Player Matchup

Hercules
Hercules
DrPepper5835
Hercules
Level 133
God Stats
6W - 6L
1,484 SR
Queue Stats
293W - 233L
1,581 Elo+
Party 1
Nemesis
Nemesis
Jermooski
Nemesis
Level 59
God Stats
3W - 4L
1,602 SR
Queue Stats
151W - 113L
1,588 Elo+
Party 1
Poseidon
Poseidon
Kpcookie_17
Poseidon
Level 117
God Stats
5W - 4L
1,505 SR
Queue Stats
127W - 99L
1,559 Elo+
Party 1
Hachiman
Hachiman
Nick24500
Hachiman
Level 59
God Stats
5W - 4L
1,263 SR
Queue Stats
175W - 147L
1,536 Elo+
Party 1
Fenrir
Fenrir
Thirsty777
Fenrir
Level 88
God Stats
1W - 1L
1,477 SR
Queue Stats
269W - 265L
1,516 Elo+
Solo
Team Averages
Level 91
1,466 SR
1,556 Elo+

VS

Team Averages
Level 80
1,540 SR
1,575 Elo+
Izanami
Izanami
CMG5150
Izanami
Level 44
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 4L
1,219 Elo+
Solo
Erlang Shen
Erlang Shen
Ricejo
Erlang Shen
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,766 Elo+
Party 2
Hun Batz
Hun Batz
Xanthrax1
Hun Batz
Level 123
God Stats
4W - 4L
1,548 SR
Queue Stats
462W - 417L
1,492 Elo+
Solo
Janus
Janus
fxithful
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,763 Elo+
Party 2
Cthulhu
Cthulhu
jangles
Cthulhu
Level 122
God Stats
21W - 8L
1,870 SR
Queue Stats
83W - 65L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrPepper5835
Hercules
7
1 / 0 / 1
4,303
861
4,407
4,957
2,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Jermooski
Nemesis
7
1 / 0 / 1
4,052
810
1,251
3,538
1,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Kpcookie_17
Poseidon
7
1 / 0 / 0
4,001
800
1,864
1,631
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Nick24500
Hachiman
6
0 / 1 / 0
3,735
747
780
1,885
700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Thirsty777
Fenrir
6
0 / 0 / 1
3,862
772
464
2,838
1,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CMG5150
Izanami
1
0 / 0 / 0
1,080
216
0
0
0
Erlang Shen
Ricejo
Erlang Shen
6
0 / 2 / 0
3,861
772
3,002
6,856
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
Xanthrax1
Hun Batz
6
0 / 1 / 0
3,538
708
1,057
3,707
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
fxithful
Janus
7
0 / 0 / 0
3,841
768
438
2,665
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
jangles
Cthulhu
7
1 / 0 / 0
3,713
743
2,782
2,473
1,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
CMG5150
Izanami
0
0
0
0
W
Hercules
DrPepper5835
Hercules
1
0
1
1.5
W
Nemesis
Jermooski
Nemesis
1
0
1
1.5
W
Poseidon
Kpcookie_17
Poseidon
1
0
0
1
W
Hachiman
Nick24500
Hachiman
0
1
0
0
L
Erlang Shen
Ricejo
Erlang Shen
0
2
0
0
W
Fenrir
Thirsty777
Fenrir
0
0
1
0.5
L
Hun Batz
Xanthrax1
Hun Batz
0
1
0
0
L
Janus
fxithful
Janus
0
0
0
0
L
Cthulhu
jangles
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,766
Damage
7,279
14,849
Taken
15,701
6,425
Mitigated
6,200
6,172
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CMG5150
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
DrPepper5835
Hercules
4,407
1,914
0
2,461
4,957
2,973
0
0
4,957
0
23,828
W
Nemesis
Jermooski
Nemesis
1,251
183
0
968
3,538
1,004
0
46
3,492
0
17,564
W
Poseidon
Kpcookie_17
Poseidon
1,864
419
0
984
1,631
363
0
348
1,239
29,221
0
W
Hachiman
Nick24500
Hachiman
780
717
0
333
1,885
700
0
1,316
347
0
21,306
L
Erlang Shen
Ricejo
Erlang Shen
3,002
1,829
0
3,041
6,856
2,698
0
0
6,856
0
19,961
W
Fenrir
Thirsty777
Fenrir
464
196
0
1,426
2,838
1,385
0
1,068
1,594
0
7,461
L
Hun Batz
Xanthrax1
Hun Batz
1,057
309
0
2,120
3,707
1,216
0
937
2,770
0
16,603
L
Janus
fxithful
Janus
438
103
0
989
2,665
732
0
927
1,738
21,932
0
L
Cthulhu
jangles
Cthulhu
2,782
115
0
1,056
2,473
1,554
0
0
2,473
15,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,953
Gold Earned
16,033
185
Minions Killed
156
0
Camps Cleared
0
618,173
Distance Traveled
507,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
1,080
216
0
0
0
0
0
W
Hercules
4,303
861
45
9
0
131,932
0
W
Nemesis
4,052
810
32
6
0
135,800
0
W
Poseidon
4,001
800
50
10
0
113,442
0
W
Hachiman
3,735
747
44
9
0
104,266
0
L
Erlang Shen
3,861
772
39
8
0
127,151
0
W
Fenrir
3,862
772
14
3
0
132,733
0
L
Hun Batz
3,538
708
49
10
0
128,264
0
L
Janus
3,841
768
48
10
0
137,159
0
L
Cthulhu
3,713
743
20
4
0
114,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role