Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GemStark
Kukulkan
Level 76
God Stats
1W - 0L
1,454 SR
Queue Stats
1W - 2L
1,249 Elo+
Solo
Zhong Kui
Zhong Kui
itsCoolCat
Zhong Kui
Level 127
God Stats
27W - 30L
1,569 SR
Queue Stats
529W - 511L
1,517 Elo+
Solo
Athena
Athena
xThePlayerd
Athena
Level 108
God Stats
3W - 4L
1,456 SR
Queue Stats
201W - 188L
1,501 Elo+
Solo
Team Averages
Level 113
1,496 SR
1,453 Elo+

VS

Team Averages
Level 112
1,638 SR
1,483 Elo+
Sylvanus
Sylvanus
Serg4these_nuts
Sylvanus
Level 136
God Stats
3W - 3L
1,657 SR
Queue Stats
155W - 159L
1,521 Elo+
Party 1
Merlin
Merlin
Shadowkaiser214
Merlin
Level 37
God Stats
1W - 3L
1,745 SR
Queue Stats
10W - 22L
1,346 Elo+
Solo
Nike
Nike
SkxnkHxnt
Nike
Level 158
God Stats
7W - 5L
1,653 SR
Queue Stats
332W - 284L
1,472 Elo+
Solo
Olorun
Olorun
showhole
Olorun
Level 86
God Stats
25W - 20L
1,636 SR
Queue Stats
322W - 276L
1,576 Elo+
Solo
Neith
Neith
smolz97
Neith
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 3 / 1
7,128
648
4,529
10,842
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
 
Izanami
11
2 / 2 / 0
6,610
601
6,060
7,169
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
GemStark
Kukulkan
10
1 / 2 / 3
5,971
543
3,171
3,116
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
itsCoolCat
Zhong Kui
13
3 / 0 / 0
7,864
715
3,340
4,377
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
10
1 / 1 / 3
6,361
578
5,100
8,378
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
1 / 2 / 2
5,110
465
4,202
7,508
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
5,036
458
1,053
4,965
1,748
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nike
11
3 / 2 / 1
6,017
547
3,333
9,308
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
showhole
Olorun
12
4 / 3 / 0
7,087
644
4,712
7,687
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
smolz97
Neith
10
0 / 2 / 2
5,487
499
3,673
8,118
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
12
Kills
8
8
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
3
1
1.83
W
Izanami
 
Izanami
2
2
0
1
W
Kukulkan
GemStark
Kukulkan
1
2
3
1.25
L
Sylvanus
1
2
2
1
L
0
3
0
0
L
Nike
3
2
1
1.75
W
Zhong Kui
itsCoolCat
Zhong Kui
3
0
0
3
L
Olorun
showhole
Olorun
4
3
0
1.33
L
Neith
smolz97
Neith
0
2
2
0.5
W
Athena
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,200
Damage
16,973
33,882
Taken
37,586
18,379
Mitigated
16,087
10,568
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,529
1,170
0
2,158
10,842
4,501
0
2,880
7,962
0
58,716
W
Izanami
 
Izanami
6,060
4,407
0
3,176
7,169
2,445
439
1,960
5,209
0
54,454
W
Kukulkan
GemStark
Kukulkan
3,171
194
0
251
3,116
1,026
22
1,167
1,949
38,743
0
L
Sylvanus
4,202
1,758
480
1,716
7,508
5,148
0
1,821
5,687
16,482
5,463
L
1,053
0
0
361
4,965
1,748
0
3,090
1,875
29,414
0
L
Nike
3,333
331
0
1,505
9,308
3,615
0
1,517
7,791
0
35,783
W
Zhong Kui
itsCoolCat
Zhong Kui
3,340
1,038
0
2,881
4,377
3,384
195
1,053
3,324
50,651
8,554
L
Olorun
showhole
Olorun
4,712
2,439
0
2,137
7,687
2,859
390
2,643
5,044
52,250
474
L
Neith
smolz97
Neith
3,673
1,407
0
2,566
8,118
2,717
0
2,290
5,828
0
39,056
W
Athena
5,100
1,680
0
2,102
8,378
7,023
19
2,465
5,913
22,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,934
Gold Earned
28,737
391
Minions Killed
297
0
Camps Cleared
0
1,019,663
Distance Traveled
942,585
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,128
648
85
8
0
205,970
0
W
Izanami
6,610
601
110
10
0
192,531
0
W
Kukulkan
5,971
543
66
6
0
197,181
0
L
Sylvanus
5,110
465
37
3
0
157,031
0
L
Merlin
5,036
458
43
4
0
182,659
0
L
Nike
6,017
547
66
6
0
218,556
4
W
Zhong Kui
7,864
715
98
9
0
190,810
2
L
Olorun
7,087
644
85
8
0
197,451
0
L
Neith
5,487
499
66
6
0
186,888
3
W
Athena
6,361
578
32
3
0
233,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role