Player Matchup

Sol
Sol
CinLaur
Sol
Level 60
God Stats
6W - 10L
1,352 SR
Queue Stats
55W - 74L
1,321 Elo+
Solo
Chiron
Chiron
EatMySh0rtsG
Chiron
Level 58
God Stats
8W - 6L
1,610 SR
Queue Stats
270W - 286L
1,383 Elo+
Solo
Cliodhna
Cliodhna
Popcorn236
Cliodhna
Level 84
God Stats
14W - 6L
1,657 SR
Queue Stats
276W - 275L
1,382 Elo+
Solo
Achilles
Achilles
SadNWorthles538
Achilles
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,085 Elo+
Solo
Bellona
Bellona
jr16102345
Bellona
Level 34
God Stats
4W - 10L
1,186 SR
Queue Stats
75W - 100L
1,339 Elo+
Solo
Team Averages
Level 55
1,461 SR
1,302 Elo+

VS

Team Averages
Level 42
1,371 SR
1,294 Elo+
Bakasura
Bakasura
Blastoise226159
Bakasura
Level 33
God Stats
4W - 4L
1,364 SR
Queue Stats
63W - 84L
1,263 Elo+
Party 1
Hades
Hades
ColoredMen
Hades
Level 50
God Stats
7W - 2L
1,500 SR
Queue Stats
218W - 203L
1,374 Elo+
Solo
Ra
Ra
Puma ze Ace
Ra
Level 42
God Stats
4W - 3L
1,274 SR
Queue Stats
33W - 41L
1,315 Elo+
Solo
Neith
Neith
Silent18Killer7
Neith
Level 21
God Stats
1W - 3L
1,183 SR
Queue Stats
17W - 32L
1,261 Elo+
Party 1
Yemoja
Yemoja
Wiicked Sinz
Yemoja
Level 66
God Stats
4W - 2L
1,537 SR
Queue Stats
96W - 137L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 3 / 6
8,246
485
12,943
12,986
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
14
5 / 4 / 4
8,900
524
9,011
16,661
6,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Popcorn236
Cliodhna
15
8 / 4 / 5
9,415
554
19,624
19,153
7,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
10
1 / 10 / 4
6,626
390
5,698
16,323
6,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
jr16102345
Bellona
9
2 / 2 / 0
7,057
415
5,207
11,549
10,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
9 / 3 / 3
9,632
567
8,748
18,276
8,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
16
7 / 4 / 2
11,153
656
18,748
14,863
10,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 9
8,359
492
10,614
12,165
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 3
8,835
520
10,429
13,252
4,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
14
3 / 4 / 7
9,572
563
4,391
12,941
13,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
18
Kills
23
23
Deaths
19
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
9
3
3
3.5
L
Sol
2
3
6
1.67
W
Hades
7
4
2
2
L
Chiron
5
4
4
1.75
L
Cliodhna
Popcorn236
Cliodhna
8
4
5
2.63
W
0
4
9
1.13
L
Achilles
1
10
4
0.3
W
4
4
3
1.38
W
Yemoja
3
4
7
1.63
L
Bellona
jr16102345
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,483
Damage
52,930
76,672
Taken
71,497
34,142
Mitigated
42,412
23,825
Healing
21,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
8,748
6,435
0
5,475
18,276
8,081
1,370
4,262
14,014
0
36,669
L
Sol
12,943
4,462
0
3,876
12,986
4,058
735
6,066
6,566
58,863
0
W
Hades
18,748
2,962
200
5,380
14,863
10,838
1,981
1,138
13,725
80,316
0
L
Chiron
9,011
2,827
315
7,133
16,661
6,011
1
5,403
11,025
0
55,916
L
Cliodhna
Popcorn236
Cliodhna
19,624
2,903
0
5,315
19,153
7,560
0
5,133
13,670
0
75,087
W
10,614
1,218
530
1,609
12,165
4,600
1,296
4,924
7,241
47,763
441
L
Achilles
5,698
2,612
266
1,838
16,323
6,396
0
10,665
5,081
0
11,247
W
10,429
3,253
313
3,059
13,252
4,992
3,027
1,449
11,803
0
56,586
W
Yemoja
4,391
1,025
1,690
3,174
12,941
13,901
390
1,170
11,771
17,419
0
L
Bellona
jr16102345
Bellona
5,207
2,281
36
5,046
11,549
10,117
0
6,344
5,205
0
26,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,244
Gold Earned
47,551
295
Minions Killed
388
0
Camps Cleared
0
1,444,083
Distance Traveled
1,596,608
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,632
567
83
5
0
379,684
6
L
Sol
8,246
485
69
4
0
299,568
0
W
Hades
11,153
656
133
8
0
291,980
0
L
Chiron
8,900
524
82
5
0
300,912
2
L
Cliodhna
9,415
554
88
5
0
394,766
0
W
Ra
8,359
492
67
4
0
331,168
0
L
Achilles
6,626
390
13
1
0
264,300
0
W
Neith
8,835
520
90
5
0
294,560
0
W
Yemoja
9,572
563
15
1
0
299,216
4
L
Bellona
7,057
415
43
3
0
184,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role