Player Matchup

He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AuroraAvenue
Anubis
Level 66
God Stats
36W - 21L
1,603 SR
Queue Stats
141W - 149L
1,454 Elo+
Party 2
Charon
Charon
Bunge14
Charon
Level 120
God Stats
20W - 10L
1,678 SR
Queue Stats
109W - 122L
1,488 Elo+
Party 2
Izanami
Izanami
GhelChod
Izanami
Level 160
God Stats
4W - 4L
1,580 SR
Queue Stats
316W - 333L
1,543 Elo+
Solo
Awilix
Awilix
Jendt
Awilix
Level 105
God Stats
1W - 2L
1,426 SR
Queue Stats
93W - 97L
1,461 Elo+
Party 2
Team Averages
Level 120
1,557 SR
1,489 Elo+

VS

Team Averages
Level 118
1,533 SR
1,465 Elo+
Janus
Janus
Dilapidated5665
Janus
Level 158
God Stats
48W - 40L
1,612 SR
Queue Stats
435W - 426L
1,527 Elo+
Party 1
Pele
Pele
NeuroLogiq
Pele
Level 119
God Stats
5W - 4L
1,748 SR
Queue Stats
261W - 260L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
TheChimeraKing
Cernunnos
Level 98
God Stats
23W - 21L
1,581 SR
Queue Stats
305W - 287L
1,508 Elo+
Party 1
Persephone
Persephone
Xeniva1
Persephone
Level 69
God Stats
15W - 22L
1,457 SR
Queue Stats
42W - 54L
1,455 Elo+
Party 3
Lancelot
Lancelot
thedodoboy
Lancelot
Level 145
God Stats
3W - 6L
1,266 SR
Queue Stats
37W - 64L
1,284 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
0 / 2 / 4
7,861
786
4,670
6,531
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
15
0 / 2 / 5
8,555
856
5,862
5,416
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon
Bunge14
Charon
15
2 / 0 / 2
8,038
804
5,986
9,859
8,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
GhelChod
Izanami
15
3 / 1 / 0
8,318
832
3,538
6,032
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Jendt
Awilix
10
0 / 0 / 1
6,686
669
804
683
162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
8,513
851
8,482
4,166
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 1
7,809
781
4,242
6,700
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
TheChimeraKing
Cernunnos
15
0 / 1 / 1
8,229
823
2,898
6,945
2,928
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Xeniva1
Persephone
15
3 / 0 / 1
8,604
860
3,171
4,291
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
thedodoboy
Lancelot
13
1 / 3 / 1
7,705
771
4,641
8,527
3,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
5
Kills
5
5
Deaths
5
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
4
1
L
Anubis
0
2
5
1.25
L
Charon
Bunge14
Charon
2
0
2
3
W
0
0
2
1
L
Izanami
GhelChod
Izanami
3
1
0
3
L
Awilix
Jendt
Awilix
0
0
1
0.5
W
1
1
1
1.5
W
Cernunnos
TheChimeraKing
Cernunnos
0
1
1
0.5
W
Persephone
Xeniva1
Persephone
3
0
1
3.5
W
Lancelot
thedodoboy
Lancelot
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,860
Damage
23,434
28,521
Taken
30,629
16,511
Mitigated
11,679
6,655
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,670
85
0
71
6,531
2,216
0
1,951
4,456
22,027
0
L
Anubis
5,862
0
0
1,381
5,416
2,841
0
2,423
2,915
38,130
0
L
Charon
Bunge14
Charon
5,986
536
401
2,824
9,859
8,791
0
5,122
4,359
16,121
0
W
8,482
315
0
0
4,166
1,812
21
2,864
1,302
37,970
0
L
Izanami
GhelChod
Izanami
3,538
2,698
0
1,728
6,032
2,501
0
1,551
4,455
0
27,130
L
Awilix
Jendt
Awilix
804
488
0
250
683
162
0
0
683
0
872
W
4,242
583
0
1,014
6,700
2,333
0
4,329
2,371
0
17,578
W
Cernunnos
TheChimeraKing
Cernunnos
2,898
743
0
4,118
6,945
2,928
600
2,764
4,181
0
35,596
W
Persephone
Xeniva1
Persephone
3,171
330
61
754
4,291
1,479
116
2,772
1,519
14,371
0
W
Lancelot
thedodoboy
Lancelot
4,641
742
0
1,540
8,527
3,127
0
3,789
4,738
0
15,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,458
Gold Earned
40,860
197
Minions Killed
235
0
Camps Cleared
0
819,706
Distance Traveled
1,128,090
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,861
786
49
5
0
178,504
0
L
Anubis
8,555
856
79
8
0
196,346
0
L
Charon
8,038
804
14
1
0
221,578
0
W
Janus
8,513
851
77
8
0
231,324
2
L
Izanami
8,318
832
54
5
0
185,743
2
L
Awilix
6,686
669
1
0
0
37,535
0
W
Pele
7,809
781
29
3
0
256,068
0
W
Cernunnos
8,229
823
77
8
0
187,001
2
W
Persephone
8,604
860
30
3
0
182,973
0
W
Lancelot
7,705
771
22
2
0
270,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role