Player Matchup

Jormungandr
Jormungandr
AesthetikkZero
Jormungandr
Level 117
God Stats
2W - 0L
1,687 SR
Queue Stats
699W - 272L
1,671 Elo+
Party 3
Xbalanque
Xbalanque
Diabetes246810
Xbalanque
Level 118
God Stats
12W - 10L
1,556 SR
Queue Stats
120W - 95L
1,574 Elo+
Party 2
Anubis
Anubis
General Wolf WP
Anubis
Level 104
God Stats
2W - 3L
1,590 SR
Queue Stats
15W - 21L
1,297 Elo+
Solo
Da Ji
Da Ji
GyrateTuba72304
Da Ji
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
405W - 372L
1,502 Elo+
Party 2
Hel
Hel
OtakuAnubis
Hel
Level 157
God Stats
6W - 2L
1,649 SR
Queue Stats
703W - 277L
1,671 Elo+
Party 3
Team Averages
Level 127
1,596 SR
1,543 Elo+

VS

Team Averages
Level 91
1,579 SR
1,475 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Andy8970
Odin
Level 62
God Stats
6W - 4L
1,710 SR
Queue Stats
16W - 23L
1,402 Elo+
Party 1
Anubis
Anubis
Jttran241
Anubis
Level 39
God Stats
6W - 2L
1,671 SR
Queue Stats
130W - 101L
1,492 Elo+
Party 1
Mercury
Mercury
Mcrib612
Mercury
Level 100
God Stats
6W - 7L
1,512 SR
Queue Stats
119W - 92L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AesthetikkZero
Jormungandr
14
3 / 1 / 4
8,057
806
5,620
6,994
6,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Diabetes246810
Xbalanque
14
1 / 1 / 8
8,255
826
7,020
8,375
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 3
7,859
786
6,110
5,649
2,920
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 4
8,592
859
5,895
8,682
4,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 2 / 7
8,255
826
5,854
8,708
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
3 / 1 / 0
8,255
826
7,181
10,119
4,150
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
9
0 / 0 / 0
4,840
484
0
0
0
Odin
13
0 / 0 / 1
6,845
685
3,228
6,456
4,462
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Jttran241
Anubis
14
2 / 6 / 2
8,164
816
10,165
10,969
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Mcrib612
Mercury
14
0 / 4 / 3
7,342
734
4,198
8,955
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
11
Kills
5
6
Deaths
11
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
1
0
3
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Jormungandr
AesthetikkZero
Jormungandr
3
1
4
5
L
Odin
0
0
1
0.5
W
Xbalanque
Diabetes246810
Xbalanque
1
1
8
5
W
2
1
3
3.5
W
3
1
4
5
L
Anubis
Jttran241
Anubis
2
6
2
0.5
L
Mercury
Mcrib612
Mercury
0
4
3
0.38
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,499
Damage
24,772
38,408
Taken
36,499
20,751
Mitigated
16,833
12,642
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,181
5,751
0
1,429
10,119
4,150
0
4,289
5,563
0
27,265
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
AesthetikkZero
Jormungandr
5,620
1,137
0
1,213
6,994
6,264
99
2,722
4,272
17,111
163
L
Odin
3,228
161
169
2,007
6,456
4,462
0
3,392
2,829
0
9,709
W
Xbalanque
Diabetes246810
Xbalanque
7,020
2,986
0
1,746
8,375
3,595
2,013
238
8,137
0
30,179
W
6,110
636
0
1,640
5,649
2,920
654
1,904
3,745
22,241
0
W
5,895
1,907
0
0
8,682
4,389
0
2,551
6,131
0
21,221
L
Anubis
Jttran241
Anubis
10,165
206
0
1,574
10,969
5,013
58
5,556
5,147
27,996
0
L
Mercury
Mcrib612
Mercury
4,198
940
0
1,175
8,955
3,208
0
3,294
5,539
0
16,810
W
5,854
248
3,648
4,395
8,708
3,583
142
2,750
5,958
23,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,018
Gold Earned
35,446
221
Minions Killed
138
0
Camps Cleared
0
997,611
Distance Traveled
832,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,255
826
54
5
0
231,603
0
L
Cthulhu
4,840
484
0
0
0
0
0
W
Jormungandr
8,057
806
28
3
0
203,046
0
L
Odin
6,845
685
20
2
0
204,612
0
W
Xbalanque
8,255
826
61
6
0
186,111
0
W
Anubis
7,859
786
43
4
0
190,437
0
W
Da Ji
8,592
859
47
5
0
209,137
0
L
Anubis
8,164
816
42
4
0
171,241
0
L
Mercury
7,342
734
22
2
0
225,194
0
W
Hel
8,255
826
42
4
0
208,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role