Player Matchup

Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JoeyCB
Izanami
Level 121
God Stats
2W - 1L
1,549 SR
Queue Stats
227W - 206L
1,513 Elo+
Party 2
Merlin
Merlin
Spaceman_Hw
Merlin
Level 147
God Stats
8W - 8L
1,427 SR
Queue Stats
388W - 395L
1,476 Elo+
Solo
Osiris
Osiris
TDMSGG
Osiris
Level 104
God Stats
3W - 1L
1,653 SR
Queue Stats
187W - 163L
1,512 Elo+
Party 2
Xbalanque
Xbalanque
ligekiii
Xbalanque
Level 108
God Stats
1W - 1L
1,306 SR
Queue Stats
176W - 151L
1,541 Elo+
Party 2
Team Averages
Level 128
1,487 SR
1,508 Elo+

VS

Team Averages
Level 141
1,544 SR
1,537 Elo+
Odin
Odin
CurruptedDragon
Odin
Level 157
God Stats
1W - 1L
1,681 SR
Queue Stats
158W - 140L
1,574 Elo+
Party 1
Ganesha
Ganesha
KHoSSx
Ganesha
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 76L
1,545 Elo+
Party 1
Raijin
Raijin
tyspeed360
Raijin
Level 151
God Stats
4W - 6L
1,477 SR
Queue Stats
659W - 694L
1,477 Elo+
Solo
Cliodhna
Cliodhna
xAilanii
Cliodhna
Level 127
God Stats
5W - 5L
1,662 SR
Queue Stats
216W - 225L
1,559 Elo+
Solo
Maui
Maui
yoplekata
Maui
Level 126
God Stats
1W - 1L
1,399 SR
Queue Stats
109W - 97L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
6 / 2 / 19
11,162
930
11,076
15,993
15,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
JoeyCB
Izanami
15
3 / 2 / 14
9,575
798
7,307
10,067
4,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
3 / 3 / 23
9,954
830
15,292
8,838
4,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
TDMSGG
Osiris
16
5 / 2 / 22
10,069
839
10,896
13,235
17,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
ligekiii
Xbalanque
17
10 / 2 / 14
10,920
910
17,036
9,754
4,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
8,984
749
9,869
12,720
15,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ganesha
KHoSSx
Ganesha
15
0 / 6 / 7
8,968
747
5,275
16,974
21,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
tyspeed360
Raijin
14
2 / 7 / 3
8,752
729
12,559
11,933
5,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
xAilanii
Cliodhna
13
1 / 6 / 1
7,899
658
9,801
13,959
6,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
15
1 / 4 / 5
8,913
743
5,675
13,806
17,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
27
27
Kills
9
11
Deaths
27
92
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
2
19
7.75
L
5
4
2
1.5
W
Izanami
JoeyCB
Izanami
3
2
14
5
L
Ganesha
KHoSSx
Ganesha
0
6
7
0.58
W
Merlin
3
3
23
4.83
W
Osiris
TDMSGG
Osiris
5
2
22
8
W
Xbalanque
ligekiii
Xbalanque
10
2
14
8.5
L
Raijin
tyspeed360
Raijin
2
7
3
0.5
L
Cliodhna
xAilanii
Cliodhna
1
6
1
0.25
L
Maui
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,607
Damage
43,179
57,887
Taken
69,392
46,623
Mitigated
66,515
21,466
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,076
2,907
2,253
2,443
15,993
15,574
254
5,793
10,200
1,373
15,139
L
9,869
2,546
556
2,086
12,720
15,144
27
2,811
9,726
1,240
13,945
W
Izanami
JoeyCB
Izanami
7,307
4,370
991
1,459
10,067
4,516
4,878
4,679
5,388
0
24,897
L
Ganesha
KHoSSx
Ganesha
5,275
499
796
1,449
16,974
21,470
0
3,922
12,568
11,219
0
W
Merlin
15,292
615
1,613
1,272
8,838
4,625
355
4,170
4,668
33,589
0
W
Osiris
TDMSGG
Osiris
10,896
2,983
1,991
2,571
13,235
17,062
642
5,918
7,317
0
14,864
W
Xbalanque
ligekiii
Xbalanque
17,036
6,645
4,732
2,141
9,754
4,846
1,891
3,996
5,758
0
35,860
L
Raijin
tyspeed360
Raijin
12,559
1,119
964
477
11,933
5,313
809
2,135
9,230
33,637
0
L
Cliodhna
xAilanii
Cliodhna
9,801
1,158
839
2,171
13,959
6,964
884
3,184
10,423
0
19,010
L
Maui
5,675
613
1,504
2,180
13,806
17,624
39
3,352
9,815
12,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,680
Gold Earned
43,516
141
Minions Killed
111
0
Camps Cleared
0
1,125,420
Distance Traveled
966,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,162
930
19
2
0
237,429
0
L
Odin
8,984
749
12
1
0
214,287
0
W
Izanami
9,575
798
40
3
0
221,825
0
L
Ganesha
8,968
747
0
0
0
199,650
0
W
Merlin
9,954
830
39
3
0
204,718
0
W
Osiris
10,069
839
7
1
0
243,855
0
W
Xbalanque
10,920
910
36
3
0
217,593
0
L
Raijin
8,752
729
50
4
0
150,171
0
L
Cliodhna
7,899
658
25
2
0
179,870
0
L
Maui
8,913
743
24
2
0
222,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role