Player Matchup

Achilles
Achilles
Sub_Zer0_4527
Achilles
Level 137
God Stats
10W - 15L
1,516 SR
Queue Stats
195W - 188L
1,488 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vintxge_Ace
Ah Muzen Cab
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 65L
1,325 Elo+
Party 1
Baron Samedi
Baron Samedi
Vintxge_Joker
Baron Samedi
Level 145
God Stats
19W - 13L
1,529 SR
Queue Stats
88W - 88L
1,463 Elo+
Party 1
Shiva
Shiva
Zetsu0San
Shiva
Level 162
God Stats
33W - 26L
1,626 SR
Queue Stats
222W - 223L
1,510 Elo+
Party 1
Serqet
Serqet
elRolitas
Serqet
Level 82
God Stats
35W - 27L
1,439 SR
Queue Stats
197W - 185L
1,525 Elo+
Solo
Team Averages
Level 136
1,522 SR
1,462 Elo+

VS

Team Averages
Level 96
1,446 SR
1,589 Elo+
Hou Yi
Hou Yi
Douch3Cano3
Hou Yi
Level 61
God Stats
1W - 1L
1,420 SR
Queue Stats
1W - 2L
1,691 Elo+
Party 2
Nike
Nike
Itsthecatbus
Nike
Level 127
God Stats
0W - 1L
1,548 SR
Queue Stats
75W - 54L
1,537 Elo+
Solo
Hel
Hel
TheosErebrus
Hel
Level 17
God Stats
0W - 1L
1,168 SR
Queue Stats
1W - 2L
1,691 Elo+
Party 2
Poseidon
Poseidon
ianpenta15
Poseidon
Level 151
God Stats
9W - 7L
1,603 SR
Queue Stats
574W - 528L
1,481 Elo+
Solo
Bastet
Bastet
odysseuses
Bastet
Level 124
God Stats
4W - 5L
1,490 SR
Queue Stats
124W - 136L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Sub_Zer0_4527
Achilles
15
8 / 3 / 2
9,892
659
10,368
14,637
6,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Vintxge_Ace
Ah Muzen Cab
14
10 / 0 / 5
9,466
631
14,697
6,881
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Vintxge_Joker
Baron Samedi
14
2 / 0 / 13
8,805
587
7,677
14,112
12,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
Zetsu0San
Shiva
13
2 / 2 / 4
8,724
582
6,732
14,057
10,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
elRolitas
Serqet
16
5 / 1 / 7
9,478
632
5,864
13,087
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 6 / 1
6,588
439
3,533
12,495
4,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 6 / 2
6,758
451
6,800
14,351
12,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 4 / 0
6,496
433
1,988
10,642
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
ianpenta15
Poseidon
14
3 / 5 / 2
8,263
551
9,095
9,911
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
odysseuses
Bastet
12
2 / 6 / 2
7,351
490
7,608
13,797
5,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
27
Kills
5
6
Deaths
27
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
6
1
0.08
L
0
6
2
0.17
W
Achilles
Sub_Zer0_4527
Achilles
8
3
2
3
L
0
4
0
0
W
Ah Muzen Cab
Vintxge_Ace
Ah Muzen Cab
10
0
5
12.5
W
Baron Samedi
Vintxge_Joker
Baron Samedi
2
0
13
8.5
W
Shiva
Zetsu0San
Shiva
2
2
4
2
W
Serqet
elRolitas
Serqet
5
1
7
8.5
L
Poseidon
ianpenta15
Poseidon
3
5
2
0.8
L
Bastet
odysseuses
Bastet
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,338
Damage
29,024
62,774
Taken
61,196
37,733
Mitigated
31,492
19,025
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,533
1,209
0
1,941
12,495
4,478
0
2,491
9,740
0
39,660
L
6,800
717
0
1,483
14,351
12,731
0
1,782
12,413
0
29,167
W
Achilles
Sub_Zer0_4527
Achilles
10,368
3,603
0
2,899
14,637
6,787
1,911
4,872
9,280
0
71,143
L
1,988
381
1,394
4,128
10,642
5,887
0
1,825
8,817
19,681
0
W
Ah Muzen Cab
Vintxge_Ace
Ah Muzen Cab
14,697
5,498
0
846
6,881
2,749
332
808
6,029
0
68,854
W
Baron Samedi
Vintxge_Joker
Baron Samedi
7,677
1,315
849
4,035
14,112
12,266
526
2,424
11,448
37,775
0
W
Shiva
Zetsu0San
Shiva
6,732
317
165
3,369
14,057
10,023
26
935
12,350
607
54,919
W
Serqet
elRolitas
Serqet
5,864
1,468
0
6,862
13,087
5,908
0
1,830
11,079
0
77,751
L
Poseidon
ianpenta15
Poseidon
9,095
1,021
0
960
9,911
3,092
0
606
9,305
53,036
0
L
Bastet
odysseuses
Bastet
7,608
3,355
0
2,018
13,797
5,304
0
973
12,218
0
46,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,365
Gold Earned
35,456
476
Minions Killed
350
0
Camps Cleared
0
1,578,855
Distance Traveled
1,477,011
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,588
439
89
6
0
271,463
0
L
Nike
6,758
451
45
3
0
308,212
2
W
Achilles
9,892
659
110
7
0
324,572
4
L
Hel
6,496
433
34
2
0
271,916
0
W
Ah Muzen Cab
9,466
631
103
7
0
296,106
2
W
Baron Samedi
8,805
587
56
4
0
280,128
4
W
Shiva
8,724
582
82
5
0
298,068
1
W
Serqet
9,478
632
125
8
0
379,981
0
L
Poseidon
8,263
551
107
7
0
292,165
6
L
Bastet
7,351
490
75
5
0
333,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role