Player Matchup

Amaterasu
Amaterasu
FischerTheFish
Amaterasu
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 90L
1,429 Elo+
Party 1
Poseidon
Poseidon
GeraGamesTHD
Poseidon
Level 103
God Stats
40W - 25L
1,620 SR
Queue Stats
136W - 108L
1,513 Elo+
Solo
Anubis
Anubis
ImKindaTrolling
Anubis
Level 116
God Stats
9W - 3L
1,790 SR
Queue Stats
344W - 317L
1,522 Elo+
Party 2
Achilles
Achilles
MetroBop-it
Achilles
Level 102
God Stats
32W - 20L
1,569 SR
Queue Stats
160W - 158L
1,514 Elo+
Party 2
Sol
Sol
tatemartin1
Sol
Level 108
God Stats
1W - 2L
1,745 SR
Queue Stats
425W - 466L
1,411 Elo+
Party 1
Team Averages
Level 93
1,645 SR
1,478 Elo+

VS

Team Averages
Level 108
1,537 SR
1,518 Elo+
Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CrisisYT_
Bacchus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,464 Elo+
Solo
Mulan
Mulan
Diegofnd403
Mulan
Level 81
God Stats
6W - 7L
1,602 SR
Queue Stats
298W - 286L
1,553 Elo+
Solo
Susano
Susano
PENAPENА
Susano
Level 158
God Stats
7W - 9L
1,586 SR
Queue Stats
294W - 254L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FischerTheFish
Amaterasu
6
0 / 1 / 0
3,345
669
437
3,725
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Poseidon
GeraGamesTHD
Poseidon
8
2 / 0 / 1
4,403
881
1,886
3,469
815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 1
4,114
823
1,013
770
282
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
MetroBop-it
Achilles
5
2 / 1 / 0
3,356
671
2,922
4,326
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 2 / 0
3,462
692
3,211
3,203
554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 1 / 3
3,250
650
1,792
4,468
2,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
 
Danzaburou
5
1 / 2 / 2
3,220
644
2,511
4,108
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
CrisisYT_
Bacchus
3
0 / 2 / 0
2,468
494
36
2,326
760
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 0
3,782
756
1,767
3,736
1,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
PENAPENА
Susano
6
2 / 0 / 0
3,622
724
1,909
3,252
996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
6
Kills
4
4
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
3
1.5
L
Danzaburou
 
Danzaburou
1
2
2
1
L
Bacchus
CrisisYT_
Bacchus
0
2
0
0
L
1
1
0
1
W
Amaterasu
FischerTheFish
Amaterasu
0
1
0
0
W
Poseidon
GeraGamesTHD
Poseidon
2
0
1
2.5
W
1
0
1
1.5
W
Achilles
MetroBop-it
Achilles
2
1
0
2
L
Susano
PENAPENА
Susano
2
0
0
2
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,469
Damage
8,015
15,493
Taken
17,890
4,903
Mitigated
7,156
7,293
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,792
915
80
1,630
4,468
2,733
0
1,503
2,965
0
6,392
L
Danzaburou
 
Danzaburou
2,511
1,385
0
1,309
4,108
1,240
0
1,491
2,617
0
12,962
L
Bacchus
CrisisYT_
Bacchus
36
36
0
150
2,326
760
0
1,165
1,161
1,876
0
L
1,767
289
0
1,191
3,736
1,427
0
1,174
2,562
0
18,233
W
Amaterasu
FischerTheFish
Amaterasu
437
92
0
2,027
3,725
1,509
0
0
3,725
0
10,868
W
Poseidon
GeraGamesTHD
Poseidon
1,886
588
0
2,418
3,469
815
0
36
3,433
26,125
0
W
1,013
144
0
577
770
282
418
0
770
23,820
0
W
Achilles
MetroBop-it
Achilles
2,922
286
0
1,226
4,326
1,743
0
0
4,326
0
8,347
L
Susano
PENAPENА
Susano
1,909
564
0
1,766
3,252
996
0
777
2,475
0
16,044
W
3,211
1,287
0
1,045
3,203
554
0
0
3,203
19,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,680
Gold Earned
16,342
150
Minions Killed
82
0
Camps Cleared
0
487,896
Distance Traveled
465,843
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,250
650
8
2
0
111,580
0
L
Danzaburou
3,220
644
16
3
0
90,109
0
L
Bacchus
2,468
494
1
0
0
47,684
0
L
Mulan
3,782
756
25
5
0
87,617
0
W
Amaterasu
3,345
669
23
5
0
104,514
0
W
Poseidon
4,403
881
53
11
0
111,037
0
W
Anubis
4,114
823
41
8
0
78,960
0
W
Achilles
3,356
671
3
1
0
99,077
2
L
Susano
3,622
724
32
6
0
128,853
1
W
Sol
3,462
692
30
6
0
94,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role