Player Matchup

Hercules
Hercules
 
Hercules
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Sieg1357
Mulan
Level 103
God Stats
7W - 8L
1,693 SR
Queue Stats
414W - 393L
1,521 Elo+
Solo
Izanami
Izanami
Wizardbili
Izanami
Level 155
God Stats
3W - 2L
1,877 SR
Queue Stats
86W - 66L
1,463 Elo+
Party 2
Nox
Nox
lBullet
Nox
Level 208
God Stats
9W - 11L
1,416 SR
Queue Stats
483W - 473L
1,472 Elo+
Party 3
Bacchus
Bacchus
souguei
Bacchus
Level 158
God Stats
2W - 3L
1,552 SR
Queue Stats
226W - 237L
1,513 Elo+
Party 3
Team Averages
Level 157
1,608 SR
1,494 Elo+

VS

Team Averages
Level 121
1,522 SR
1,524 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FarsF
Loki
Level 129
God Stats
2W - 3L
1,241 SR
Queue Stats
137W - 138L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
KillerCITY
Kuzenbo
Level 109
God Stats
13W - 6L
1,607 SR
Queue Stats
94W - 84L
1,548 Elo+
Party 1
Chiron
Chiron
Mjolniiir
Chiron
Level 69
God Stats
7W - 7L
1,470 SR
Queue Stats
95W - 84L
1,526 Elo+
Party 1
Thoth
Thoth
jðηαѕвðℓαdαð
Thoth
Level 164
God Stats
2W - 1L
1,794 SR
Queue Stats
217W - 173L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
6 / 3 / 3
7,665
511
10,236
14,206
14,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
Sieg1357
Mulan
13
0 / 4 / 0
7,094
473
5,342
14,386
10,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Wizardbili
Izanami
16
6 / 4 / 4
9,729
649
10,796
10,963
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
11
4 / 6 / 2
7,428
495
5,915
9,693
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
souguei
Bacchus
12
2 / 5 / 4
7,114
474
6,621
14,745
9,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
3 / 0 / 4
10,421
695
9,785
13,758
13,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
FarsF
Loki
16
11 / 6 / 3
9,783
652
10,523
14,750
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
KillerCITY
Kuzenbo
10
0 / 4 / 7
7,087
472
2,753
10,908
9,786
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Mjolniiir
Chiron
14
2 / 5 / 2
8,292
553
3,331
11,249
3,697
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 3 / 4
9,257
617
10,378
8,411
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
18
Kills
22
22
Deaths
18
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
3
3
2.5
W
Gilgamesh
 
Gilgamesh
3
0
4
5
W
Loki
FarsF
Loki
11
6
3
2.08
W
Kuzenbo
KillerCITY
Kuzenbo
0
4
7
0.88
W
Chiron
Mjolniiir
Chiron
2
5
2
0.6
L
Mulan
Sieg1357
Mulan
0
4
0
0
L
Izanami
Wizardbili
Izanami
6
4
4
2
W
6
3
4
2.67
L
Nox
4
6
2
0.83
L
Bacchus
souguei
Bacchus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,910
Damage
36,770
63,993
Taken
59,076
42,811
Mitigated
36,109
15,926
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,236
3,313
0
4,873
14,206
14,422
645
2,173
12,033
0
29,349
W
Gilgamesh
 
Gilgamesh
9,785
3,129
0
5,145
13,758
13,330
0
1,871
11,887
994
84,484
W
Loki
FarsF
Loki
10,523
4,820
0
5,227
14,750
6,122
313
3,145
11,280
0
70,096
W
Kuzenbo
KillerCITY
Kuzenbo
2,753
841
0
1,003
10,908
9,786
0
1,851
8,759
16,173
0
W
Chiron
Mjolniiir
Chiron
3,331
1,700
245
2,775
11,249
3,697
0
398
10,476
0
49,110
L
Mulan
Sieg1357
Mulan
5,342
697
0
2,938
14,386
10,406
0
492
13,894
0
49,937
L
Izanami
Wizardbili
Izanami
10,796
6,935
0
4,032
10,963
4,571
0
2,244
8,719
0
107,160
W
10,378
552
0
621
8,411
3,174
426
4,974
3,177
65,683
0
L
Nox
5,915
1,235
0
1,105
9,693
3,447
31
4,492
5,201
42,750
0
L
Bacchus
souguei
Bacchus
6,621
692
177
2,801
14,745
9,965
0
4,002
10,743
45,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,030
Gold Earned
44,840
434
Minions Killed
443
0
Camps Cleared
0
1,394,592
Distance Traveled
1,547,137
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,665
511
38
3
0
310,715
1
W
Gilgamesh
10,421
695
142
9
0
325,168
3
W
Loki
9,783
652
89
6
0
329,304
0
W
Kuzenbo
7,087
472
20
1
0
300,904
0
W
Chiron
8,292
553
82
5
0
284,079
4
L
Mulan
7,094
473
88
6
0
287,364
4
L
Izanami
9,729
649
159
11
0
264,865
0
W
Thoth
9,257
617
110
7
0
307,682
2
L
Nox
7,428
495
90
6
0
237,543
1
L
Bacchus
7,114
474
59
4
0
294,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role