Player Matchup

Baron Samedi
Baron Samedi
MeanPBJ
Baron Samedi
Level 87
God Stats
10W - 5L
1,729 SR
Queue Stats
102W - 98L
1,460 Elo+
Party 1
Charybdis
Charybdis
MrLamps15
Charybdis
Level 82
God Stats
5W - 3L
1,576 SR
Queue Stats
132W - 124L
1,522 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Whitewolf00122
Cu Chulainn
Level 69
God Stats
40W - 34L
1,592 SR
Queue Stats
500W - 488L
1,478 Elo+
Solo
Surtr
Surtr
WizardIsCheeky
Surtr
Level 88
God Stats
4W - 6L
1,485 SR
Queue Stats
101W - 97L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
mikehawkishurd
Gilgamesh
Level 65
God Stats
10W - 2L
1,792 SR
Queue Stats
84W - 62L
1,539 Elo+
Party 3
Team Averages
Level 78
1,635 SR
1,492 Elo+

VS

Team Averages
Level 116
1,583 SR
1,469 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Aueli
Bastet
Level 107
God Stats
3W - 8L
1,763 SR
Queue Stats
116W - 142L
1,431 Elo+
Party 2
Charon
Charon
Garbs99
Charon
Level 126
God Stats
9W - 14L
1,692 SR
Queue Stats
553W - 504L
1,519 Elo+
Solo
Ra
Ra
IcyFury2012
Ra
Level 107
God Stats
18W - 24L
1,461 SR
Queue Stats
390W - 396L
1,452 Elo+
Solo
Cupid
Cupid
Kxokka
Cupid
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 196L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MeanPBJ
Baron Samedi
16
4 / 0 / 10
9,762
574
10,865
7,489
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MrLamps15
Charybdis
14
3 / 2 / 6
8,763
515
6,975
8,932
3,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Whitewolf00122
Cu Chulainn
16
2 / 1 / 6
10,014
589
12,821
16,629
14,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
12 / 0 / 4
10,834
637
13,403
17,328
11,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
mikehawkishurd
Gilgamesh
14
4 / 1 / 2
8,245
485
6,356
10,656
6,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 6 / 0
7,409
436
7,958
20,433
11,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Bastet
Aueli
Bastet
12
2 / 8 / 1
7,491
441
9,273
15,787
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Garbs99
Charon
10
0 / 2 / 0
6,927
407
3,102
11,648
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 7 / 0
7,632
449
8,157
12,083
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Kxokka
Cupid
13
1 / 3 / 2
8,000
471
5,926
11,652
5,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
25
Kills
4
4
Deaths
26
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
6
0
0.17
L
Bastet
Aueli
Bastet
2
8
1
0.31
L
Charon
Garbs99
Charon
0
2
0
0
L
0
7
0
0
L
Cupid
Kxokka
Cupid
1
3
2
0.67
W
Baron Samedi
MeanPBJ
Baron Samedi
4
0
10
9
W
Charybdis
MrLamps15
Charybdis
3
2
6
3
W
Cu Chulainn
Whitewolf00122
Cu Chulainn
2
1
6
5
W
12
0
4
14
W
Gilgamesh
mikehawkishurd
Gilgamesh
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,420
Damage
34,416
61,034
Taken
71,603
40,311
Mitigated
38,341
17,415
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,958
626
0
3,421
20,433
11,971
0
5,240
15,035
990
52,428
L
Bastet
Aueli
Bastet
9,273
2,283
0
2,476
15,787
5,979
335
1,760
13,847
0
39,161
L
Charon
Garbs99
Charon
3,102
483
0
1,404
11,648
9,054
0
462
11,154
40,269
0
L
8,157
917
452
1,482
12,083
6,016
0
2,924
8,930
65,283
0
L
Cupid
Kxokka
Cupid
5,926
3,217
29
3,320
11,652
5,321
520
628
11,008
0
56,360
W
Baron Samedi
MeanPBJ
Baron Samedi
10,865
307
410
2,152
7,489
4,316
1,678
2,073
5,380
65,205
0
W
Charybdis
MrLamps15
Charybdis
6,975
3,590
0
2,268
8,932
3,369
849
703
8,229
0
56,735
W
Cu Chulainn
Whitewolf00122
Cu Chulainn
12,821
1,394
0
1,882
16,629
14,981
301
4,156
12,473
275
73,306
W
13,403
5,557
0
8,260
17,328
11,416
977
4,374
12,887
987
72,541
W
Gilgamesh
mikehawkishurd
Gilgamesh
6,356
1,421
351
2,092
10,656
6,229
1,076
1,038
9,618
0
41,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,618
Gold Earned
37,459
481
Minions Killed
394
0
Camps Cleared
0
1,764,025
Distance Traveled
1,585,884
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,409
436
79
5
0
331,069
5
L
Bastet
7,491
441
63
4
0
366,897
0
L
Charon
6,927
407
45
3
0
282,965
1
L
Ra
7,632
449
106
6
0
283,950
0
L
Cupid
8,000
471
101
6
0
321,003
0
W
Baron Samedi
9,762
574
121
7
0
338,342
0
W
Charybdis
8,763
515
81
5
0
330,483
0
W
Cu Chulainn
10,014
589
112
7
0
332,799
2
W
Surtr
10,834
637
112
7
0
400,057
0
W
Gilgamesh
8,245
485
55
3
0
362,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role