Player Matchup

Charon
Charon
HaanYaak
Charon
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,491 Elo+
Party 2
Anubis
Anubis
Lọve
Anubis
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
145W - 129L
1,416 Elo+
Solo
Rama
Rama
ThegodRobin99
Rama
Level 108
God Stats
6W - 12L
1,520 SR
Queue Stats
217W - 226L
1,410 Elo+
Solo
Nike
Nike
blackmafiaboi
Nike
Level 126
God Stats
13W - 23L
1,334 SR
Queue Stats
716W - 701L
1,451 Elo+
Solo
Arachne
Arachne
wadeo1012
Arachne
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,183 Elo+
Party 2
Team Averages
Level 134
1,471 SR
1,390 Elo+

VS

Team Averages
Level 90
1,401 SR
1,402 Elo+
Discordia
Discordia
Karuzo23
Discordia
Level 53
God Stats
2W - 0L
1,270 SR
Queue Stats
75W - 82L
1,405 Elo+
Party 1
Skadi
Skadi
MVK SiLENCE
Skadi
Level 67
God Stats
19W - 16L
1,488 SR
Queue Stats
97W - 106L
1,424 Elo+
Party 1
Atlas
Atlas
TheZzakK
Atlas
Level 138
God Stats
3W - 0L
1,520 SR
Queue Stats
154W - 156L
1,464 Elo+
Solo
Sol
Sol
chichi2702
Sol
Level 123
God Stats
7W - 3L
1,588 SR
Queue Stats
24W - 36L
1,394 Elo+
Solo
Terra
Terra
god3of4war1000
Terra
Level 67
God Stats
4W - 5L
1,142 SR
Queue Stats
349W - 369L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
HaanYaak
Charon
5
0 / 1 / 0
4,018
574
2,011
3,564
1,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Lọve
Anubis
4
0 / 1 / 0
3,280
469
989
1,743
694
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 0 / 0
3,839
548
440
2,113
678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 0
4,902
700
2,000
3,850
1,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
wadeo1012
Arachne
8
1 / 2 / 0
4,238
605
1,256
6,112
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Karuzo23
Discordia
6
0 / 0 / 0
3,821
546
1,041
3,047
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 0 / 0
4,031
576
1,594
2,882
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
TheZzakK
Atlas
6
0 / 1 / 1
4,301
614
1,293
4,537
2,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 1
5,715
816
3,118
4,507
1,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 2
4,040
577
1,112
3,275
1,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
HaanYaak
Charon
0
1
0
0
W
Discordia
Karuzo23
Discordia
0
0
0
0
L
Anubis
Lọve
Anubis
0
1
0
0
W
1
0
0
1
W
Atlas
TheZzakK
Atlas
0
1
1
0.5
L
0
0
0
0
L
0
0
0
0
W
3
0
1
3.5
W
0
0
2
1
L
Arachne
wadeo1012
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,696
Damage
8,158
17,382
Taken
18,248
6,889
Mitigated
6,722
5,400
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
HaanYaak
Charon
2,011
472
0
1,589
3,564
1,965
0
1,216
2,348
10,355
0
W
Discordia
Karuzo23
Discordia
1,041
82
0
586
3,047
602
0
0
3,047
14,233
0
L
Anubis
Lọve
Anubis
989
51
0
766
1,743
694
0
1,267
476
8,513
0
W
1,594
600
0
1,618
2,882
833
0
842
2,040
0
19,459
W
Atlas
TheZzakK
Atlas
1,293
597
0
684
4,537
2,759
0
889
3,648
11,880
0
L
440
434
0
381
2,113
678
0
1,077
1,036
0
16,256
L
2,000
56
0
771
3,850
1,488
0
1,224
2,626
0
31,642
W
3,118
1,840
0
2,496
4,507
1,276
600
762
3,745
42,871
0
W
1,112
304
89
2,118
3,275
1,252
0
507
2,768
10,962
0
L
Arachne
wadeo1012
Arachne
1,256
642
0
1,893
6,112
2,064
0
1,780
4,332
0
23,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,277
Gold Earned
21,908
142
Minions Killed
180
0
Camps Cleared
0
586,994
Distance Traveled
701,856
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,018
574
3
0
0
117,136
0
W
Discordia
3,821
546
22
3
0
139,384
2
L
Anubis
3,280
469
16
2
0
64,327
0
W
Skadi
4,031
576
43
6
0
140,211
2
W
Atlas
4,301
614
14
2
0
150,926
0
L
Rama
3,839
548
37
5
0
123,465
0
L
Nike
4,902
700
53
8
0
131,323
1
W
Sol
5,715
816
81
12
0
139,378
1
W
Terra
4,040
577
20
3
0
131,957
0
L
Arachne
4,238
605
33
5
0
150,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role