Player Matchup

Sylvanus
Sylvanus
Malaidael
Sylvanus
Level 102
God Stats
2W - 4L
1,513 SR
Queue Stats
139W - 142L
1,436 Elo+
Party 1
Sol
Sol
cameronkiller037
Sol
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,474 Elo+
Solo
Cliodhna
Cliodhna
lgneouz--
Cliodhna
Level 85
God Stats
3W - 3L
1,419 SR
Queue Stats
14W - 18L
1,437 Elo+
Party 1
Team Averages
Level 92
1,477 SR
1,449 Elo+

VS

Team Averages
Level 100
1,655 SR
1,516 Elo+
Ah Puch
Ah Puch
Blessed_Up_Dre
Ah Puch
Level 153
God Stats
3W - 3L
1,689 SR
Queue Stats
195W - 201L
1,548 Elo+
Solo
Mercury
Mercury
HighestShark
Mercury
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 119L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
J0UGGERNAUT
Ah Muzen Cab
Level 62
God Stats
5W - 9L
1,776 SR
Queue Stats
175W - 169L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Malaidael
Sylvanus
16
2 / 1 / 8
13,640
718
6,095
19,125
13,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
7 / 3 / 3
15,065
793
20,887
24,314
9,559
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
lgneouz--
Cliodhna
17
2 / 0 / 9
14,243
750
15,139
17,038
8,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
13,645
718
28,147
12,801
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
HighestShark
Mercury
14
1 / 4 / 3
12,178
641
7,458
19,574
7,035
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
J0UGGERNAUT
Ah Muzen Cab
15
0 / 4 / 3
12,592
663
8,633
13,751
4,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
11
Kills
4
4
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Mercury
HighestShark
Mercury
1
4
3
0.63
L
Ah Muzen Cab
J0UGGERNAUT
Ah Muzen Cab
0
4
3
0.38
W
Sylvanus
Malaidael
Sylvanus
2
1
8
6
W
7
3
3
2.83
W
Cliodhna
lgneouz--
Cliodhna
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,121
Damage
44,238
60,477
Taken
46,126
31,569
Mitigated
16,613
41,468
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,147
289
0
2,246
12,801
4,650
0
7,250
5,551
77,215
0
L
Mercury
HighestShark
Mercury
7,458
2,063
0
3,882
19,574
7,035
0
11,684
7,890
0
27,650
L
Ah Muzen Cab
J0UGGERNAUT
Ah Muzen Cab
8,633
2,066
0
817
13,751
4,928
0
8,567
5,184
0
52,577
W
Sylvanus
Malaidael
Sylvanus
6,095
590
8,846
12,391
19,125
13,821
438
9,566
9,559
25,938
0
W
20,887
5,733
0
11,467
24,314
9,559
2,548
10,580
13,734
95,486
0
W
Cliodhna
lgneouz--
Cliodhna
15,139
598
0
8,764
17,038
8,189
321
8,940
8,098
0
75,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,948
Gold Earned
38,415
288
Minions Killed
221
0
Camps Cleared
0
1,031,856
Distance Traveled
1,048,935
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,645
718
108
6
0
334,016
2
L
Mercury
12,178
641
37
2
0
413,548
4
L
Ah Muzen Cab
12,592
663
76
4
0
301,371
2
W
Sylvanus
13,640
718
52
3
0
346,223
0
W
Sol
15,065
793
158
8
0
319,999
0
W
Cliodhna
14,243
750
78
4
0
365,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role