812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
1
0 / 0 / 0
2,503
501
0
0
0
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
JaredX328
Khepri
1
0 / 0 / 0
2,506
501
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
6
0 / 0 / 0
3,161
632
420
2,588
726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
pvejungle
Hou Yi
7
1 / 1 / 0
3,431
686
833
3,170
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
1 / 0 / 0
3,941
788
423
4,302
1,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 0
3,896
779
1,246
1,706
434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,788
758
781
964
228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
6
0 / 0 / 1
3,975
795
86
2,329
1,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
webdoonger9994
Sun Wukong
7
0 / 0 / 0
4,404
881
0
1,724
660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
0
0
1
L
Arachne
BMORE_Chaos
Arachne
0
0
0
0
L
Anubis
0
0
0
0
L
Khepri
JaredX328
Khepri
0
0
0
0
L
Ishtar
0
0
0
0
W
0
1
0
0
W
0
0
0
0
W
Ne Zha
0
0
1
0.5
L
Hou Yi
pvejungle
Hou Yi
1
1
0
1
W
Sun Wukong
webdoonger9994
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,768
Damage
2,536
8,275
Taken
11,025
2,523
Mitigated
3,653
4,219
Healing
3,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
423
0
0
1,503
4,302
1,201
0
0
4,302
0
20,830
L
Arachne
BMORE_Chaos
Arachne
515
364
0
1,010
2,517
812
0
0
2,517
0
18,362
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
JaredX328
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
420
150
0
1,697
2,588
726
0
781
1,807
0
14,785
W
1,246
0
0
375
1,706
434
150
0
1,706
19,683
0
W
781
377
0
434
964
228
698
0
964
21,667
0
W
Ne Zha
86
0
0
1,027
2,329
1,130
275
0
2,329
0
9,258
L
Hou Yi
pvejungle
Hou Yi
833
247
0
1,512
3,170
985
0
1,246
1,924
0
12,511
W
Sun Wukong
webdoonger9994
Sun Wukong
0
0
0
590
1,724
660
0
0
1,724
0
24,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,151
Gold Earned
20,004
92
Minions Killed
180
0
Camps Cleared
0
302,600
Distance Traveled
544,548
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
3,941
788
34
7
0
121,052
0
L
Arachne
3,550
710
49
10
0
118,591
0
L
Anubis
2,503
501
0
0
0
2,348
0
L
Khepri
2,506
501
0
0
0
14,356
0
L
Ishtar
3,161
632
25
5
0
71,253
0
W
Thoth
3,896
779
37
7
0
80,633
0
W
Sol
3,788
758
45
9
0
107,647
0
W
Ne Zha
3,975
795
10
2
0
127,464
1
L
Hou Yi
3,431
686
18
4
0
96,052
0
W
Sun Wukong
4,404
881
54
11
0
107,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role