Player Matchup

Xbalanque
Xbalanque
Dusknickel581
Xbalanque
Level 61
God Stats
4W - 3L
1,368 SR
Queue Stats
76W - 91L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
IBeMeep
Sun Wukong
Level 148
God Stats
6W - 4L
1,440 SR
Queue Stats
367W - 378L
1,423 Elo+
Party 1
Set
Set
Idogalpha
Set
Level 65
God Stats
10W - 12L
1,402 SR
Queue Stats
88W - 100L
1,414 Elo+
Party 1
Fafnir
Fafnir
TheImposterT
Fafnir
Level 27
God Stats
4W - 5L
1,327 SR
Queue Stats
14W - 26L
1,342 Elo+
Party 1
Ra
Ra
ThornsOfDecember
Ra
Level 62
God Stats
2W - 2L
1,383 SR
Queue Stats
77W - 101L
1,398 Elo+
Party 1
Team Averages
Level 73
1,384 SR
1,406 Elo+

VS

Team Averages
Level 55
1,472 SR
1,404 Elo+
Ra
Ra
Beachedbannanas
Ra
Level 65
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 2
Maui
Maui
DemonnKingssTTV
Maui
Level 27
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 2
Thor
Thor
GN7-_Joker
Thor
Level 42
God Stats
6W - 9L
1,381 SR
Queue Stats
261W - 243L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
KingFieldsyy
Sun Wukong
Level 23
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
Sneakydrouin
Cupid
Level 118
God Stats
0W - 1L
1,609 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dusknickel581
Xbalanque
14
2 / 1 / 5
8,226
588
9,014
11,532
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
IBeMeep
Sun Wukong
15
8 / 1 / 3
10,039
717
11,358
12,484
8,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 2 / 2
8,019
573
6,518
12,161
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
11
1 / 1 / 5
7,732
552
3,225
11,625
12,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 1 / 6
7,554
540
8,952
7,328
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,307
451
3,868
7,534
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 2
6,715
480
3,112
12,075
8,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 1
7,101
507
5,464
13,806
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
KingFieldsyy
Sun Wukong
9
0 / 7 / 0
5,413
387
2,234
10,639
4,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
1 / 1 / 0
7,144
510
5,246
10,380
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
18
Kills
4
6
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
1
2
2
1
W
Xbalanque
Dusknickel581
Xbalanque
2
1
5
4.5
L
2
3
1
0.83
W
Sun Wukong
IBeMeep
Sun Wukong
8
1
3
9.5
W
5
2
2
3
L
Sun Wukong
KingFieldsyy
Sun Wukong
0
7
0
0
L
1
1
0
1
W
Fafnir
1
1
5
3.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,067
Damage
19,924
55,130
Taken
54,434
34,467
Mitigated
24,916
19,380
Healing
15,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,868
487
444
767
7,534
2,469
0
3,214
4,253
50,008
0
L
3,112
819
1,167
2,579
12,075
8,424
50
5,855
5,873
13,425
0
W
Xbalanque
Dusknickel581
Xbalanque
9,014
4,161
0
5,979
11,532
4,280
1,364
0
11,532
0
70,350
L
5,464
1,462
0
3,287
13,806
5,126
0
1,647
12,159
0
52,960
W
Sun Wukong
IBeMeep
Sun Wukong
11,358
1,781
0
4,153
12,484
8,980
0
1,346
11,039
0
76,642
W
6,518
2,884
0
2,488
12,161
5,308
40
853
11,308
0
55,223
L
Sun Wukong
KingFieldsyy
Sun Wukong
2,234
598
0
1,447
10,639
4,967
0
541
10,098
0
22,277
L
5,246
3,393
0
5,525
10,380
3,930
0
506
9,874
0
59,100
W
Fafnir
3,225
1,084
0
4,360
11,625
12,923
28
1,662
9,963
9,629
0
W
8,952
598
684
1,716
7,328
2,976
522
3,020
4,308
59,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,570
Gold Earned
32,680
433
Minions Killed
321
0
Camps Cleared
0
1,442,640
Distance Traveled
1,294,942
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,307
451
90
6
0
253,958
0
L
Maui
6,715
480
19
1
0
279,131
0
W
Xbalanque
8,226
588
120
9
0
278,585
4
L
Thor
7,101
507
83
6
0
292,988
0
W
Sun Wukong
10,039
717
122
9
0
284,625
0
W
Set
8,019
573
82
6
0
286,085
1
L
Sun Wukong
5,413
387
29
2
0
215,675
0
L
Cupid
7,144
510
100
7
0
253,190
7
W
Fafnir
7,732
552
14
1
0
305,972
7
W
Ra
7,554
540
95
7
0
287,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role