Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DiamondPinecone
Vulcan
Level 140
God Stats
11W - 14L
1,565 SR
Queue Stats
426W - 427L
1,530 Elo+
Solo
Skadi
Skadi
M34P
Skadi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 274L
1,581 Elo+
Solo
Eset
Eset
MCMIK
Eset
Level 117
God Stats
6W - 2L
1,691 SR
Queue Stats
227W - 205L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zenchux
Cu Chulainn
Level 148
God Stats
1W - 1L
1,327 SR
Queue Stats
291W - 265L
1,518 Elo+
Solo
Team Averages
Level 128
1,516 SR
1,531 Elo+

VS

Team Averages
Level 116
1,582 SR
1,516 Elo+
Izanami
Izanami
Adorxbliss
Izanami
Level 127
God Stats
62W - 49L
1,558 SR
Queue Stats
191W - 190L
1,469 Elo+
Party 1
Odin
Odin
DONT BE GANDHI
Odin
Level 144
God Stats
7W - 5L
1,762 SR
Queue Stats
348W - 328L
1,577 Elo+
Solo
Sobek
Sobek
I Infernia I
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,603 Elo+
Party 1
Chang'e
Chang'e
guico_
Chang'e
Level 157
God Stats
15W - 12L
1,592 SR
Queue Stats
393W - 378L
1,478 Elo+
Solo
Bastet
Bastet
parasmies
Bastet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 170L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 1 / 2
5,604
623
2,541
6,306
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 0
6,291
699
2,036
2,594
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
M34P
Skadi
10
1 / 0 / 0
5,483
609
2,286
2,379
859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
MCMIK
Eset
8
0 / 0 / 2
5,161
573
2,136
2,315
1,162
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Zenchux
Cu Chulainn
10
0 / 1 / 1
5,683
631
4,278
6,972
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adorxbliss
Izanami
5
0 / 1 / 0
3,850
428
582
2,591
750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 1
5,129
570
2,747
7,375
4,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 0 / 0
3,649
405
776
2,385
1,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
guico_
Chang'e
10
1 / 1 / 0
5,205
578
2,046
4,898
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
parasmies
Bastet
8
1 / 1 / 0
4,727
525
1,510
6,650
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
2
3
L
Izanami
Adorxbliss
Izanami
0
1
0
0
L
0
2
1
0.25
W
2
0
0
2
L
0
0
0
0
W
Skadi
M34P
Skadi
1
0
0
1
W
Eset
MCMIK
Eset
0
0
2
1
W
Cu Chulainn
Zenchux
Cu Chulainn
0
1
1
0.5
L
Chang'e
guico_
Chang'e
1
1
0
1
L
Bastet
parasmies
Bastet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,277
Damage
7,661
20,566
Taken
23,899
10,077
Mitigated
10,100
7,368
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,541
767
0
3,310
6,306
2,450
0
792
5,514
0
35,337
L
Izanami
Adorxbliss
Izanami
582
269
0
133
2,591
750
0
728
1,863
0
10,536
L
2,747
789
0
1,531
7,375
4,430
0
0
7,375
0
31,436
W
2,036
544
0
931
2,594
950
0
1,136
1,458
49,517
0
L
776
138
0
1,227
2,385
1,320
0
514
1,871
3,768
0
W
Skadi
M34P
Skadi
2,286
757
0
480
2,379
859
673
417
1,962
0
45,683
W
Eset
MCMIK
Eset
2,136
335
0
1,276
2,315
1,162
169
477
1,838
13,981
0
W
Cu Chulainn
Zenchux
Cu Chulainn
4,278
809
0
1,371
6,972
4,656
0
0
6,972
0
40,729
L
Chang'e
guico_
Chang'e
2,046
99
40
1,588
4,898
1,596
0
1,970
2,928
39,305
0
L
Bastet
parasmies
Bastet
1,510
491
0
3,451
6,650
2,004
0
960
5,690
0
24,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,222
Gold Earned
22,560
342
Minions Killed
229
0
Camps Cleared
0
920,181
Distance Traveled
702,892
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,604
623
63
7
0
195,750
1
L
Izanami
3,850
428
19
2
0
110,533
0
L
Odin
5,129
570
74
8
0
163,124
0
W
Vulcan
6,291
699
103
11
0
198,418
0
L
Sobek
3,649
405
4
0
0
72,561
0
W
Skadi
5,483
609
88
10
0
172,310
2
W
Eset
5,161
573
15
2
0
180,735
2
W
Cu Chulainn
5,683
631
73
8
0
172,968
0
L
Chang'e
5,205
578
85
9
0
178,796
0
L
Bastet
4,727
525
47
5
0
177,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role