Player Matchup

Freya
Freya
Contopia02
Freya
Level 157
God Stats
2W - 5L
1,493 SR
Queue Stats
370W - 376L
1,507 Elo+
Party 2
Ne Zha
Ne Zha
Daeiiz
Ne Zha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,520 Elo+
Party 1
Kuzenbo
Kuzenbo
FaZe_Noivern
Kuzenbo
Level 111
God Stats
72W - 57L
1,573 SR
Queue Stats
389W - 389L
1,512 Elo+
Party 2
Ullr
Ullr
GreenKnight10
Ullr
Level 119
God Stats
0W - 1L
1,509 SR
Queue Stats
30W - 28L
1,537 Elo+
Party 1
Lancelot
Lancelot
HowAmIAClown
Lancelot
Level 67
God Stats
2W - 2L
1,564 SR
Queue Stats
64W - 51L
1,564 Elo+
Party 1
Team Averages
Level 99
1,528 SR
1,528 Elo+

VS

Team Averages
Level 130
1,665 SR
1,525 Elo+
Thanatos
Thanatos
BossMasterGold
Thanatos
Level 150
God Stats
46W - 27L
1,656 SR
Queue Stats
478W - 414L
1,602 Elo+
Solo
Osiris
Osiris
Darcka21
Osiris
Level 119
God Stats
32W - 29L
1,522 SR
Queue Stats
423W - 408L
1,514 Elo+
Solo
Anubis
Anubis
ElGabousky
Anubis
Level 125
God Stats
8W - 8L
1,543 SR
Queue Stats
160W - 160L
1,475 Elo+
Solo
Ares
Ares
Evilazael
Ares
Level 153
God Stats
10W - 3L
1,842 SR
Queue Stats
282W - 262L
1,487 Elo+
Solo
Anhur
Anhur
Hyist
Anhur
Level 103
God Stats
3W - 0L
1,764 SR
Queue Stats
71W - 56L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
2 / 6 / 2
7,515
470
11,276
11,525
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ne Zha
Daeiiz
Ne Zha
11
2 / 8 / 3
7,550
472
7,281
17,395
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
FaZe_Noivern
Kuzenbo
12
1 / 6 / 2
8,085
505
5,374
14,168
13,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
3 / 6 / 0
8,642
540
6,800
16,536
4,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
HowAmIAClown
Lancelot
16
1 / 3 / 0
9,341
584
6,755
16,648
12,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
8 / 3 / 7
10,247
640
12,591
17,686
8,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Darcka21
Osiris
15
2 / 1 / 1
9,433
590
9,743
11,597
12,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
ElGabousky
Anubis
17
11 / 2 / 4
10,664
667
17,557
12,854
7,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
13
1 / 1 / 15
8,868
554
8,145
13,371
13,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Anhur
Hyist
Anhur
15
7 / 2 / 2
9,638
602
9,531
10,245
5,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
9
Kills
29
29
Deaths
9
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
3
7
3.83
L
Freya
2
6
2
0.5
L
Ne Zha
Daeiiz
Ne Zha
2
8
3
0.44
W
Osiris
Darcka21
Osiris
2
1
1
2.5
W
Anubis
ElGabousky
Anubis
11
2
4
6.5
W
Ares
1
1
15
8.5
L
Kuzenbo
FaZe_Noivern
Kuzenbo
1
6
2
0.33
L
3
6
0
0.5
L
Lancelot
HowAmIAClown
Lancelot
1
3
0
0.33
W
Anhur
Hyist
Anhur
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,486
Damage
57,567
76,272
Taken
65,753
39,431
Mitigated
47,247
10,785
Healing
32,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
12,591
2,816
0
14,494
17,686
8,025
0
2,297
15,273
0
98,691
L
Freya
11,276
2,594
0
2,638
11,525
3,731
0
4,199
7,326
56,172
3,150
L
Ne Zha
Daeiiz
Ne Zha
7,281
3,484
0
921
17,395
5,259
0
5,455
11,940
0
55,237
W
Osiris
Darcka21
Osiris
9,743
1,557
0
3,693
11,597
12,833
58
0
11,597
10,087
62,225
W
Anubis
ElGabousky
Anubis
17,557
1,015
0
7,361
12,854
7,104
464
2,256
10,558
96,538
0
W
Ares
8,145
646
0
3,098
13,371
13,985
0
6,032
6,835
28,187
0
L
Kuzenbo
FaZe_Noivern
Kuzenbo
5,374
1,815
0
1,012
14,168
13,623
174
6,553
7,615
17,677
0
L
6,800
2,316
0
1,600
16,536
4,272
876
9,495
7,041
0
48,577
L
Lancelot
HowAmIAClown
Lancelot
6,755
1,265
0
4,614
16,648
12,546
0
1,150
15,498
0
77,607
W
Anhur
Hyist
Anhur
9,531
5,203
0
3,465
10,245
5,300
204
5,359
4,464
0
83,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,133
Gold Earned
48,850
411
Minions Killed
553
0
Camps Cleared
0
1,486,480
Distance Traveled
1,553,930
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,247
640
124
8
0
337,136
0
L
Freya
7,515
470
99
6
0
286,874
2
L
Ne Zha
7,550
472
70
4
0
310,620
0
W
Osiris
9,433
590
125
8
0
302,062
0
W
Anubis
10,664
667
144
9
0
294,517
0
W
Ares
8,868
554
20
1
0
334,622
4
L
Kuzenbo
8,085
505
19
1
0
320,417
5
L
Ullr
8,642
540
87
5
0
278,640
1
L
Lancelot
9,341
584
136
9
0
289,929
0
W
Anhur
9,638
602
140
9
0
285,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role