Player Matchup

Danzaburou
Danzaburou
CptSumTingWoung
Danzaburou
Level 62
God Stats
5W - 3L
1,525 SR
Queue Stats
131W - 113L
1,551 Elo+
Party 1
Aphrodite
Aphrodite
ProfessorAux
Aphrodite
Level 29
God Stats
5W - 2L
1,616 SR
Queue Stats
18W - 15L
1,585 Elo+
Party 1
Surtr
Surtr
xXJ0HND03Xx
Surtr
Level 62
God Stats
61W - 44L
1,614 SR
Queue Stats
194W - 187L
1,569 Elo+
Party 1
Team Averages
Level 51
1,585 SR
1,568 Elo+

VS

Team Averages
Level 115
1,560 SR
1,510 Elo+
Bacchus
Bacchus
CorvoicRevan
Bacchus
Level 104
God Stats
0W - 1L
1,572 SR
Queue Stats
86W - 80L
1,504 Elo+
Party 2
Izanami
Izanami
L1TH1UMV00D00
Izanami
Level 141
God Stats
2W - 1L
1,619 SR
Queue Stats
49W - 50L
1,487 Elo+
Party 2
Zhong Kui
Zhong Kui
Moistwag23
Zhong Kui
Level 100
God Stats
2W - 3L
1,490 SR
Queue Stats
205W - 187L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CptSumTingWoung
Danzaburou
17
7 / 4 / 11
14,646
814
21,717
13,329
6,387
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
ProfessorAux
Aphrodite
16
1 / 2 / 16
13,020
723
7,990
12,162
6,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
11 / 0 / 8
14,675
815
20,013
25,194
33,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CorvoicRevan
Bacchus
14
1 / 10 / 5
12,179
677
11,688
22,080
29,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
15
2 / 3 / 4
12,993
722
12,513
14,750
5,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Moistwag23
Zhong Kui
16
3 / 6 / 1
13,518
751
18,891
20,133
16,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
19
Kills
6
6
Deaths
19
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CorvoicRevan
Bacchus
1
10
5
0.35
W
Danzaburou
CptSumTingWoung
Danzaburou
7
4
11
3.13
L
Izanami
2
3
4
1.33
L
Zhong Kui
Moistwag23
Zhong Kui
3
6
1
0.58
W
Aphrodite
ProfessorAux
Aphrodite
1
2
16
4.5
W
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,720
Damage
43,092
50,685
Taken
56,963
46,626
Mitigated
50,799
23,060
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CorvoicRevan
Bacchus
11,688
1,128
0
2,078
22,080
29,353
116
5,301
16,235
31,663
0
W
Danzaburou
CptSumTingWoung
Danzaburou
21,717
11,053
0
2,501
13,329
6,387
2,203
7,928
5,145
0
79,170
L
Izanami
12,513
7,093
0
1,451
14,750
5,388
1,300
2,842
11,406
0
75,161
L
Zhong Kui
Moistwag23
Zhong Kui
18,891
5,091
0
4,317
20,133
16,058
387
3,391
16,148
66,019
10,620
W
Aphrodite
ProfessorAux
Aphrodite
7,990
1,186
10,225
7,188
12,162
6,269
755
7,343
4,564
41,397
0
W
20,013
6,120
0
3,146
25,194
33,970
404
13,281
11,338
4,801
49,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,341
Gold Earned
38,690
219
Minions Killed
288
0
Camps Cleared
0
970,315
Distance Traveled
839,784
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,179
677
30
2
0
267,247
6
W
Danzaburou
14,646
814
108
6
0
282,116
0
L
Izanami
12,993
722
130
7
0
286,336
1
L
Zhong Kui
13,518
751
128
7
0
286,201
0
W
Aphrodite
13,020
723
67
4
0
331,825
0
W
Surtr
14,675
815
44
2
0
356,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role