Player Matchup

Merlin
Merlin
Grecco24
Merlin
Level 144
God Stats
1W - 3L
1,590 SR
Queue Stats
133W - 117L
1,553 Elo+
Solo
Guan Yu
Guan Yu
Kenriic
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 106L
1,576 Elo+
Party 2
Artemis
Artemis
Sontendo
Artemis
Level 169
God Stats
0W - 2L
1,393 SR
Queue Stats
110W - 107L
1,546 Elo+
Solo
Arachne
Arachne
Tylur
Arachne
Level 103
God Stats
2W - 2L
1,342 SR
Queue Stats
38W - 23L
1,633 Elo+
Solo
Serqet
Serqet
usαgi
Serqet
Level 146
God Stats
8W - 10L
1,244 SR
Queue Stats
206W - 194L
1,545 Elo+
Party 2
Team Averages
Level 134
1,414 SR
1,571 Elo+

VS

Team Averages
Level 145
1,630 SR
1,594 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Arcticulor
Raijin
Level 137
God Stats
5W - 3L
1,520 SR
Queue Stats
263W - 213L
1,596 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheGeauxt
Ah Muzen Cab
Level 154
God Stats
2W - 1L
1,503 SR
Queue Stats
170W - 157L
1,575 Elo+
Solo
Chernobog
Chernobog
Venommrr
Chernobog
Level 147
God Stats
4W - 3L
1,874 SR
Queue Stats
102W - 74L
1,682 Elo+
Party 1
Bacchus
Bacchus
aultindo
Bacchus
Level 128
God Stats
6W - 3L
1,755 SR
Queue Stats
188W - 198L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Grecco24
Merlin
11
2 / 0 / 1
6,159
560
3,471
3,299
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Kenriic
Guan Yu
10
0 / 2 / 1
5,749
523
3,609
10,486
7,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Sontendo
Artemis
10
0 / 4 / 1
5,144
468
2,423
9,515
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Tylur
Arachne
10
1 / 1 / 2
5,670
515
3,771
9,713
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Serqet
usαgi
Serqet
9
0 / 2 / 0
5,146
468
2,062
9,161
4,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
0 / 2 / 0
5,477
498
2,254
7,348
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Arcticulor
Raijin
12
1 / 0 / 2
7,424
675
7,101
7,477
3,808
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TheGeauxt
Ah Muzen Cab
11
1 / 0 / 1
6,371
579
3,591
5,025
1,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Venommrr
Chernobog
12
6 / 0 / 0
7,465
679
8,186
6,217
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
aultindo
Bacchus
9
1 / 2 / 2
5,076
461
3,920
6,702
4,676
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
3
Kills
9
9
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
0
2
0
0
W
Raijin
Arcticulor
Raijin
1
0
2
2
L
Merlin
Grecco24
Merlin
2
0
1
2.5
L
Guan Yu
Kenriic
Guan Yu
0
2
1
0.25
L
Artemis
Sontendo
Artemis
0
4
1
0.13
W
Ah Muzen Cab
TheGeauxt
Ah Muzen Cab
1
0
1
1.5
L
Arachne
Tylur
Arachne
1
1
2
2
W
Chernobog
Venommrr
Chernobog
6
0
0
6
W
Bacchus
aultindo
Bacchus
1
2
2
1
L
Serqet
usαgi
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,336
Damage
25,052
42,174
Taken
32,769
19,390
Mitigated
14,711
13,799
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
2,254
154
35
1,758
7,348
2,336
0
631
6,615
45,758
0
W
Raijin
Arcticulor
Raijin
7,101
1,065
0
5,058
7,477
3,808
0
0
7,036
63,198
0
L
Merlin
Grecco24
Merlin
3,471
180
0
1,058
3,299
1,092
0
718
2,507
48,941
0
L
Guan Yu
Kenriic
Guan Yu
3,609
362
177
4,231
10,486
7,328
0
5,321
5,125
0
38,936
L
Artemis
Sontendo
Artemis
2,423
943
0
2,896
9,515
3,238
0
1,622
7,831
0
32,219
W
Ah Muzen Cab
TheGeauxt
Ah Muzen Cab
3,591
1,043
0
1,475
5,025
1,683
43
1,371
3,610
0
57,969
L
Arachne
Tylur
Arachne
3,771
2,684
0
2,708
9,713
3,278
0
2,129
7,478
0
41,749
W
Chernobog
Venommrr
Chernobog
8,186
6,270
0
3,828
6,217
2,208
0
249
5,934
0
53,539
W
Bacchus
aultindo
Bacchus
3,920
525
0
1,835
6,702
4,676
0
1,220
5,353
14,901
0
L
Serqet
usαgi
Serqet
2,062
635
0
2,729
9,161
4,454
0
2,949
5,958
0
13,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,868
Gold Earned
31,813
314
Minions Killed
409
0
Camps Cleared
0
1,098,420
Distance Traveled
1,144,427
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
5,477
498
73
7
0
270,077
0
W
Raijin
7,424
675
105
10
0
206,548
3
L
Merlin
6,159
560
100
9
0
205,459
0
L
Guan Yu
5,749
523
67
6
0
227,681
0
L
Artemis
5,144
468
59
5
0
179,767
2
W
Ah Muzen Cab
6,371
579
103
9
0
198,569
4
L
Arachne
5,670
515
62
6
0
251,684
3
W
Chernobog
7,465
679
99
9
0
221,318
0
W
Bacchus
5,076
461
29
3
0
247,915
2
L
Serqet
5,146
468
26
2
0
233,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role