Player Matchup

Cthulhu
Cthulhu
J2m0ftw
Cthulhu
Level 98
God Stats
5W - 1L
1,825 SR
Queue Stats
231W - 203L
1,544 Elo+
Party 2
Ne Zha
Ne Zha
RedBirdHead
Ne Zha
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
442W - 425L
1,557 Elo+
Solo
Cupid
Cupid
Sly_Tendenceez
Cupid
Level 158
God Stats
8W - 6L
1,525 SR
Queue Stats
243W - 205L
1,529 Elo+
Party 2
Poseidon
Poseidon
Xero_RF
Poseidon
Level 103
God Stats
2W - 4L
1,525 SR
Queue Stats
150W - 141L
1,548 Elo+
Party 2
Fenrir
Fenrir
koalakazooom
Fenrir
Level 121
God Stats
3W - 3L
1,477 SR
Queue Stats
81W - 59L
1,573 Elo+
Solo
Team Averages
Level 121
1,570 SR
1,550 Elo+

VS

Team Averages
Level 136
1,598 SR
1,497 Elo+
Scylla
Scylla
 
Scylla
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BigDev_703
Danzaburou
Level 103
God Stats
7W - 8L
1,584 SR
Queue Stats
193W - 191L
1,543 Elo+
Party 3
Ne Zha
Ne Zha
FaceBanger
Ne Zha
Level 106
God Stats
5W - 4L
1,613 SR
Queue Stats
282W - 256L
1,488 Elo+
Party 1
Geb
Geb
JACCUZI_SPLOT
Geb
Level 123
God Stats
1W - 3L
1,712 SR
Queue Stats
493W - 483L
1,468 Elo+
Party 3
Gilgamesh
Gilgamesh
MrHourPower
Gilgamesh
Level 168
God Stats
6W - 6L
1,581 SR
Queue Stats
255W - 247L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
J2m0ftw
Cthulhu
14
5 / 0 / 2
8,583
660
7,872
10,984
10,579
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
10
0 / 0 / 6
6,418
494
4,598
8,836
5,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 6
7,225
556
5,590
5,542
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Xero_RF
Poseidon
12
5 / 2 / 4
7,508
578
6,275
5,719
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
2 / 3 / 6
7,486
576
5,225
10,920
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 2 / 0
7,452
573
5,859
5,985
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BigDev_703
Danzaburou
5
0 / 2 / 1
4,383
337
822
3,693
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
FaceBanger
Ne Zha
10
2 / 3 / 1
6,371
490
7,565
10,924
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 3
5,803
446
5,163
11,690
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MrHourPower
Gilgamesh
10
0 / 4 / 0
6,133
472
2,903
12,227
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
6
6
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
2
0
2
L
Danzaburou
BigDev_703
Danzaburou
0
2
1
0.25
L
Ne Zha
FaceBanger
Ne Zha
2
3
1
0.83
W
Cthulhu
J2m0ftw
Cthulhu
5
0
2
6
L
0
4
3
0.38
L
Gilgamesh
MrHourPower
Gilgamesh
0
4
0
0
W
Ne Zha
0
0
6
3
W
2
1
6
5
W
Poseidon
Xero_RF
Poseidon
5
2
4
3.5
W
Fenrir
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,560
Damage
22,312
42,001
Taken
44,519
24,740
Mitigated
21,652
12,347
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,859
1,259
0
526
5,985
2,085
0
1,781
4,204
52,030
0
L
Danzaburou
BigDev_703
Danzaburou
822
167
0
29
3,693
1,066
0
1,911
1,782
0
6,258
L
Ne Zha
FaceBanger
Ne Zha
7,565
2,212
0
1,047
10,924
3,957
0
1,656
9,268
0
39,345
W
Cthulhu
J2m0ftw
Cthulhu
7,872
1,510
329
4,464
10,984
10,579
89
445
10,539
58,863
0
L
5,163
720
267
2,735
11,690
7,998
0
3,158
8,532
19,853
0
L
Gilgamesh
MrHourPower
Gilgamesh
2,903
989
0
2,660
12,227
6,546
0
5,641
6,586
0
40,475
W
Ne Zha
4,598
1,954
0
2,898
8,836
5,658
0
3,674
5,108
0
15,727
W
5,590
4,512
165
1,808
5,542
1,871
1,098
2,353
3,149
0
46,455
W
Poseidon
Xero_RF
Poseidon
6,275
406
0
535
5,719
1,853
473
2,346
3,307
50,935
0
W
Fenrir
5,225
2,041
0
2,148
10,920
4,779
0
2,000
8,876
0
57,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,220
Gold Earned
30,142
367
Minions Killed
270
0
Camps Cleared
0
1,298,336
Distance Traveled
1,015,960
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,452
573
118
9
0
217,240
0
L
Danzaburou
4,383
337
8
1
0
54,198
0
L
Ne Zha
6,371
490
60
5
0
300,238
0
W
Cthulhu
8,583
660
103
8
0
252,734
1
L
Geb
5,803
446
14
1
0
245,387
0
L
Gilgamesh
6,133
472
70
5
0
198,897
0
W
Ne Zha
6,418
494
13
1
0
256,258
0
W
Cupid
7,225
556
89
7
0
224,226
0
W
Poseidon
7,508
578
84
6
0
268,676
0
W
Fenrir
7,486
576
78
6
0
296,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role