Player Matchup

Mercury
Mercury
DarkMatter422
Mercury
Level 104
God Stats
1W - 5L
1,216 SR
Queue Stats
661W - 658L
1,527 Elo+
Solo
Serqet
Serqet
IdkMichael
Serqet
Level 59
God Stats
0W - 1L
1,552 SR
Queue Stats
4W - 4L
1,435 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lostblack513
Cu Chulainn
Level 62
God Stats
0W - 3L
1,264 SR
Queue Stats
415W - 452L
1,456 Elo+
Solo
Cabrakan
Cabrakan
abeewitchin
Cabrakan
Level 67
God Stats
1W - 1L
1,768 SR
Queue Stats
137W - 121L
1,518 Elo+
Solo
Atlas
Atlas
carlitosC02
Atlas
Level 17
God Stats
0W - 1L
1,810 SR
Queue Stats
2W - 4L
1,356 Elo+
Party 1
Team Averages
Level 62
1,522 SR
1,459 Elo+

VS

Team Averages
Level 117
1,459 SR
1,499 Elo+
Jormungandr
Jormungandr
FulminareXII
Jormungandr
Level 129
God Stats
1W - 1L
1,312 SR
Queue Stats
80W - 63L
1,499 Elo+
Party 2
Bacchus
Bacchus
PiotrRasputin
Bacchus
Level 101
God Stats
2W - 5L
1,182 SR
Queue Stats
353W - 325L
1,500 Elo+
Solo
Surtr
Surtr
Sapph1reB0y
Surtr
Level 124
God Stats
6W - 7L
1,394 SR
Queue Stats
203W - 230L
1,495 Elo+
Party 3
Bellona
Bellona
TriniRedBone
Bellona
Level 124
God Stats
11W - 11L
1,575 SR
Queue Stats
273W - 287L
1,477 Elo+
Party 3
Apollo
Apollo
xCrisppy
Apollo
Level 107
God Stats
2W - 2L
1,834 SR
Queue Stats
57W - 43L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
2 / 6 / 6
7,957
796
5,524
10,301
5,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
IdkMichael
Serqet
14
5 / 4 / 4
8,021
802
10,751
9,909
9,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
Lostblack513
Cu Chulainn
13
3 / 7 / 5
8,011
801
13,121
21,018
18,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
abeewitchin
Cabrakan
14
0 / 5 / 8
7,979
798
5,785
14,488
21,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 4 / 4
8,204
820
10,091
12,448
13,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FulminareXII
Jormungandr
17
6 / 3 / 19
10,704
1,070
14,345
12,765
18,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
15
5 / 3 / 18
9,217
922
8,970
14,970
15,979
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
0 / 3 / 16
8,109
811
9,411
12,925
13,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
TriniRedBone
Bellona
15
5 / 2 / 18
8,957
896
10,239
10,345
11,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
xCrisppy
Apollo
17
10 / 2 / 13
10,354
1,035
18,507
12,658
7,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
110
12
Kills
26
26
Deaths
13
27
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Mercury
2
6
6
0.83
W
Jormungandr
FulminareXII
Jormungandr
6
3
19
5.17
L
Serqet
IdkMichael
Serqet
5
4
4
1.75
L
Cu Chulainn
Lostblack513
Cu Chulainn
3
7
5
0.79
W
Bacchus
5
3
18
4.67
W
0
3
16
2.67
W
Bellona
TriniRedBone
Bellona
5
2
18
7
L
Cabrakan
abeewitchin
Cabrakan
0
5
8
0.8
L
2
4
4
1
W
Apollo
xCrisppy
Apollo
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,272
Damage
61,472
68,164
Taken
63,663
67,936
Mitigated
66,930
13,902
Healing
25,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
5,524
565
685
295
10,301
5,177
0
3,602
6,530
0
14,663
W
Jormungandr
FulminareXII
Jormungandr
14,345
3,576
1,951
2,061
12,765
18,431
301
3,414
9,173
32,735
0
L
Serqet
IdkMichael
Serqet
10,751
2,314
1,606
1,396
9,909
9,477
0
3,427
6,339
0
12,932
L
Cu Chulainn
Lostblack513
Cu Chulainn
13,121
1,761
881
4,234
21,018
18,506
0
6,928
13,794
3,773
21,676
W
Bacchus
8,970
1,215
1,848
4,725
14,970
15,979
430
4,113
10,776
15,298
0
W
9,411
3,276
902
3,282
12,925
13,296
332
4,004
8,519
420
13,156
W
Bellona
TriniRedBone
Bellona
10,239
1,761
1,256
2,413
10,345
11,711
546
3,314
6,689
0
15,398
L
Cabrakan
abeewitchin
Cabrakan
5,785
523
777
2,781
14,488
21,348
0
5,257
8,978
13,051
0
L
10,091
3,682
179
1,068
12,448
13,428
0
4,463
7,708
22,172
495
W
Apollo
xCrisppy
Apollo
18,507
13,379
2,031
5,275
12,658
7,513
4,166
3,084
8,952
0
37,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,172
Gold Earned
47,341
108
Minions Killed
124
0
Camps Cleared
0
929,340
Distance Traveled
934,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,957
796
27
3
0
189,679
0
W
Jormungandr
10,704
1,070
32
3
0
197,537
0
L
Serqet
8,021
802
5
1
0
224,916
0
L
Cu Chulainn
8,011
801
40
4
0
167,880
0
W
Bacchus
9,217
922
11
1
0
162,876
0
W
Surtr
8,109
811
14
1
0
212,486
0
W
Bellona
8,957
896
11
1
0
196,951
0
L
Cabrakan
7,979
798
17
2
0
173,583
0
L
Atlas
8,204
820
19
2
0
173,282
0
W
Apollo
10,354
1,035
56
6
0
164,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role