Player Matchup

Ganesha
Ganesha
ALX Best7
Ganesha
Level 91
God Stats
15W - 28L
1,394 SR
Queue Stats
32W - 59L
1,396 Elo+
Party 1
Merlin
Merlin
BK Minotor
Merlin
Level 149
God Stats
9W - 9L
1,647 SR
Queue Stats
213W - 223L
1,533 Elo+
Party 1
Achilles
Achilles
CheetoDust8294
Achilles
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,692 Elo+
Party 2
Loki
Loki
Stinkyyyyy
Loki
Level 164
God Stats
6W - 3L
1,638 SR
Queue Stats
34W - 48L
1,515 Elo+
Party 2
King Arthur
King Arthur
Thenoisyboy96
King Arthur
Level 118
God Stats
3W - 2L
1,490 SR
Queue Stats
98W - 71L
1,530 Elo+
Party 1
Team Averages
Level 105
1,534 SR
1,533 Elo+

VS

Team Averages
Level 129
1,476 SR
1,497 Elo+
Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
PuncturePunk
King Arthur
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,528 Elo+
Party 3
Olorun
Olorun
brave_luucasR
Olorun
Level 159
God Stats
0W - 1L
1,322 SR
Queue Stats
120W - 128L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
miracle1978
Kuzenbo
Level 146
God Stats
456W - 503L
1,559 SR
Queue Stats
458W - 508L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ALX Best7
Ganesha
12
0 / 1 / 8
7,082
885
5,485
8,784
7,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
BK Minotor
Merlin
14
3 / 0 / 5
7,606
951
9,236
5,007
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
14
5 / 2 / 3
7,612
952
6,356
10,657
8,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 2 / 4
7,302
913
3,859
8,610
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Thenoisyboy96
King Arthur
12
0 / 1 / 7
6,824
853
5,206
8,043
7,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 1 / 1
7,063
883
5,470
5,340
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
 
Janus
12
1 / 1 / 2
6,994
874
5,711
5,230
2,025
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
PuncturePunk
King Arthur
12
0 / 3 / 4
6,682
835
4,493
9,607
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 2 / 3
7,118
890
4,506
6,098
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
miracle1978
Kuzenbo
12
2 / 2 / 1
6,786
848
7,342
8,330
7,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
9
Kills
6
6
Deaths
9
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
1
2.5
L
Janus
 
Janus
1
1
2
2
W
Ganesha
ALX Best7
Ganesha
0
1
8
4
W
Merlin
BK Minotor
Merlin
3
0
5
5.5
W
Achilles
5
2
3
3.25
L
King Arthur
PuncturePunk
King Arthur
0
3
4
0.67
W
1
2
4
1.5
W
King Arthur
Thenoisyboy96
King Arthur
0
1
7
3.5
L
1
2
3
1.25
L
Kuzenbo
miracle1978
Kuzenbo
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,142
Damage
27,522
41,101
Taken
34,605
28,804
Mitigated
18,757
6,455
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,470
1,330
0
590
5,340
1,596
0
2,181
3,039
0
20,105
L
Janus
 
Janus
5,711
213
0
1,523
5,230
2,025
0
1,750
3,321
20,699
0
W
Ganesha
ALX Best7
Ganesha
5,485
107
0
525
8,784
7,422
0
3,530
5,254
11,653
0
W
Merlin
BK Minotor
Merlin
9,236
361
0
1,784
5,007
2,208
0
3,273
1,734
34,732
0
W
Achilles
6,356
766
0
1,232
10,657
8,479
120
4,305
6,352
0
14,734
L
King Arthur
PuncturePunk
King Arthur
4,493
1,080
0
628
9,607
5,448
0
4,494
4,901
0
13,950
W
3,859
766
0
2,914
8,610
3,372
0
2,024
6,586
0
23,261
W
King Arthur
Thenoisyboy96
King Arthur
5,206
80
0
0
8,043
7,323
0
4,427
3,616
0
17,832
L
4,506
2,488
419
1,248
6,098
2,288
0
3,036
2,985
19,023
0
L
Kuzenbo
miracle1978
Kuzenbo
7,342
2,621
0
1,860
8,330
7,400
0
3,260
4,984
13,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,426
Gold Earned
34,643
184
Minions Killed
148
0
Camps Cleared
0
911,969
Distance Traveled
877,016
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,063
883
22
3
0
198,549
0
L
Janus
6,994
874
45
6
0
151,577
3
W
Ganesha
7,082
885
4
1
0
189,130
0
W
Merlin
7,606
951
76
10
0
170,692
0
W
Achilles
7,612
952
18
2
0
191,119
0
L
King Arthur
6,682
835
22
3
0
187,100
0
W
Loki
7,302
913
58
7
0
186,680
0
W
King Arthur
6,824
853
28
4
0
174,348
4
L
Olorun
7,118
890
39
5
0
152,522
1
L
Kuzenbo
6,786
848
20
3
0
187,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role