Player Matchup

Xing Tian
Xing Tian
AceOfSpads
Xing Tian
Level 75
God Stats
3W - 1L
1,413 SR
Queue Stats
239W - 233L
1,540 Elo+
Solo
Heimdallr
Heimdallr
Felix197
Heimdallr
Level 100
God Stats
16W - 9L
1,672 SR
Queue Stats
872W - 851L
1,574 Elo+
Solo
Achilles
Achilles
Questin
Achilles
Level 124
God Stats
2W - 3L
1,261 SR
Queue Stats
181W - 166L
1,561 Elo+
Party 1
Sobek
Sobek
Superwallawalla
Sobek
Level 127
God Stats
1W - 2L
1,215 SR
Queue Stats
80W - 70L
1,583 Elo+
Party 1
Cernunnos
Cernunnos
TeeQuincy
Cernunnos
Level 123
God Stats
2W - 3L
1,421 SR
Queue Stats
123W - 97L
1,571 Elo+
Solo
Team Averages
Level 110
1,396 SR
1,566 Elo+

VS

Team Averages
Level 118
1,630 SR
1,568 Elo+
Xing Tian
Xing Tian
DepressoMachine
Xing Tian
Level 107
God Stats
4W - 3L
1,704 SR
Queue Stats
282W - 282L
1,491 Elo+
Solo
Yu Huang
Yu Huang
Flashedgosling7
Yu Huang
Level 75
God Stats
5W - 5L
1,581 SR
Queue Stats
575W - 542L
1,630 Elo+
Solo
Ne Zha
Ne Zha
HappyChappie
Ne Zha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 128L
1,575 Elo+
Solo
Raijin
Raijin
f0il
Raijin
Level 158
God Stats
4W - 7L
1,501 SR
Queue Stats
378W - 358L
1,587 Elo+
Solo
Nemesis
Nemesis
leomonzon
Nemesis
Level 149
God Stats
9W - 3L
1,865 SR
Queue Stats
738W - 698L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AceOfSpads
Xing Tian
16
3 / 2 / 20
11,026
788
6,652
17,178
20,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Felix197
Heimdallr
19
11 / 2 / 14
12,201
872
27,503
13,727
8,367
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Questin
Achilles
19
8 / 1 / 18
11,296
807
17,701
19,325
27,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 3 / 21
10,630
759
7,133
20,220
25,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
TeeQuincy
Cernunnos
19
4 / 2 / 20
11,480
820
13,490
14,611
8,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DepressoMachine
Xing Tian
13
3 / 6 / 1
9,301
664
6,692
23,589
23,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
18
3 / 2 / 4
10,285
735
18,759
10,056
5,945
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
15
1 / 7 / 5
8,905
636
18,381
16,696
9,403
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
f0il
Raijin
19
3 / 5 / 4
10,621
759
20,882
12,172
6,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
leomonzon
Nemesis
14
0 / 6 / 4
8,342
596
3,467
13,516
6,700
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
28
26
Kills
10
10
Deaths
26
93
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AceOfSpads
Xing Tian
3
2
20
6.5
L
Xing Tian
DepressoMachine
Xing Tian
3
6
1
0.58
W
Heimdallr
Felix197
Heimdallr
11
2
14
9
L
Yu Huang
3
2
4
2.5
L
Ne Zha
1
7
5
0.5
W
Achilles
Questin
Achilles
8
1
18
17
W
0
3
21
3.5
W
Cernunnos
TeeQuincy
Cernunnos
4
2
20
7
L
Raijin
f0il
Raijin
3
5
4
1
L
Nemesis
leomonzon
Nemesis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,479
Damage
68,181
85,061
Taken
76,029
90,263
Mitigated
51,841
39,180
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AceOfSpads
Xing Tian
6,652
570
6,152
4,408
17,178
20,555
637
10,442
6,549
11,075
0
L
Xing Tian
DepressoMachine
Xing Tian
6,692
320
1,994
4,290
23,589
23,067
0
4,273
18,837
10,079
0
W
Heimdallr
Felix197
Heimdallr
27,503
17,594
167
2,839
13,727
8,367
4,016
7,484
6,243
0
47,845
L
Yu Huang
18,759
1,234
2,010
919
10,056
5,945
0
1,402
8,404
38,720
0
L
Ne Zha
18,381
1,154
392
3,234
16,696
9,403
0
4,248
12,110
0
27,632
W
Achilles
Questin
Achilles
17,701
1,638
5,145
5,838
19,325
27,305
720
9,630
9,695
0
26,281
W
7,133
255
1,461
4,600
20,220
25,556
444
10,187
10,033
17,006
0
W
Cernunnos
TeeQuincy
Cernunnos
13,490
3,970
4,685
3,885
14,611
8,480
1,713
8,590
6,021
0
41,963
L
Raijin
f0il
Raijin
20,882
758
277
1,758
12,172
6,726
0
1,837
10,082
43,223
0
L
Nemesis
leomonzon
Nemesis
3,467
130
1,773
2,209
13,516
6,700
0
2,025
11,136
0
7,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,633
Gold Earned
47,454
167
Minions Killed
144
0
Camps Cleared
0
1,371,023
Distance Traveled
1,226,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,026
788
14
1
0
285,640
0
L
Xing Tian
9,301
664
3
0
0
201,148
0
W
Heimdallr
12,201
872
53
4
0
252,957
0
L
Yu Huang
10,285
735
51
4
0
298,757
0
L
Ne Zha
8,905
636
22
2
0
242,507
0
W
Achilles
11,296
807
14
1
0
312,523
0
W
Sobek
10,630
759
16
1
0
274,112
0
W
Cernunnos
11,480
820
70
5
0
245,791
0
L
Raijin
10,621
759
57
4
0
229,131
0
L
Nemesis
8,342
596
11
1
0
255,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role