Player Matchup

Lancelot
Lancelot
IDKYUOMD
Lancelot
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 133L
1,486 Elo+
Party 3
Ares
Ares
IKR4M3R
Ares
Level 106
God Stats
5W - 0L
1,649 SR
Queue Stats
343W - 307L
1,459 Elo+
Party 1
Bastet
Bastet
ShadowLegacy927
Bastet
Level 49
God Stats
8W - 3L
1,627 SR
Queue Stats
118W - 132L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
TryingToC4rryU
Kukulkan
Level 61
God Stats
3W - 4L
1,523 SR
Queue Stats
220W - 226L
1,483 Elo+
Party 3
Persephone
Persephone
sovereign97
Persephone
Level 120
God Stats
7W - 11L
1,711 SR
Queue Stats
308W - 294L
1,370 Elo+
Party 1
Team Averages
Level 72
1,602 SR
1,454 Elo+

VS

Team Averages
Level 92
1,501 SR
1,445 Elo+
Nu Wa
Nu Wa
Hornet1404
Nu Wa
Level 117
God Stats
6W - 9L
1,319 SR
Queue Stats
243W - 228L
1,482 Elo+
Party 2
Lancelot
Lancelot
Prees97
Lancelot
Level 125
God Stats
4W - 5L
1,359 SR
Queue Stats
236W - 225L
1,485 Elo+
Party 2
Charybdis
Charybdis
PushX2Start
Charybdis
Level 69
God Stats
1W - 3L
1,513 SR
Queue Stats
28W - 32L
1,440 Elo+
Party 2
Sobek
Sobek
SlimKebab
Sobek
Level 28
God Stats
3W - 3L
1,817 SR
Queue Stats
142W - 140L
1,460 Elo+
Party 2
Atlas
Atlas
gustavogp11
Atlas
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 164L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IDKYUOMD
Lancelot
12
5 / 1 / 14
8,293
829
5,463
9,026
4,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ares
IKR4M3R
Ares
14
1 / 1 / 20
8,062
806
7,870
10,140
11,228
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 2 / 14
8,831
883
12,347
10,132
5,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
15
5 / 1 / 14
8,795
880
13,811
6,444
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
sovereign97
Persephone
16
9 / 1 / 15
9,667
967
13,991
10,293
6,111
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 3 / 5
7,249
725
10,220
6,097
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Prees97
Lancelot
14
2 / 6 / 2
7,929
793
8,479
13,928
10,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Charybdis
PushX2Start
Charybdis
13
2 / 7 / 0
7,352
735
6,698
12,013
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
SlimKebab
Sobek
13
0 / 6 / 2
7,174
717
4,163
13,600
14,422
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 3
6,751
675
5,902
11,385
10,260
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
18
27
Kills
6
6
Deaths
27
77
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
3
5
1.17
W
Lancelot
IDKYUOMD
Lancelot
5
1
14
12
W
Ares
IKR4M3R
Ares
1
1
20
11
L
Lancelot
Prees97
Lancelot
2
6
2
0.5
L
Charybdis
PushX2Start
Charybdis
2
7
0
0.29
W
7
2
14
7
L
Sobek
SlimKebab
Sobek
0
6
2
0.17
W
Kukulkan
5
1
14
12
L
1
5
3
0.5
W
Persephone
sovereign97
Persephone
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,482
Damage
35,462
46,035
Taken
57,023
30,638
Mitigated
42,728
16,034
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
10,220
1,614
438
155
6,097
2,597
0
3,958
1,997
22,012
0
W
Lancelot
IDKYUOMD
Lancelot
5,463
711
1,623
3,064
9,026
4,706
0
3,452
5,574
0
8,830
W
Ares
IKR4M3R
Ares
7,870
278
699
1,917
10,140
11,228
578
4,473
5,667
10,728
0
L
Lancelot
Prees97
Lancelot
8,479
894
204
458
13,928
10,535
0
7,872
5,489
0
14,647
L
Charybdis
PushX2Start
Charybdis
6,698
2,369
168
1,125
12,013
4,914
0
6,929
4,712
0
17,067
W
12,347
2,523
789
1,718
10,132
5,185
228
3,991
6,141
0
20,789
L
Sobek
SlimKebab
Sobek
4,163
37
175
1,445
13,600
14,422
0
7,475
5,439
6,571
0
W
Kukulkan
13,811
1,254
1,019
1,374
6,444
3,408
195
3,005
3,439
34,344
0
L
5,902
1,377
761
1,292
11,385
10,260
0
7,148
3,714
8,974
0
W
Persephone
sovereign97
Persephone
13,991
1,273
151
3,680
10,293
6,111
576
5,364
4,901
28,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,648
Gold Earned
36,455
118
Minions Killed
81
0
Camps Cleared
0
987,001
Distance Traveled
856,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,249
725
15
2
0
168,482
0
W
Lancelot
8,293
829
8
1
0
231,741
0
W
Ares
8,062
806
7
1
0
185,381
0
L
Lancelot
7,929
793
15
2
0
216,108
0
L
Charybdis
7,352
735
34
3
0
151,988
0
W
Bastet
8,831
883
20
2
0
223,689
0
L
Sobek
7,174
717
9
1
0
157,366
0
W
Kukulkan
8,795
880
50
5
0
183,666
0
L
Atlas
6,751
675
8
1
0
162,183
0
W
Persephone
9,667
967
33
3
0
162,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role