Player Matchup

Serqet
Serqet
Liilay
Serqet
Level 44
God Stats
24W - 21L
1,544 SR
Queue Stats
272W - 274L
1,352 Elo+
Solo
Cthulhu
Cthulhu
Plastictauris19
Cthulhu
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 3L
1,227 Elo+
Party 2
Scylla
Scylla
ReiTTv
Scylla
Level 46
God Stats
5W - 1L
1,131 SR
Queue Stats
11W - 4L
1,389 Elo+
Party 2
Team Averages
Level 43
1,392 SR
1,323 Elo+

VS

Team Averages
Level 38
1,419 SR
1,363 Elo+
Bacchus
Bacchus
FierceFro
Bacchus
Level 45
God Stats
0W - 1L
1,233 SR
Queue Stats
49W - 60L
1,352 Elo+
Party 1
Discordia
Discordia
MERKONI
Discordia
Level 26
God Stats
22W - 16L
1,587 SR
Queue Stats
87W - 106L
1,346 Elo+
Party 1
Tsukuyomi
Tsukuyomi
booros
Tsukuyomi
Level 44
God Stats
4W - 6L
1,438 SR
Queue Stats
48W - 61L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Liilay
Serqet
13
3 / 3 / 2
10,474
748
5,446
10,487
5,511
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 10
10,461
747
7,819
14,900
16,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
ReiTTv
Scylla
15
11 / 3 / 2
12,701
907
16,112
11,321
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FierceFro
Bacchus
13
1 / 4 / 5
10,279
734
8,783
14,521
18,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
MERKONI
Discordia
13
1 / 4 / 5
10,045
718
12,333
10,058
3,799
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
booros
Tsukuyomi
13
6 / 6 / 1
11,009
786
9,191
13,176
5,227
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
14
Kills
8
8
Deaths
14
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FierceFro
Bacchus
1
4
5
0.88
W
Serqet
Liilay
Serqet
3
3
2
1.33
L
Discordia
MERKONI
Discordia
1
4
5
0.88
W
0
2
10
2.5
W
Scylla
ReiTTv
Scylla
11
3
2
4
L
Tsukuyomi
booros
Tsukuyomi
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,377
Damage
30,307
36,708
Taken
37,755
26,819
Mitigated
27,409
3,603
Healing
2,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FierceFro
Bacchus
8,783
876
0
707
14,521
18,383
24
8,270
6,086
22,280
0
W
Serqet
Liilay
Serqet
5,446
1,545
0
1,388
10,487
5,511
315
5,499
4,988
0
24,644
L
Discordia
MERKONI
Discordia
12,333
586
0
0
10,058
3,799
0
8,549
1,509
49,384
0
W
7,819
638
148
805
14,900
16,831
15
8,780
6,120
25,225
0
W
Scylla
ReiTTv
Scylla
16,112
1,244
0
1,262
11,321
4,477
0
7,229
4,092
64,532
0
L
Tsukuyomi
booros
Tsukuyomi
9,191
2,996
0
1,736
13,176
5,227
96
7,916
5,260
0
31,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,636
Gold Earned
31,333
151
Minions Killed
124
0
Camps Cleared
0
797,721
Distance Traveled
772,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,279
734
17
1
0
266,371
0
W
Serqet
10,474
748
42
3
0
279,757
0
L
Discordia
10,045
718
66
5
0
246,341
0
W
Cthulhu
10,461
747
22
2
0
248,470
0
W
Scylla
12,701
907
87
6
0
269,494
0
L
Tsukuyomi
11,009
786
41
3
0
259,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role