Player Matchup

Xbalanque
Xbalanque
Bronze III
GeckoMori
Xbalanque
Bronze III
Level 51
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 3L
1,410 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 51
1,263 SR
1,410 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 157
1,493 SR
1,064 MMR
Hachiman
Hachiman
Silver IV
florianthefool
Hachiman
Silver IV
Level 157
God Stats
4W - 2L
1,493 SR
Queue Stats
30W - 45L
1,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GeckoMori
Xbalanque
12
0 / 5 / 0
7,825
711
5,220
12,758
5,180
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
HerculesAchillesCharonHe BoMedusa

VS

Bans
HadesRavanaSkadiGilgameshChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
5 / 0 / 0
11,742
1,067
9,817
8,862
3,938
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
GeckoMori
Xbalanque
0
5
0
0
W
Hachiman
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,220
Damage
9,817
12,758
Taken
8,862
5,180
Mitigated
3,938
793
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
GeckoMori
Xbalanque
5,220
2,388
0
793
12,758
5,180
203
82
12,676
0
32,554
W
Hachiman
9,817
6,560
0
4,717
8,862
3,938
1,857
363
8,499
0
71,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,825
Gold Earned
11,742
57
Minions Killed
133
1
Camps Cleared
6
171,959
Distance Traveled
170,237
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,825
711
57
5
1
171,959
0
W
Hachiman
11,742
1,067
133
12
6
170,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role