Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Seekingbutt
Ah Puch
Level 24
God Stats
15W - 21L
1,607 SR
Queue Stats
33W - 59L
1,384 Elo+
Party 2
Kuzenbo
Kuzenbo
ThatGuyHaha50
Kuzenbo
Level 129
God Stats
5W - 7L
1,353 SR
Queue Stats
98W - 123L
1,433 Elo+
Party 2
The Morrigan
The Morrigan
kys_geooo
The Morrigan
Level 117
God Stats
1W - 3L
1,398 SR
Queue Stats
326W - 299L
1,486 Elo+
Party 1
Team Averages
Level 92
1,472 SR
1,461 Elo+

VS

Team Averages
Level 124
1,586 SR
1,481 Elo+
Maman Brigitte
Maman Brigitte
ImJormundgandr
Maman Brigitte
Level 107
God Stats
15W - 15L
1,415 SR
Queue Stats
112W - 107L
1,474 Elo+
Solo
Tiamat
Tiamat
Lvss Abadon
Tiamat
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,565 Elo+
Solo
Cerberus
Cerberus
Vizard350
Cerberus
Level 169
God Stats
9W - 11L
1,664 SR
Queue Stats
352W - 327L
1,442 Elo+
Solo
Apollo
Apollo
andrewwrath
Apollo
Level 138
God Stats
2W - 0L
1,850 SR
Queue Stats
98W - 100L
1,460 Elo+
Solo
Nox
Nox
shattered_210
Nox
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 128L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 1 / 2
8,437
562
6,515
7,766
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
 
Lancelot
13
1 / 5 / 0
7,026
468
3,931
12,840
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Seekingbutt
Ah Puch
13
1 / 5 / 1
7,387
492
7,544
11,623
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
12
2 / 2 / 2
7,834
522
6,368
12,972
16,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
kys_geooo
The Morrigan
12
1 / 3 / 1
7,115
474
7,181
9,152
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
ImJormundgandr
Maman Brigitte
15
9 / 0 / 4
9,292
619
10,985
11,344
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
13
1 / 2 / 5
7,863
524
6,414
7,875
4,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Vizard350
Cerberus
15
4 / 1 / 3
9,068
605
6,830
11,969
10,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
12
0 / 2 / 1
7,074
472
4,575
11,524
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 4
7,071
471
3,928
8,967
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
16
16
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
2
3
L
Lancelot
 
Lancelot
1
5
0
0.2
W
Maman Brigitte
ImJormundgandr
Maman Brigitte
9
0
4
11
W
Tiamat
1
2
5
1.75
L
Ah Puch
Seekingbutt
Ah Puch
1
5
1
0.3
L
Kuzenbo
2
2
2
1.5
W
Cerberus
Vizard350
Cerberus
4
1
3
5.5
W
Apollo
0
2
1
0.25
L
The Morrigan
kys_geooo
The Morrigan
1
3
1
0.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,539
Damage
32,732
54,353
Taken
51,679
31,786
Mitigated
30,863
8,509
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,515
3,898
0
4,000
7,766
3,026
909
2,072
5,694
0
78,531
L
Lancelot
 
Lancelot
3,931
1,037
0
671
12,840
4,753
360
7,438
5,402
0
52,131
W
Maman Brigitte
ImJormundgandr
Maman Brigitte
10,985
718
0
4,421
11,344
5,081
18
3,249
8,095
68,760
0
W
Tiamat
6,414
413
379
2,046
7,875
4,976
581
3,517
4,358
52,037
0
L
Ah Puch
Seekingbutt
Ah Puch
7,544
702
0
2,050
11,623
3,928
0
6,102
5,521
50,894
0
L
Kuzenbo
6,368
2,278
0
1,038
12,972
16,684
170
6,148
6,824
28,186
404
W
Cerberus
Vizard350
Cerberus
6,830
234
0
2,793
11,969
10,094
0
6,562
5,407
64,065
0
W
Apollo
4,575
2,706
0
3,901
11,524
4,361
0
2,870
8,654
0
48,814
L
The Morrigan
kys_geooo
The Morrigan
7,181
1,398
0
750
9,152
3,395
0
6,397
2,755
47,872
2,130
W
3,928
856
0
750
8,967
6,351
425
3,315
5,652
33,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,799
Gold Earned
40,368
388
Minions Killed
489
0
Camps Cleared
0
1,403,008
Distance Traveled
1,441,996
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,437
562
121
8
0
258,230
0
L
Lancelot
7,026
468
80
5
0
355,906
3
W
Maman Brigitte
9,292
619
101
7
0
347,555
3
W
Tiamat
7,863
524
82
5
0
265,810
0
L
Ah Puch
7,387
492
69
5
0
245,270
0
L
Kuzenbo
7,834
522
39
3
0
292,164
4
W
Cerberus
9,068
605
168
11
0
269,100
4
W
Apollo
7,074
472
84
6
0
275,987
4
L
The Morrigan
7,115
474
79
5
0
251,438
0
W
Nox
7,071
471
54
4
0
283,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role