Player Matchup

Rama
Rama
Platinum II
 
Rama
Platinum II
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Platinum II
AlmostSpecial
Achilles
Platinum II
Level 63
God Stats
3W - 1L
1,718 SR
Queue Stats
26W - 22L
1,882 MMR
Party 2
Chang'e
Chang'e
Diamond V
SLMcCarthy
Chang'e
Diamond V
Level 140
God Stats
17W - 8L
1,718 SR
Queue Stats
258W - 218L
1,849 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 84
1,645 SR
1,743 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,693 SR
1,856 MMR
Athena
Athena
Gold II
FillerMagic
Athena
Gold II
Level 129
God Stats
1W - 4L
1,420 SR
Queue Stats
94W - 94L
1,658 MMR
Party 1
Thoth
Thoth
Gold III
KamiofLight
Thoth
Gold III
Level 81
God Stats
1W - 1L
1,727 SR
Queue Stats
19W - 10L
1,907 MMR
Solo
Bastet
Bastet
Platinum II
tsaheyluu
Bastet
Platinum II
Level 166
God Stats
0W - 1L
1,930 SR
Queue Stats
76W - 67L
2,004 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
7 / 3 / 8
10,966
997
12,292
10,930
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
AlmostSpecial
Achilles
12
6 / 4 / 7
10,006
910
6,839
13,943
15,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
SLMcCarthy
Chang'e
12
2 / 2 / 11
9,419
856
8,616
7,416
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
CharonAresAo KuangBacchus

VS

Bans
FreyaGebDiscordiaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 3 / 7
8,390
763
5,134
12,771
12,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 7 / 6
8,220
747
6,422
8,412
2,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
tsaheyluu
Bastet
11
7 / 5 / 1
9,157
832
12,186
12,230
4,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
15
Kills
9
9
Deaths
15
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
3
8
3.67
W
Achilles
AlmostSpecial
Achilles
6
4
7
2.38
L
Athena
1
3
7
1.5
L
1
7
6
0.57
W
Chang'e
SLMcCarthy
Chang'e
2
2
11
3.75
L
Bastet
tsaheyluu
Bastet
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,747
Damage
23,742
32,289
Taken
33,413
21,273
Mitigated
19,496
8,690
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,292
9,571
0
2,441
10,930
3,723
2,022
5,208
5,722
0
43,800
W
Achilles
AlmostSpecial
Achilles
6,839
1,152
464
1,546
13,943
15,357
275
4,072
9,871
0
13,394
L
Athena
5,134
1,611
0
3,034
12,771
12,568
0
3,562
8,724
18,606
0
L
6,422
339
0
190
8,412
2,630
0
2,154
6,107
37,128
0
W
Chang'e
SLMcCarthy
Chang'e
8,616
319
1,864
2,375
7,416
2,193
867
2,591
4,825
38,812
0
L
Bastet
tsaheyluu
Bastet
12,186
2,564
0
1,781
12,230
4,298
0
3,311
8,677
0
32,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,391
Gold Earned
25,767
110
Minions Killed
114
0
Camps Cleared
0
622,618
Distance Traveled
596,087
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,966
997
55
5
0
195,928
0
W
Achilles
10,006
910
11
1
0
219,120
0
L
Athena
8,390
763
17
2
0
201,762
1
L
Thoth
8,220
747
57
5
0
192,690
1
W
Chang'e
9,419
856
44
4
0
207,570
1
L
Bastet
9,157
832
40
4
0
201,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role