Player Matchup

Discordia
Discordia
Silver IV
Andralen
Discordia
Silver IV
Level 117
God Stats
11W - 12L
1,665 SR
Queue Stats
58W - 65L
1,162 MMR
Solo
Ne Zha
Ne Zha
Silver III
DLeonAA
Ne Zha
Silver III
Level 237
God Stats
9W - 12L
1,624 SR
Queue Stats
300W - 314L
811 MMR
Solo
Xbalanque
Xbalanque
Silver V
Grimm23
Xbalanque
Silver V
Level 109
God Stats
107W - 91L
1,524 SR
Queue Stats
285W - 312L
807 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Mopep98
Sun Wukong
Silver III
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 66L
936 MMR
Solo
Ymir
Ymir
Silver V
WarMaker49
Ymir
Silver V
Level 107
God Stats
1W - 0L
1,501 SR
Queue Stats
21W - 35L
735 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,563 SR
890 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,461 SR
1,075 MMR
Sol
Sol
Silver V
 
Sol
Silver V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Gold V
 
Susano
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver V
Sakyz
Athena
Silver V
Level 111
God Stats
7W - 15L
1,461 SR
Queue Stats
22W - 42L
900 MMR
Solo
Anhur
Anhur
Silver V
SaySakata
Anhur
Silver V
Level 63
God Stats
3W - 4L
1,441 SR
Queue Stats
85W - 114L
702 MMR
Party 1
Skadi
Skadi
Silver IV
sTompurr
Skadi
Silver IV
Level 105
God Stats
13W - 25L
1,404 SR
Queue Stats
196W - 243L
773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andralen
Discordia
14
4 / 1 / 1
9,184
574
7,799
5,132
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
DLeonAA
Ne Zha
16
2 / 1 / 3
9,274
580
5,216
15,590
6,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Grimm23
Xbalanque
15
1 / 0 / 3
9,400
588
7,954
6,708
2,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Mopep98
Sun Wukong
16
4 / 1 / 2
10,327
645
9,432
10,626
7,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 0 / 5
8,101
506
3,607
17,074
12,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AphroditeApolloCernunnosAnubis

VS

Bans
CharonMulanChironArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 4 / 0
7,542
471
10,157
10,132
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
 
Susano
13
1 / 1 / 0
7,483
468
5,661
11,875
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Sakyz
Athena
11
0 / 0 / 2
7,366
460
2,874
9,506
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
SaySakata
Anhur
14
0 / 3 / 0
7,609
476
3,813
9,619
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
sTompurr
Skadi
10
1 / 3 / 0
7,375
461
5,750
9,193
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
3
3
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
0
0.25
L
Susano
 
Susano
1
1
0
1
W
Discordia
Andralen
Discordia
4
1
1
4.5
W
Ne Zha
DLeonAA
Ne Zha
2
1
3
3.5
W
Xbalanque
Grimm23
Xbalanque
1
0
3
2.5
W
Sun Wukong
Mopep98
Sun Wukong
4
1
2
5
L
Athena
Sakyz
Athena
0
0
2
1
L
Anhur
SaySakata
Anhur
0
3
0
0
W
0
0
5
2.5
L
Skadi
sTompurr
Skadi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,008
Damage
28,255
55,130
Taken
50,325
31,095
Mitigated
22,840
24,535
Healing
13,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,157
2,746
0
3,722
10,132
3,813
194
6,333
3,799
54,291
9,178
L
Susano
 
Susano
5,661
798
0
771
11,875
4,898
0
2,230
9,645
0
68,175
W
Discordia
Andralen
Discordia
7,799
191
0
1,071
5,132
2,111
588
2,866
2,266
69,489
0
W
Ne Zha
DLeonAA
Ne Zha
5,216
1,818
0
9,272
15,590
6,594
0
2,748
12,842
0
85,126
W
Xbalanque
Grimm23
Xbalanque
7,954
2,896
0
3,008
6,708
2,417
1,387
783
5,925
0
86,486
W
Sun Wukong
Mopep98
Sun Wukong
9,432
2,254
0
3,423
10,626
7,757
419
701
9,925
0
77,723
L
Athena
Sakyz
Athena
2,874
645
322
2,774
9,506
7,365
0
2,237
7,269
24,942
0
L
Anhur
SaySakata
Anhur
3,813
2,177
0
1,990
9,619
3,646
0
606
9,013
0
61,751
W
3,607
236
188
7,573
17,074
12,216
0
5,802
11,272
19,139
0
L
Skadi
sTompurr
Skadi
5,750
3,010
0
3,757
9,193
3,118
129
0
9,193
0
46,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,286
Gold Earned
37,375
515
Minions Killed
436
0
Camps Cleared
0
1,629,280
Distance Traveled
1,453,913
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,542
471
102
6
0
283,469
0
L
Susano
7,483
468
91
6
0
367,641
0
W
Discordia
9,184
574
116
7
0
323,667
6
W
Ne Zha
9,274
580
114
7
0
357,515
5
W
Xbalanque
9,400
588
132
8
0
301,005
7
W
Sun Wukong
10,327
645
136
9
0
317,939
2
L
Athena
7,366
460
37
2
0
348,806
3
L
Anhur
7,609
476
109
7
0
275,815
1
W
Ymir
8,101
506
17
1
0
329,154
0
L
Skadi
7,375
461
97
6
0
178,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role