Player Matchup

Cerberus
Cerberus
DoYouSwipe
Cerberus
Level 67
God Stats
3W - 2L
1,552 SR
Queue Stats
167W - 169L
1,391 Elo+
Solo
Ishtar
Ishtar
Heathen82
Ishtar
Level 38
God Stats
1W - 1L
1,279 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MrMosley8376
Kukulkan
Level 88
God Stats
1W - 2L
1,403 SR
Queue Stats
288W - 298L
1,407 Elo+
Solo
Anhur
Anhur
T40Winningbeast
Anhur
Level 67
God Stats
0W - 1L
1,344 SR
Queue Stats
92W - 78L
1,471 Elo+
Solo
Mulan
Mulan
TheTenkai
Mulan
Level 58
God Stats
4W - 2L
1,833 SR
Queue Stats
117W - 127L
1,542 Elo+
Solo
Team Averages
Level 64
1,482 SR
1,462 Elo+

VS

Team Averages
Level 56
1,405 SR
1,423 Elo+
Sol
Sol
BloodEyes75
Sol
Level 69
God Stats
12W - 15L
1,446 SR
Queue Stats
241W - 230L
1,393 Elo+
Party 1
Ao Kuang
Ao Kuang
Jackyhegreat
Ao Kuang
Level 50
God Stats
4W - 3L
1,228 SR
Queue Stats
155W - 184L
1,447 Elo+
Solo
Bacchus
Bacchus
TheDemonicFox
Bacchus
Level 34
God Stats
5W - 7L
1,247 SR
Queue Stats
98W - 102L
1,300 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Toastisok
Ah Muzen Cab
Level 68
God Stats
1W - 1L
1,623 SR
Queue Stats
167W - 140L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
arabgoodies
Sun Wukong
Level 59
God Stats
7W - 6L
1,482 SR
Queue Stats
67W - 55L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoYouSwipe
Cerberus
7
0 / 1 / 1
4,595
511
2,112
8,574
4,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Heathen82
Ishtar
1
0 / 0 / 0
1,750
194
0
0
0
Kukulkan
MrMosley8376
Kukulkan
10
2 / 2 / 0
5,901
656
3,127
4,812
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 0
4,427
492
4,468
6,079
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
TheTenkai
Mulan
9
0 / 2 / 0
5,184
576
3,417
7,552
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,162
574
5,529
3,654
1,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Jackyhegreat
Ao Kuang
10
2 / 1 / 0
5,482
609
1,727
5,344
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
8
1 / 1 / 1
5,588
621
3,468
7,075
5,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Toastisok
Ah Muzen Cab
10
0 / 0 / 1
5,719
635
1,764
5,250
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
arabgoodies
Sun Wukong
10
2 / 0 / 0
6,115
679
4,514
6,820
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
6
6
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Cerberus
DoYouSwipe
Cerberus
0
1
1
0.5
L
Ishtar
Heathen82
Ishtar
0
0
0
0
W
Ao Kuang
Jackyhegreat
Ao Kuang
2
1
0
2
L
Kukulkan
MrMosley8376
Kukulkan
2
2
0
1
L
1
1
0
1
W
Bacchus
1
1
1
1.5
L
Mulan
TheTenkai
Mulan
0
2
0
0
W
Ah Muzen Cab
Toastisok
Ah Muzen Cab
0
0
1
0.5
W
Sun Wukong
arabgoodies
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,124
Damage
17,002
27,017
Taken
28,143
11,692
Mitigated
13,638
6,642
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,529
3,293
0
1,030
3,654
1,158
688
929
2,725
31,065
6,069
L
Cerberus
DoYouSwipe
Cerberus
2,112
65
988
1,673
8,574
4,061
0
5,857
2,717
11,175
0
L
Ishtar
Heathen82
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
Jackyhegreat
Ao Kuang
1,727
242
0
825
5,344
1,680
0
1,283
4,061
31,348
0
L
Kukulkan
MrMosley8376
Kukulkan
3,127
277
0
750
4,812
1,514
0
1,171
3,641
39,503
0
L
4,468
2,122
0
1,569
6,079
1,949
0
3,060
3,019
0
25,216
W
Bacchus
3,468
383
0
2,260
7,075
5,234
29
886
6,189
14,472
0
L
Mulan
TheTenkai
Mulan
3,417
1,162
0
1,662
7,552
4,168
0
130
7,422
0
31,861
W
Ah Muzen Cab
Toastisok
Ah Muzen Cab
1,764
844
0
1,317
5,250
1,893
0
2,141
3,109
0
38,454
W
Sun Wukong
arabgoodies
Sun Wukong
4,514
1,440
0
1,488
6,820
3,673
0
0
6,820
0
39,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,857
Gold Earned
28,066
215
Minions Killed
296
0
Camps Cleared
0
685,243
Distance Traveled
889,055
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,162
574
81
9
0
154,851
2
L
Cerberus
4,595
511
20
2
0
181,661
0
L
Ishtar
1,750
194
0
0
0
0
0
W
Ao Kuang
5,482
609
54
6
0
212,839
0
L
Kukulkan
5,901
656
86
10
0
172,464
0
L
Anhur
4,427
492
39
4
0
157,402
2
W
Bacchus
5,588
621
16
2
0
179,528
0
L
Mulan
5,184
576
70
8
0
173,716
0
W
Ah Muzen Cab
5,719
635
82
9
0
154,974
0
W
Sun Wukong
6,115
679
63
7
0
186,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role