Player Matchup

Janus
Janus
Dathomiraa
Janus
Level 126
God Stats
21W - 21L
1,561 SR
Queue Stats
776W - 738L
1,440 Elo+
Party 1
King Arthur
King Arthur
Kongoou
King Arthur
Level 129
God Stats
3W - 13L
1,259 SR
Queue Stats
782W - 742L
1,443 Elo+
Party 1
Thor
Thor
Qachorro04
Thor
Level 122
God Stats
1W - 5L
1,500 SR
Queue Stats
280W - 276L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Worizen
Danzaburou
Level 43
God Stats
5W - 3L
1,190 SR
Queue Stats
174W - 171L
1,350 Elo+
Party 2
Ares
Ares
jqxmn
Ares
Level 12
God Stats
2W - 2L
1,258 SR
Queue Stats
7W - 9L
1,513 Elo+
Party 2
Team Averages
Level 86
1,354 SR
1,452 Elo+

VS

Team Averages
Level 114
1,543 SR
1,476 Elo+
Raijin
Raijin
AdenoidHynkel
Raijin
Level 69
God Stats
17W - 17L
1,607 SR
Queue Stats
148W - 135L
1,503 Elo+
Party 3
Surtr
Surtr
OutrageousPage3
Surtr
Level 128
God Stats
30W - 23L
1,692 SR
Queue Stats
144W - 133L
1,507 Elo+
Solo
Sylvanus
Sylvanus
THANA7OS 904
Sylvanus
Level 108
God Stats
4W - 2L
1,692 SR
Queue Stats
68W - 60L
1,489 Elo+
Solo
Ishtar
Ishtar
skoots7
Ishtar
Level 159
God Stats
17W - 20L
1,420 SR
Queue Stats
182W - 180L
1,414 Elo+
Solo
Achilles
Achilles
yoki256
Achilles
Level 108
God Stats
2W - 3L
1,304 SR
Queue Stats
106W - 103L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 1 / 0
7,154
596
4,335
4,826
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Kongoou
King Arthur
11
0 / 1 / 0
6,614
551
7,076
9,630
8,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 1
5,616
468
3,886
10,777
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Worizen
Danzaburou
8
0 / 3 / 1
5,318
443
4,149
8,195
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
jqxmn
Ares
8
0 / 2 / 2
4,640
387
2,023
7,022
5,156
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,673
639
3,454
5,732
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
6,852
571
4,935
11,407
7,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
THANA7OS 904
Sylvanus
10
1 / 1 / 4
6,298
525
4,212
11,030
7,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ishtar
skoots7
Ishtar
10
2 / 1 / 3
6,006
501
6,920
7,554
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
yoki256
Achilles
12
4 / 0 / 2
6,894
575
5,059
8,210
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
10
11
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Janus
2
1
0
2
L
King Arthur
Kongoou
King Arthur
0
1
0
0
W
0
0
0
0
L
0
4
1
0.13
W
Sylvanus
THANA7OS 904
Sylvanus
1
1
4
3
L
Danzaburou
Worizen
Danzaburou
0
3
1
0.17
L
Ares
jqxmn
Ares
0
2
2
0.5
W
Ishtar
skoots7
Ishtar
2
1
3
3.5
W
Achilles
yoki256
Achilles
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,469
Damage
24,580
40,450
Taken
43,933
22,049
Mitigated
23,596
5,141
Healing
15,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,454
461
0
1,193
5,732
2,093
0
1,800
3,932
67,164
0
L
Janus
4,335
142
0
230
4,826
1,627
0
2,140
2,686
60,758
0
L
King Arthur
Kongoou
King Arthur
7,076
292
0
2,160
9,630
8,668
0
298
9,332
1,054
54,629
W
4,935
1,743
0
5,047
11,407
7,032
0
424
10,983
379
55,794
L
3,886
914
0
530
10,777
3,754
0
1,912
8,865
0
43,558
W
Sylvanus
THANA7OS 904
Sylvanus
4,212
1,570
2,463
4,264
11,030
7,860
330
1,749
9,281
19,790
0
L
Danzaburou
Worizen
Danzaburou
4,149
1,913
0
1,721
8,195
2,844
0
2,034
6,161
0
31,627
L
Ares
jqxmn
Ares
2,023
136
0
500
7,022
5,156
0
1,580
5,442
10,049
0
W
Ishtar
skoots7
Ishtar
6,920
3,556
0
1,673
7,554
3,126
1,048
1,782
5,772
0
47,369
W
Achilles
yoki256
Achilles
5,059
1,258
0
1,328
8,210
3,485
0
1,197
7,013
0
41,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
33,723
362
Minions Killed
389
0
Camps Cleared
0
1,183,458
Distance Traveled
1,124,863
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,673
639
120
10
0
220,952
5
L
Janus
7,154
596
125
10
0
246,993
2
L
King Arthur
6,614
551
97
8
0
246,111
0
W
Surtr
6,852
571
101
8
0
234,190
3
L
Thor
5,616
468
67
6
0
238,735
0
W
Sylvanus
6,298
525
25
2
0
199,127
2
L
Danzaburou
5,318
443
60
5
0
226,513
0
L
Ares
4,640
387
13
1
0
225,106
0
W
Ishtar
6,006
501
80
7
0
208,924
2
W
Achilles
6,894
575
63
5
0
261,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role