Player Matchup

Janus
Janus
CriseeHouse
Janus
Level 147
God Stats
6W - 6L
1,561 SR
Queue Stats
306W - 293L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
FazeJimjim2886
Amaterasu
Level 116
God Stats
1W - 0L
1,724 SR
Queue Stats
51W - 48L
1,499 Elo+
Party 1
Khepri
Khepri
Klay midia
Khepri
Level 86
God Stats
6W - 4L
1,598 SR
Queue Stats
111W - 113L
1,451 Elo+
Party 1
Arachne
Arachne
SladeRyker
Arachne
Level 126
God Stats
7W - 1L
1,542 SR
Queue Stats
28W - 20L
1,527 Elo+
Solo
Danzaburou
Danzaburou
uncle zedd5202
Danzaburou
Level 45
God Stats
12W - 25L
1,456 SR
Queue Stats
23W - 33L
1,450 Elo+
Party 1
Team Averages
Level 104
1,576 SR
1,477 Elo+

VS

Team Averages
Level 107
1,493 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
DeiionSK
Tsukuyomi
Level 104
God Stats
39W - 25L
1,644 SR
Queue Stats
69W - 67L
1,495 Elo+
Party 2
Freya
Freya
EarlWetSocks
Freya
Level 124
God Stats
15W - 18L
1,505 SR
Queue Stats
132W - 148L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
TheFlashyBatman
Danzaburou
Level 64
God Stats
70W - 49L
1,534 SR
Queue Stats
103W - 92L
1,484 Elo+
Solo
Loki
Loki
WhiteSinceThe90s
Loki
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 103L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
og_TayK
Zhong Kui
Level 126
God Stats
0W - 3L
1,279 SR
Queue Stats
238W - 247L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 6
10,314
607
16,162
11,144
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
FazeJimjim2886
Amaterasu
18
4 / 2 / 7
11,013
648
8,476
20,156
14,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Klay midia
Khepri
13
0 / 6 / 13
8,633
508
4,067
15,044
14,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
SladeRyker
Arachne
16
6 / 2 / 3
10,047
591
7,194
16,576
8,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
uncle zedd5202
Danzaburou
14
5 / 2 / 2
9,691
570
10,041
12,635
5,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeiionSK
Tsukuyomi
15
1 / 5 / 2
9,318
548
14,901
16,476
5,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
5 / 6 / 0
9,485
558
10,228
12,272
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
TheFlashyBatman
Danzaburou
13
1 / 5 / 3
8,942
526
9,873
16,790
8,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
4 / 4 / 2
8,537
502
6,721
14,049
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
og_TayK
Zhong Kui
15
3 / 4 / 6
9,558
562
15,712
14,931
11,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
23
Kills
14
14
Deaths
24
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
Tsukuyomi
DeiionSK
Tsukuyomi
1
5
2
0.4
L
5
6
0
0.83
W
Amaterasu
FazeJimjim2886
Amaterasu
4
2
7
3.75
W
Khepri
Klay midia
Khepri
0
6
13
1.08
W
Arachne
SladeRyker
Arachne
6
2
3
3.75
L
Danzaburou
TheFlashyBatman
Danzaburou
1
5
3
0.5
L
4
4
2
1.25
L
Zhong Kui
og_TayK
Zhong Kui
3
4
6
1.5
W
Danzaburou
uncle zedd5202
Danzaburou
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,940
Damage
57,435
75,555
Taken
74,518
48,747
Mitigated
35,547
25,601
Healing
18,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,162
85
0
622
11,144
5,098
167
4,581
6,501
71,832
0
L
Tsukuyomi
DeiionSK
Tsukuyomi
14,901
2,841
0
3,323
16,476
5,555
181
4,037
12,439
0
71,746
L
10,228
3,260
0
2,292
12,272
5,098
459
2,602
9,670
48,368
2,852
W
Amaterasu
FazeJimjim2886
Amaterasu
8,476
2,859
0
10,357
20,156
14,921
0
1,941
18,215
0
84,577
W
Khepri
Klay midia
Khepri
4,067
142
0
1,834
15,044
14,871
47
7,028
7,884
15,511
0
W
Arachne
SladeRyker
Arachne
7,194
4,083
0
7,369
16,576
8,130
755
3,953
12,585
0
68,245
L
Danzaburou
TheFlashyBatman
Danzaburou
9,873
2,867
0
5,918
16,790
8,416
0
4,698
12,092
0
72,231
L
6,721
736
0
1,234
14,049
4,884
0
2,493
11,556
0
62,333
L
Zhong Kui
og_TayK
Zhong Kui
15,712
3,593
0
5,388
14,931
11,594
456
6,399
8,532
65,755
20,836
W
Danzaburou
uncle zedd5202
Danzaburou
10,041
4,472
0
5,419
12,635
5,727
376
7,165
5,152
0
66,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,698
Gold Earned
45,840
475
Minions Killed
511
0
Camps Cleared
0
1,808,236
Distance Traveled
1,666,468
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,314
607
119
7
0
395,452
0
L
Tsukuyomi
9,318
548
104
6
0
343,523
0
L
Freya
9,485
558
100
6
0
289,240
2
W
Amaterasu
11,013
648
140
8
0
351,478
6
W
Khepri
8,633
508
33
2
0
336,549
8
W
Arachne
10,047
591
96
6
0
400,980
0
L
Danzaburou
8,942
526
100
6
0
356,343
14
L
Loki
8,537
502
74
4
0
384,083
3
L
Zhong Kui
9,558
562
133
8
0
293,279
4
W
Danzaburou
9,691
570
87
5
0
323,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role