Player Matchup

Hera
Hera
Achili0s
Hera
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,351 Elo+
Party 1
Thanatos
Thanatos
Cjw6715
Thanatos
Level 45
God Stats
5W - 3L
1,784 SR
Queue Stats
153W - 147L
1,382 Elo+
Party 2
Zeus
Zeus
D3Ad12
Zeus
Level 65
God Stats
9W - 7L
1,515 SR
Queue Stats
483W - 469L
1,415 Elo+
Party 2
Charybdis
Charybdis
UnitY-Hollow
Charybdis
Level 62
God Stats
33W - 34L
1,453 SR
Queue Stats
145W - 180L
1,364 Elo+
Solo
Kumbhakarna
Kumbhakarna
lklo5500
Kumbhakarna
Level 44
God Stats
4W - 3L
1,556 SR
Queue Stats
4W - 8L
1,243 Elo+
Party 1
Team Averages
Level 50
1,562 SR
1,351 Elo+

VS

Team Averages
Level 97
1,397 SR
1,418 Elo+
Nu Wa
Nu Wa
Sagu0730
Nu Wa
Level 68
God Stats
152W - 130L
1,447 SR
Queue Stats
288W - 320L
1,365 Elo+
Solo
Maui
Maui
TeriyakiTipp
Maui
Level 118
God Stats
2W - 6L
1,350 SR
Queue Stats
127W - 111L
1,467 Elo+
Solo
Cupid
Cupid
WheezyPancake23
Cupid
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 370L
1,442 Elo+
Solo
Pele
Pele
WhosUrBigMama
Pele
Level 125
God Stats
1W - 4L
1,169 SR
Queue Stats
238W - 233L
1,394 Elo+
Solo
Horus
Horus
datguyshat
Horus
Level 85
God Stats
6W - 7L
1,517 SR
Queue Stats
261W - 273L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
3 / 1 / 2
9,939
523
14,368
8,488
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Cjw6715
Thanatos
17
10 / 4 / 4
11,110
585
11,618
16,141
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
D3Ad12
Zeus
17
5 / 3 / 5
11,144
587
8,529
11,256
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
UnitY-Hollow
Charybdis
14
1 / 5 / 3
8,398
442
11,878
18,351
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
lklo5500
Kumbhakarna
12
0 / 2 / 6
8,660
456
2,694
12,951
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Sagu0730
Nu Wa
16
2 / 3 / 4
9,137
481
10,822
9,856
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 8
8,527
449
6,088
23,013
21,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
1 / 1 / 0
5,929
312
1,340
1,781
430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 3 / 2
9,986
526
15,256
20,296
8,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
14
3 / 8 / 1
9,066
477
10,020
17,676
14,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
19
Kills
15
15
Deaths
19
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
3
1
2
4
W
Thanatos
Cjw6715
Thanatos
10
4
4
3
W
Zeus
D3Ad12
Zeus
5
3
5
2.5
L
Nu Wa
Sagu0730
Nu Wa
2
3
4
1.33
L
1
4
8
1.25
W
Charybdis
UnitY-Hollow
Charybdis
1
5
3
0.5
L
1
1
0
1
L
8
3
2
3
L
Horus
3
8
1
0.44
W
Kumbhakarna
lklo5500
Kumbhakarna
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,087
Damage
43,526
67,187
Taken
72,622
31,103
Mitigated
48,388
24,206
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
14,368
4,854
0
999
8,488
3,215
32
3,471
5,017
98,868
0
W
Thanatos
Cjw6715
Thanatos
11,618
4,029
0
12,404
16,141
6,833
0
3,358
12,783
0
69,161
W
Zeus
D3Ad12
Zeus
8,529
923
0
2,583
11,256
4,268
462
1,227
10,029
62,757
0
L
Nu Wa
Sagu0730
Nu Wa
10,822
3,034
240
1,917
9,856
3,191
807
1,864
7,948
76,277
0
L
6,088
1,601
0
2,368
23,013
21,974
13
8,019
14,954
31,894
0
W
Charybdis
UnitY-Hollow
Charybdis
11,878
5,992
0
5,509
18,351
6,129
46
4,765
13,586
0
79,014
L
1,340
966
137
498
1,781
430
0
0
1,781
0
9,050
L
15,256
3,971
0
5,232
20,296
8,610
0
6,521
13,729
0
78,039
L
Horus
10,020
4,612
42
2,373
17,676
14,183
0
8,315
8,619
0
52,952
W
Kumbhakarna
lklo5500
Kumbhakarna
2,694
344
0
2,711
12,951
10,658
0
4,089
8,862
16,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,251
Gold Earned
42,645
499
Minions Killed
311
0
Camps Cleared
0
1,805,648
Distance Traveled
1,497,548
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,939
523
159
8
0
371,521
2
W
Thanatos
11,110
585
99
5
0
365,823
2
W
Zeus
11,144
587
122
6
0
340,736
6
L
Nu Wa
9,137
481
94
5
0
351,374
0
L
Maui
8,527
449
32
2
0
356,649
9
W
Charybdis
8,398
442
97
5
0
341,015
0
L
Cupid
5,929
312
23
1
0
70,478
0
L
Pele
9,986
526
82
4
0
415,193
6
L
Horus
9,066
477
80
4
0
303,854
0
W
Kumbhakarna
8,660
456
22
1
0
386,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role