Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
DFYNTs
Cliodhna
Level 35
God Stats
0W - 1L
1,302 SR
Queue Stats
60W - 72L
1,439 Elo+
Solo
Erlang Shen
Erlang Shen
Dummy-D
Erlang Shen
Level 28
God Stats
10W - 5L
1,832 SR
Queue Stats
215W - 195L
1,545 Elo+
Party 3
Chernobog
Chernobog
Lastationasdf
Chernobog
Level 17
God Stats
11W - 10L
1,879 SR
Queue Stats
48W - 50L
1,454 Elo+
Party 2
Baron Samedi
Baron Samedi
MaxKapahala
Baron Samedi
Level 102
God Stats
1W - 1L
1,715 SR
Queue Stats
189W - 177L
1,459 Elo+
Party 2
Team Averages
Level 55
1,645 SR
1,480 Elo+

VS

Team Averages
Level 37
1,511 SR
1,466 Elo+
Bakasura
Bakasura
AlohaJones
Bakasura
Level 98
God Stats
4W - 3L
1,417 SR
Queue Stats
78W - 78L
1,518 Elo+
Party 1
Bellona
Bellona
FibbermanFinch
Bellona
Level 4
God Stats
1W - 1L
1,311 SR
Queue Stats
18W - 19L
1,405 Elo+
Party 1
Fafnir
Fafnir
GoldenLincoln
Fafnir
Level 22
God Stats
1W - 0L
1,701 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 4
Medusa
Medusa
Kuak12
Medusa
Level 57
God Stats
4W - 5L
1,626 SR
Queue Stats
35W - 37L
1,500 Elo+
Party 4
Neith
Neith
Riggamaroley
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
1 / 2 / 1
7,160
511
7,321
13,625
6,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
DFYNTs
Cliodhna
15
1 / 3 / 1
8,233
588
6,467
11,328
4,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Dummy-D
Erlang Shen
10
1 / 2 / 2
6,750
482
3,793
9,305
9,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Lastationasdf
Chernobog
11
2 / 1 / 1
6,709
479
6,732
8,989
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MaxKapahala
Baron Samedi
11
0 / 4 / 0
5,986
428
5,430
9,748
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlohaJones
Bakasura
13
3 / 3 / 1
8,121
580
7,444
14,466
6,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 0 / 1
9,012
644
8,535
12,788
12,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 2
7,348
525
4,205
8,654
9,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Kuak12
Medusa
12
2 / 2 / 2
7,142
510
9,792
7,321
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 4
8,759
626
6,234
9,550
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
12
12
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
2
1
0.75
W
Bakasura
AlohaJones
Bakasura
3
3
1
1.17
L
Cliodhna
DFYNTs
Cliodhna
1
3
1
0.5
L
Erlang Shen
Dummy-D
Erlang Shen
1
2
2
1
W
3
0
1
3.5
W
1
0
2
2
W
Medusa
Kuak12
Medusa
2
2
2
1.5
L
Chernobog
Lastationasdf
Chernobog
2
1
1
2.5
L
Baron Samedi
MaxKapahala
Baron Samedi
0
4
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,743
Damage
36,210
52,995
Taken
52,779
28,021
Mitigated
34,154
15,501
Healing
17,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,321
2,000
0
4,952
13,625
6,156
0
347
12,678
0
69,815
W
Bakasura
AlohaJones
Bakasura
7,444
5,202
0
4,170
14,466
6,228
830
41
14,425
0
59,288
L
Cliodhna
DFYNTs
Cliodhna
6,467
792
0
3,844
11,328
4,630
0
0
10,759
0
79,643
L
Erlang Shen
Dummy-D
Erlang Shen
3,793
1,213
0
2,779
9,305
9,364
0
1,818
7,321
0
11,823
W
8,535
1,662
0
5,307
12,788
12,066
602
4,695
7,597
0
61,955
W
4,205
1,352
163
2,092
8,654
9,760
33
0
8,654
17,500
0
W
Medusa
Kuak12
Medusa
9,792
3,927
0
2,893
7,321
2,775
24
158
7,123
0
48,367
L
Chernobog
Lastationasdf
Chernobog
6,732
3,882
0
2,957
8,989
3,305
0
2,040
6,809
0
39,119
L
Baron Samedi
MaxKapahala
Baron Samedi
5,430
712
0
969
9,748
4,566
0
0
9,748
31,930
0
W
6,234
2,341
0
3,271
9,550
3,325
322
0
9,550
0
68,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,838
Gold Earned
40,382
373
Minions Killed
432
0
Camps Cleared
0
1,427,232
Distance Traveled
1,427,636
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,160
511
106
8
0
336,341
2
W
Bakasura
8,121
580
105
8
0
327,122
2
L
Cliodhna
8,233
588
130
9
0
289,987
0
L
Erlang Shen
6,750
482
9
1
0
282,420
0
W
Bellona
9,012
644
117
8
0
283,367
0
W
Fafnir
7,348
525
20
1
0
269,049
6
W
Medusa
7,142
510
73
5
0
268,322
5
L
Chernobog
6,709
479
68
5
0
257,444
0
L
Baron Samedi
5,986
428
60
4
0
261,040
0
W
Neith
8,759
626
117
8
0
279,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role