Player Matchup

Erlang Shen
Erlang Shen
Kazkyra
Erlang Shen
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 361L
1,433 Elo+
Party 3
Ishtar
Ishtar
NICKCASEY
Ishtar
Level 120
God Stats
0W - 2L
1,178 SR
Queue Stats
57W - 63L
1,410 Elo+
Party 1
Agni
Agni
QcDream
Agni
Level 159
God Stats
5W - 6L
1,590 SR
Queue Stats
356W - 359L
1,505 Elo+
Party 3
Sobek
Sobek
VoidedYapper399
Sobek
Level 156
God Stats
3W - 5L
1,478 SR
Queue Stats
378W - 404L
1,472 Elo+
Solo
Ra
Ra
WheresJae
Ra
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,382 Elo+
Party 1
Team Averages
Level 139
1,449 SR
1,441 Elo+

VS

Team Averages
Level 122
1,456 SR
1,329 Elo+
Heimdallr
Heimdallr
Robinrinko
Heimdallr
Level 158
God Stats
1W - 1L
1,479 SR
Queue Stats
25W - 45L
1,344 Elo+
Party 2
Rama
Rama
TheBodaciousBen
Rama
Level 84
God Stats
1W - 2L
1,416 SR
Queue Stats
45W - 74L
1,306 Elo+
Party 2
Tsukuyomi
Tsukuyomi
frostysquirrels
Tsukuyomi
Level 125
God Stats
19W - 13L
1,617 SR
Queue Stats
1,442W - 1,475L
1,409 Elo+
Solo
Danzaburou
Danzaburou
heyhihallie
Danzaburou
Level 108
God Stats
1W - 2L
1,472 SR
Queue Stats
42W - 68L
1,307 Elo+
Party 2
Horus
Horus
karkens12
Horus
Level 136
God Stats
1W - 0L
1,296 SR
Queue Stats
40W - 70L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kazkyra
Erlang Shen
18
7 / 4 / 12
10,090
917
7,925
14,941
17,370
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
NICKCASEY
Ishtar
17
5 / 4 / 12
9,622
875
13,463
12,343
5,643
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Agni
QcDream
Agni
15
4 / 6 / 17
9,344
849
13,317
11,708
4,713
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 6 / 9
8,494
772
6,110
19,756
25,895
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 6 / 11
9,803
891
10,624
12,866
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Robinrinko
Heimdallr
14
2 / 6 / 11
9,088
826
7,868
12,011
7,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
9 / 5 / 9
11,410
1,037
17,845
9,953
4,779
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
frostysquirrels
Tsukuyomi
18
8 / 7 / 14
10,955
996
16,184
16,468
8,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
heyhihallie
Danzaburou
16
3 / 2 / 12
9,751
886
11,731
8,444
4,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Horus
karkens12
Horus
17
4 / 4 / 16
9,646
877
7,987
15,992
18,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
88
23
Kills
26
26
Deaths
24
61
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Kazkyra
Erlang Shen
7
4
12
3.25
L
Ishtar
NICKCASEY
Ishtar
5
4
12
2.75
L
Agni
QcDream
Agni
4
6
17
2.08
W
Heimdallr
Robinrinko
Heimdallr
2
6
11
1.25
W
9
5
9
2.7
L
2
6
9
1.08
L
5
6
11
1.75
W
Tsukuyomi
frostysquirrels
Tsukuyomi
8
7
14
2.14
W
Danzaburou
heyhihallie
Danzaburou
3
2
12
4.5
W
Horus
karkens12
Horus
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,439
Damage
61,615
71,614
Taken
62,868
59,982
Mitigated
44,869
19,847
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Kazkyra
Erlang Shen
7,925
3,108
741
2,559
14,941
17,370
250
0
14,941
0
16,449
L
Ishtar
NICKCASEY
Ishtar
13,463
10,405
417
1,709
12,343
5,643
1,625
0
12,343
0
26,393
L
Agni
QcDream
Agni
13,317
287
371
448
11,708
4,713
273
0
11,708
17,111
0
W
Heimdallr
Robinrinko
Heimdallr
7,868
3,443
0
740
12,011
7,821
1,394
6,097
5,409
0
13,418
W
17,845
15,061
293
241
9,953
4,779
1,567
3,974
5,410
0
32,541
L
6,110
262
2,456
3,041
19,756
25,895
31
0
19,756
8,777
436
L
10,624
1,138
4,206
3,899
12,866
6,361
215
0
12,866
29,087
0
W
Tsukuyomi
frostysquirrels
Tsukuyomi
16,184
2,177
1,058
3,627
16,468
8,527
0
6,523
9,238
0
31,323
W
Danzaburou
heyhihallie
Danzaburou
11,731
5,759
979
1,599
8,444
4,999
1,551
3,826
4,384
0
27,353
W
Horus
karkens12
Horus
7,987
2,769
2,869
3,077
15,992
18,743
65
6,373
8,812
0
10,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,353
Gold Earned
50,850
126
Minions Killed
121
0
Camps Cleared
0
1,111,702
Distance Traveled
1,065,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,090
917
21
2
0
271,823
0
L
Ishtar
9,622
875
35
3
0
239,682
0
L
Agni
9,344
849
20
2
0
185,552
0
W
Heimdallr
9,088
826
12
1
0
196,304
0
W
Rama
11,410
1,037
43
4
0
177,058
0
L
Sobek
8,494
772
4
0
0
187,401
0
L
Ra
9,803
891
46
4
0
227,244
0
W
Tsukuyomi
10,955
996
27
2
0
218,430
0
W
Danzaburou
9,751
886
35
3
0
236,391
0
W
Horus
9,646
877
4
0
0
237,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role