Player Matchup

Surtr
Surtr
BlueBat808
Surtr
Level 98
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
GladiateCanoe14
Izanami
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 46L
1,361 Elo+
Party 1
Odin
Odin
LiveByVirtue
Odin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 357L
1,491 Elo+
Solo
Bakasura
Bakasura
STuFFnURMuFFiNz
Bakasura
Level 156
God Stats
2W - 1L
1,170 SR
Queue Stats
241W - 228L
1,529 Elo+
Party 1
He Bo
He Bo
SW0RD N PeN
He Bo
Level 124
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 11L
1,553 Elo+
Party 1
Team Averages
Level 121
1,471 SR
1,487 Elo+

VS

Team Averages
Level 62
1,494 SR
1,406 Elo+
Hachiman
Hachiman
ImGEEKINOOUUUEE
Hachiman
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 174L
1,421 Elo+
Solo
Tyr
Tyr
THE_THRE3_RS
Tyr
Level 99
God Stats
1W - 1L
1,243 SR
Queue Stats
88W - 118L
1,445 Elo+
Party 2
Yu Huang
Yu Huang
USukkinBallz
Yu Huang
Level 41
God Stats
7W - 14L
1,414 SR
Queue Stats
319W - 355L
1,402 Elo+
Solo
Cernunnos
Cernunnos
johnnyxxnoxxsins
Cernunnos
Level 66
God Stats
1W - 0L
1,812 SR
Queue Stats
54W - 67L
1,388 Elo+
Party 2
Thor
Thor
julitoelcrack123
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 82L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
3 / 6 / 5
8,279
753
6,890
17,417
16,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 4 / 4
8,617
783
10,347
10,337
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 4 / 4
9,189
835
8,813
12,652
16,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
14
2 / 5 / 4
7,867
715
2,273
12,078
17,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 4
8,097
736
4,252
8,312
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
9 / 2 / 12
11,748
1,068
17,035
9,936
5,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 3 / 13
9,594
872
8,639
12,328
15,862
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
USukkinBallz
Yu Huang
17
6 / 4 / 11
10,317
938
13,014
8,198
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
17
5 / 3 / 12
9,991
908
13,387
9,816
4,704
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 2
6,817
620
1,250
2,679
901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
14
Kills
24
24
Deaths
14
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Surtr
3
6
5
0.92
L
4
4
4
1.5
W
Hachiman
9
2
12
7.5
L
4
4
4
1.5
L
Bakasura
2
5
4
0.8
L
1
5
4
0.6
W
4
3
13
3.5
W
Yu Huang
USukkinBallz
Yu Huang
6
4
11
2.88
W
Cernunnos
5
3
12
3.67
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
53,325
60,796
Taken
42,957
56,571
Mitigated
30,627
11,595
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
6,890
1,549
0
1,317
17,417
16,231
15
1,884
15,533
146
15,277
L
10,347
8,410
443
2,008
10,337
4,255
0
4,231
6,106
0
21,513
W
Hachiman
17,035
9,392
1,084
2,660
9,936
5,419
2,984
826
9,002
0
44,280
L
8,813
934
1,038
2,689
12,652
16,085
0
2,450
10,202
2,190
16,676
L
Bakasura
2,273
1,417
307
1,285
12,078
17,302
0
1,353
10,725
0
3,969
L
4,252
164
976
1,532
8,312
2,698
0
3,096
5,216
15,882
0
W
8,639
1,130
643
1,365
12,328
15,862
621
2,336
9,785
0
11,013
W
Yu Huang
USukkinBallz
Yu Huang
13,014
518
1,210
1,477
8,198
3,741
1,358
1,167
7,031
30,984
0
W
Cernunnos
13,387
6,687
1,727
1,835
9,816
4,704
2,672
1,366
8,200
0
27,518
W
1,250
173
138
229
2,679
901
0
180
2,489
0
2,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,049
Gold Earned
48,467
97
Minions Killed
164
0
Camps Cleared
0
941,897
Distance Traveled
904,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,279
753
20
2
0
195,717
0
L
Izanami
8,617
783
25
2
0
173,389
0
W
Hachiman
11,748
1,068
73
7
0
199,695
0
L
Odin
9,189
835
11
1
0
216,418
0
L
Bakasura
7,867
715
13
1
0
186,964
0
L
He Bo
8,097
736
28
3
0
169,409
0
W
Tyr
9,594
872
9
1
0
232,993
0
W
Yu Huang
10,317
938
39
4
0
198,375
0
W
Cernunnos
9,991
908
43
4
0
213,983
0
W
Thor
6,817
620
0
0
0
59,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role