Player Matchup

Ishtar
Ishtar
II Swervo sV II
Ishtar
Level 94
God Stats
4W - 2L
1,741 SR
Queue Stats
26W - 18L
1,489 Elo+
Party 1
Agni
Agni
Reemual
Agni
Level 4
God Stats
1W - 3L
1,312 SR
Queue Stats
12W - 12L
1,321 Elo+
Party 1
Arachne
Arachne
davidmonteiro191
Arachne
Level 62
God Stats
5W - 11L
1,448 SR
Queue Stats
60W - 70L
1,425 Elo+
Party 2
Bellona
Bellona
dordix9759
Bellona
Level 42
God Stats
3W - 5L
1,451 SR
Queue Stats
64W - 88L
1,430 Elo+
Solo
Poseidon
Poseidon
mariano150
Poseidon
Level 29
God Stats
4W - 5L
1,857 SR
Queue Stats
31W - 34L
1,426 Elo+
Party 2
Team Averages
Level 46
1,562 SR
1,418 Elo+

VS

Team Averages
Level 50
1,520 SR
1,401 Elo+
Izanami
Izanami
FischerTheFish
Izanami
Level 37
God Stats
5W - 4L
1,557 SR
Queue Stats
69W - 90L
1,409 Elo+
Party 3
Ares
Ares
NeptuneGodz
Ares
Level 17
God Stats
4W - 4L
1,408 SR
Queue Stats
16W - 24L
1,394 Elo+
Party 3
Olorun
Olorun
esjoyboy
Olorun
Level 42
God Stats
11W - 13L
1,275 SR
Queue Stats
133W - 132L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
juanitorosito
Tsukuyomi
Level 45
God Stats
7W - 2L
1,777 SR
Queue Stats
258W - 264L
1,408 Elo+
Solo
Guan Yu
Guan Yu
tatemartin1
Guan Yu
Level 108
God Stats
11W - 6L
1,583 SR
Queue Stats
425W - 466L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,128
513
3,516
5,436
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
Reemual
Agni
10
2 / 1 / 0
5,630
563
6,820
5,615
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 2
5,293
529
4,377
8,295
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
dordix9759
Bellona
9
1 / 1 / 0
5,464
546
4,642
10,341
8,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Poseidon
mariano150
Poseidon
6
0 / 2 / 1
4,417
442
3,851
4,064
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 3
4,931
493
4,556
5,694
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 1
5,294
529
3,221
8,047
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
esjoyboy
Olorun
10
0 / 2 / 1
5,761
576
1,791
5,813
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
juanitorosito
Tsukuyomi
10
4 / 2 / 3
6,151
615
6,834
8,143
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
tatemartin1
Guan Yu
11
1 / 1 / 0
5,926
593
5,098
9,938
8,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
6
Kills
9
9
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
2
3
0
0.67
W
2
1
1
2.5
L
Agni
Reemual
Agni
2
1
0
2
L
1
2
2
1
L
Bellona
dordix9759
Bellona
1
1
0
1
W
Olorun
esjoyboy
Olorun
0
2
1
0.25
W
Tsukuyomi
juanitorosito
Tsukuyomi
4
2
3
2.75
L
Poseidon
mariano150
Poseidon
0
2
1
0.25
W
Guan Yu
tatemartin1
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,206
Damage
21,500
33,751
Taken
37,635
15,740
Mitigated
20,137
8,111
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,556
3,403
0
2,328
5,694
1,798
0
2,181
3,361
0
24,620
L
3,516
1,894
0
714
5,436
1,750
0
1,060
4,376
0
18,076
W
3,221
128
0
1,467
8,047
4,814
0
2,061
5,854
15,939
0
L
Agni
Reemual
Agni
6,820
757
0
500
5,615
1,758
189
1,727
3,888
32,112
0
L
4,377
3,325
0
1,032
8,295
2,832
0
1,049
7,246
0
26,822
L
Bellona
dordix9759
Bellona
4,642
1,993
0
4,393
10,341
8,583
0
637
9,704
0
35,009
W
Olorun
esjoyboy
Olorun
1,791
920
90
1,708
5,813
2,165
1,957
4,027
1,786
39,877
0
W
Tsukuyomi
juanitorosito
Tsukuyomi
6,834
1,918
0
1,472
8,143
3,030
0
2,012
6,025
0
37,493
L
Poseidon
mariano150
Poseidon
3,851
585
0
1,472
4,064
817
0
539
3,525
21,495
0
W
Guan Yu
tatemartin1
Guan Yu
5,098
762
34
3,300
9,938
8,330
27
0
9,938
0
39,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,932
Gold Earned
28,063
208
Minions Killed
241
0
Camps Cleared
0
849,082
Distance Traveled
962,798
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,931
493
42
4
0
175,382
0
L
Ishtar
5,128
513
26
3
0
168,138
0
W
Ares
5,294
529
19
2
0
200,888
0
L
Agni
5,630
563
47
5
0
183,876
3
L
Arachne
5,293
529
49
5
0
214,169
0
L
Bellona
5,464
546
55
6
0
175,357
1
W
Olorun
5,761
576
62
6
0
166,800
0
W
Tsukuyomi
6,151
615
54
5
0
215,883
0
L
Poseidon
4,417
442
31
3
0
107,542
0
W
Guan Yu
5,926
593
64
6
0
203,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role