Player Matchup

King Arthur
King Arthur
Fear the dmg
King Arthur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Anhur
Anhur
Memroh-
Anhur
Level 90
God Stats
6W - 5L
1,668 SR
Queue Stats
222W - 190L
1,461 Elo+
Solo
Thanatos
Thanatos
Snoozyn_
Thanatos
Level 97
God Stats
70W - 42L
1,553 SR
Queue Stats
438W - 408L
1,449 Elo+
Solo
Hel
Hel
ZeXLover
Hel
Level 108
God Stats
4W - 4L
1,458 SR
Queue Stats
257W - 244L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
Zyrianbunton0911
Zhong Kui
Level 109
God Stats
4W - 1L
1,643 SR
Queue Stats
384W - 376L
1,414 Elo+
Solo
Team Averages
Level 94
1,565 SR
1,459 Elo+

VS

Team Averages
Level 88
1,419 SR
1,433 Elo+
Fenrir
Fenrir
MRP1CKLEJR
Fenrir
Level 127
God Stats
3W - 5L
1,430 SR
Queue Stats
329W - 315L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
Pullinaces
Sylvanus
Level 67
God Stats
50W - 41L
1,514 SR
Queue Stats
278W - 297L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
Sagu0730
Nu Wa
Level 68
God Stats
152W - 130L
1,441 SR
Queue Stats
288W - 320L
1,359 Elo+
Solo
Chronos
Chronos
SuperbTrueRex
Chronos
Level 148
God Stats
0W - 1L
1,211 SR
Queue Stats
20W - 24L
1,486 Elo+
Solo
Horus
Horus
beznu
Horus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 135L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fear the dmg
King Arthur
11
1 / 3 / 2
6,410
583
6,514
11,308
9,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Memroh-
Anhur
11
5 / 0 / 5
6,523
593
7,068
7,214
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Snoozyn_
Thanatos
12
6 / 0 / 1
6,985
635
3,968
7,810
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 2 / 3
6,520
593
5,853
6,159
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
10
2 / 1 / 3
5,992
545
3,544
4,860
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MRP1CKLEJR
Fenrir
11
3 / 3 / 0
6,478
589
7,405
10,332
6,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Pullinaces
Sylvanus
7
0 / 4 / 1
4,659
424
1,725
8,896
4,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Sagu0730
Nu Wa
8
1 / 5 / 0
4,839
440
5,272
7,637
1,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
10
0 / 1 / 1
5,879
534
2,723
4,660
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
beznu
Horus
9
2 / 3 / 1
5,232
476
3,295
9,947
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
6
6
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Fear the dmg
King Arthur
1
3
2
0.67
L
Fenrir
MRP1CKLEJR
Fenrir
3
3
0
1
W
Anhur
Memroh-
Anhur
5
0
5
7.5
L
Sylvanus
Pullinaces
Sylvanus
0
4
1
0.13
L
Nu Wa
Sagu0730
Nu Wa
1
5
0
0.2
W
Thanatos
Snoozyn_
Thanatos
6
0
1
6.5
L
Chronos
0
1
1
0.5
W
2
2
3
1.75
W
Zhong Kui
2
1
3
3.5
L
Horus
beznu
Horus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,947
Damage
20,420
37,351
Taken
41,472
20,226
Mitigated
18,301
16,032
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Fear the dmg
King Arthur
6,514
259
0
792
11,308
9,339
13
245
10,306
0
37,734
L
Fenrir
MRP1CKLEJR
Fenrir
7,405
1,922
0
3,939
10,332
6,599
0
0
10,332
0
39,566
W
Anhur
Memroh-
Anhur
7,068
3,364
0
4,223
7,214
2,490
601
3,683
3,531
0
40,890
L
Sylvanus
Pullinaces
Sylvanus
1,725
529
1,207
1,974
8,896
4,666
0
2,151
6,661
13,579
0
L
Nu Wa
Sagu0730
Nu Wa
5,272
1,798
0
504
7,637
1,689
0
2,451
5,176
27,239
0
W
Thanatos
Snoozyn_
Thanatos
3,968
331
0
6,829
7,810
2,999
0
1,667
6,143
0
47,367
L
Chronos
2,723
686
0
1,192
4,660
1,492
0
1,255
3,285
40,896
0
W
5,853
460
332
2,312
6,159
1,753
777
1,664
4,495
38,621
0
W
Zhong Kui
3,544
622
0
1,544
4,860
3,645
0
2,461
2,399
35,007
0
L
Horus
beznu
Horus
3,295
1,579
95
1,263
9,947
3,855
0
3,024
6,621
0
24,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,430
Gold Earned
27,087
343
Minions Killed
239
0
Camps Cleared
0
1,052,540
Distance Traveled
1,027,348
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,410
583
63
6
0
215,860
0
L
Fenrir
6,478
589
63
6
0
197,343
0
W
Anhur
6,523
593
60
5
0
191,365
1
L
Sylvanus
4,659
424
17
2
0
208,222
2
L
Nu Wa
4,839
440
35
3
0
169,751
0
W
Thanatos
6,985
635
62
6
0
248,836
0
L
Chronos
5,879
534
90
8
0
220,173
0
W
Hel
6,520
593
80
7
0
204,912
0
W
Zhong Kui
5,992
545
78
7
0
191,567
0
L
Horus
5,232
476
34
3
0
231,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role