Player Matchup

Medusa
Medusa
Battleman36
Medusa
Level 29
God Stats
4W - 4L
1,604 SR
Queue Stats
15W - 20L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
CheckoGod
Sun Wukong
Level 111
God Stats
5W - 5L
1,464 SR
Queue Stats
67W - 56L
1,428 Elo+
Solo
Ares
Ares
GrandpaHands
Ares
Level 127
God Stats
4W - 5L
1,448 SR
Queue Stats
292W - 333L
1,465 Elo+
Party 1
Vulcan
Vulcan
ProFessorX14365
Vulcan
Level 67
God Stats
8W - 8L
1,595 SR
Queue Stats
178W - 210L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
ProsciuttoPro92
Baron Samedi
Level 68
God Stats
43W - 37L
1,623 SR
Queue Stats
172W - 204L
1,492 Elo+
Party 1
Team Averages
Level 80
1,547 SR
1,459 Elo+

VS

Team Averages
Level 119
1,575 SR
1,510 Elo+
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BLIZARD QC
Raijin
Level 158
God Stats
21W - 20L
1,550 SR
Queue Stats
597W - 613L
1,495 Elo+
Solo
Kukulkan
Kukulkan
MoPowaBaby x
Kukulkan
Level 153
God Stats
110W - 92L
1,599 SR
Queue Stats
437W - 423L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VineZone
Ah Muzen Cab
Level 19
God Stats
1W - 1L
1,728 SR
Queue Stats
5W - 5L
1,512 Elo+
Party 2
Vamana
Vamana
WamuuThePillar
Vamana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 0 / 7
8,164
816
7,806
7,259
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
CheckoGod
Sun Wukong
15
2 / 0 / 5
8,648
865
9,265
10,529
8,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 0 / 9
8,291
829
7,420
15,057
15,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 3
8,618
862
11,081
7,014
4,219
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ProsciuttoPro92
Baron Samedi
15
5 / 0 / 5
8,835
884
9,660
10,749
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 1 / 1
8,125
813
3,819
11,845
11,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
BLIZARD QC
Raijin
13
0 / 3 / 0
7,300
730
5,650
8,005
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
MoPowaBaby x
Kukulkan
16
1 / 1 / 0
8,331
833
10,633
7,140
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
VineZone
Ah Muzen Cab
13
0 / 5 / 1
7,238
724
8,374
10,468
4,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 3 / 0
7,157
716
8,280
12,185
10,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
13
Kills
1
1
Deaths
13
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
1
0.5
L
Raijin
BLIZARD QC
Raijin
0
3
0
0
W
Medusa
2
0
7
5.5
W
Sun Wukong
CheckoGod
Sun Wukong
2
0
5
4.5
W
1
0
9
5.5
L
Kukulkan
MoPowaBaby x
Kukulkan
1
1
0
1
W
3
1
3
4.5
W
Baron Samedi
ProsciuttoPro92
Baron Samedi
5
0
5
7.5
L
Ah Muzen Cab
VineZone
Ah Muzen Cab
0
5
1
0.1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,232
Damage
36,756
50,608
Taken
49,643
37,670
Mitigated
33,036
18,752
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,819
202
0
3,678
11,845
11,689
222
6,549
5,296
18,239
0
L
Raijin
BLIZARD QC
Raijin
5,650
465
0
1,430
8,005
2,928
0
4,184
3,821
21,407
0
W
Medusa
7,806
2,464
0
1,646
7,259
3,228
29
3,289
3,688
0
31,990
W
Sun Wukong
CheckoGod
Sun Wukong
9,265
1,341
0
3,256
10,529
8,898
160
4,222
6,116
0
29,867
W
7,420
386
324
5,026
15,057
15,292
0
3,571
11,281
11,812
0
L
Kukulkan
MoPowaBaby x
Kukulkan
10,633
129
0
0
7,140
3,318
0
4,244
2,896
44,471
0
W
11,081
4,553
0
2,663
7,014
4,219
0
3,995
2,887
29,590
0
W
Baron Samedi
ProsciuttoPro92
Baron Samedi
9,660
718
2,355
3,482
10,749
6,033
728
5,025
5,517
27,432
0
L
Ah Muzen Cab
VineZone
Ah Muzen Cab
8,374
2,492
0
1,649
10,468
4,337
0
5,547
4,921
0
21,452
L
8,280
2,132
0
1,405
12,185
10,764
0
7,637
4,548
0
16,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
38,151
226
Minions Killed
240
0
Camps Cleared
0
1,169,927
Distance Traveled
1,064,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,125
813
50
5
0
207,497
0
L
Raijin
7,300
730
42
4
0
196,750
0
W
Medusa
8,164
816
47
5
0
237,358
0
W
Sun Wukong
8,648
865
61
6
0
236,848
0
W
Ares
8,291
829
12
1
0
229,136
0
L
Kukulkan
8,331
833
88
9
0
220,463
0
W
Vulcan
8,618
862
62
6
0
240,817
0
W
Baron Samedi
8,835
884
44
4
0
225,768
0
L
Ah Muzen Cab
7,238
724
35
4
0
218,193
0
L
Vamana
7,157
716
25
3
0
222,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role